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Found 3 results

  1. Hi. First of all, my enflish isn't perfect, sorry ! Is just discovered this magic forum, and have already select a hundred of vehicles that I'll like to install in TDU2. (Not really a hundred obviously but... xD). But I have a problem, on every cars mods posts it says something like "[...] replace ???" I understood so that if I want one of yours cars, it will replace a car already in the game, but I had a question: Is this obligatory to replace ? Is there a solution for just... add the car ? Even if it's difficult I would like to know if it's possible, 'cause I have so many cars of this forum that I want to install, it's just impossible, the game doesn't have enough cars to replace (xD) I have already installed the autopacks but I have so many separate cars that I want to Thank you in advance !
  2. Hey kids. I thought id share what im currently messing about with.. Im having a go at building a custom chopper to replace the harley fatboy. It's semi scratch built, i have a load of various models of cars and bikes ive collected over the years of doing 3d work. So i broke them all down to bare components and now im cherry picking the best ( or in some cases the ONLY ) usable parts from them, then modeling the rest by hand. Ive set the scale so the bike is almost the exact same size and position to the harley so once its done, it should be a lot easier to convert over to tdu. Now the one thing i can't do, is make tdu vehicles :confused:... So what i will be doing is once i have finished building, UV mapping and texturing the bike (essentially a finished model) i will be offering it up to one of you guys ( if you want it ) to convert it over to tdu2. Anyway heres a quick look at some of the bike so far.... Click to see bigger images [ATTACH]17586[/ATTACH][ATTACH]17587[/ATTACH][ATTACH]17588[/ATTACH] The wheels are just blank solid wheels at the moment, which means i can cut any shape i like into them :dance: The tank, fenders and frame will all be uv mapped meaning they should all be able to be painted / stickered in game. I have most of the parts already built, i just need to add uv maps and surfaces to the parts, make some textures. Then i can put all the parts together, ATM i have one file for the frame, one for the tank, one for the engine etc.. so i will have to get that taken care of.. Anyway.. thats what im messing with at the moment. Well that and my complete radio overhaul (which i am still working on ) Take it easy guys.. Nobby
  3. *double-checks I have enough posts to request* If a bunch of us are going to start a new profile, we'd like to avoid using the normal handling mode and use Hardcore mode physics immediately (even if our names don't show a H when cruising). Are these physics contained in any files that can be swapped? Are there other variables that can be injected with new values to unlock this early. Hopefully some modding guru's out there take up this challenge.
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