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  1. Here is where we will post about the updates and changes we make on here to either keep the software up to date, or to introduce (and try out) new features and functions. If you discover an issue with any of the below or wish to ask or suggest something, then please use the linked forums to do so. We're always willing and waiting to hear from our community. Thanks. 2018 February 28th Feb – Created a new tabbed Activity block in the forum home sidebar that shows the most recent non-Mod Shop replies, topics and popular topics 26-27th Feb – Updated the Modders group to be able to edit their threads and posts for an unlimited amount of time in the Mod Shop forums – Added ability for 'tduck team' (ie: staff) members to be able to change the edit time limit for individual posts when required – Moved all old non-important topics from the News forum to News (Archives) 22nd Feb – Went LIVE with tduck version 3 on Xenforo – Installed a media pack that supports the display of content from popular media site links automatically
  2. We'd like to warmly welcome everyone from the TDU World community to TurboDuck.net! The TDU World community forums have been merged with the TurboDuck.net forums this weekend. This includes topics, posts, users, notifications, private messages, attachments, avatars, status, warnings, reputations, follows, likes, tags... you get the idea. In the event that you had accounts on TDU World and TurboDuck.net before (based on email address), these have been automatically merged for you. (If you have account on both site and used different email address, wish to merge your account, feel free to contact us). If somebody else on TurboDuck.net had already taken your TDU World username, you will have a unique string of random numbers added to it. All members have temporarily been granted the ability to change their usernames following this merge. To do so, visit your setting page. Merged users can login to TurboDuck.net using their TDU World username/email address and password. If you encounter any problems, please let us know so that we can assist. So, who's who from TDU World and what do they do? The TDU World community is best known for their ongoing work in building a community server for Test Drive Unlimited 2. This will allow players who have legally purchased TDU2 for PC to play the game online again. The project aims to restore free-drive multiplayer, online races, clubs, casino, and more. Also to be included are a custom launcher and large collection of vehicle mods, similar to TDU Platinum and Project Paradise for TDU1. @xXBeefyDjXx Founder & Project Manager @///Λquarious Co-Founder & Project Manager @blurredpixel, @derole1595641360, @Maru1595641363, @Panuchi Server Developers TDU World Previews https://twitter.com/TDU_World If you would like to discuss the TDU World project, we encourage you to visit the TDU2 Mod Shop or TDU World Club.
  3. [SIZE=6][B]I Am Leaving But This Is Not Goodbye[/B][/SIZE] After more than 11 years of being the admin and owner of this here community I have decided that it is time to fly the virtual nest [I](wait, do ducks have nests?)[/I] and hand control over to someone else who can really make the :duck: fly! [I](harhar, me do pun)[/I] It’s been an amazing amount of time and a hell of an experience being the main muppet of this place and I will miss some of the behind the scenes work. And it still amazes me that I have watched a number of members here grow up and mature, going from being punk kids who hate school to becoming adults and moving on with their lives. Some of you have even confided in me how finding this place benefited you in ways I could never imagine which was extremely humbling. I have also met some of you incredible in real life. Getting to travel with that crazy lot down to Namco Bandai Partners in London was superb. Every one of them was a real character and a barrel of laughs. Hopefully, we’ll get to meet up some time again guys!! :bigsmile: Meeting people for real is generally a rare thing with online communities, and even though the vast majority of those I have interacted with on here have been only through text or chat in a game, I do consider a number of them friends who I would very much like to meet. It may sound weird, but those times where we all jumped on to play a few hours of whatever game gave the same feeling and sense of enjoyment as meeting up with my mates for a drink at the pub. In the sense that the banter was flowing and so were plenty of jokes. And of course a good amount of these times had alcohol present! :D From humble beginnings to becoming a known name in certain gaming circles, and in such, getting noticed by the people behind them. Resulting in being able to get to know and meet Mr Nadal and all of Eden Games, Lee ‘Pizza & Games’ Kirton formerly of Atari and now Namco Bandai Partners, and having back and forth conversations with sterling community managers such as Soufyane and Natchai at Ubisoft. There are probably more but my stupid memory cannot remember who they are. :confused: Last but not least I come to all of you guys, the members. Whether you are someone who shares their excellent in-game or real life images and video, a modder putting out good stuff for the community to use with their game, or just simply a chatty sod. Know that I have enjoyed seeing all sorts here. :tup: I wish I could say more and be more epic with this but you all know how terrible I am at this sort of thing. So, I will say my goodbyes but rest assured I am not leaving, I will still be around, but not in an official capacity, and in a funny way this will actually not only help me, but also help this place as the new boss can surely give it what I wasn’t able to. I got a bit of time as one of the better members to show the new boss around and give them the wealth of my experience (oh boy) before I become one of you scum. And so with that, all I have left to say is... smoke me a kipper, I'll be back for breakfast! :crazy: [SIZE=5]Cheers![/SIZE] [SIZE=6]Diablo[/SIZE] (former community Admin & Owner) So.. uh what? [B]Q: Who is the new owner of turboduck on tduck?[/B] [I]A: The new owner is now in control and uses the @Diablo account.[/I] [B]Q: Who is Diablo now then?[/B] [I]A: Diablo, as they used to be, is now under the @insaneone username.[/I] [B]Q: Will Diablo still be around?[/B] [I]A: Of course they will, but as @insaneone as this is who they are now (and has always been! :cheeky:).[/I] [B]Q: Why did Diablo leave?[/B] [I]A: They haven't left, they are now known as @insaneone and so is still here. As much as the original Diablo loved this place, they knew it was time to pass it on so that the :duck:'s future could be preserved. :cool:[/I]
  4. New Posts & Recent Posts changes Hi there everyone, we have just made some changes that you may recognise as operating in the same way as to how the old setup worked, whereby the main forums and the Mod Shop had their own activity able to view. We know that a number of you liked being able to do this and so it was one of the first things we wanted to implement. Unfortunately it become apparent this wasn't going to be easy and so the tabbed blocks in these sections were put into effect fairly swiftly once we knew how to create them. (that was fun! :eek:) Those however, are limited to only 10 posts and so the need to get something like we had before has been a goal of ours, and I am happy to say we have achieved it. It isn't as seamless as we would like but it does allow our visitors to see the activity of the separate sections such as the main forums and each of the TDU and TDU2 Mod Shops. (others can be added as required too) On the main forum you can see the typical links for: Recent Posts and New Posts. When these are used they will show all activity from the main forums. With the Mod Shops. You enter those by using the "Mods" navigation tab and then, depending on your devices screen width, you will see links for TDU Mods: Recent Posts, TDU Mods: New Posts, TDU2 Mods: Recent Posts etc either under the main navigation tab or in the canvas menu that can be activated with the Menu option. Should also mention that the "Mods" navigation tab has had its menu removed as the new links wouldn't place in a way that made sense. Like I said, it is not as good as we would like. :( For starters, there is no indication of what section activity you are looking at except for the thread titles and the forums they show as being in, and some of the links don't keep the custom search criteria, meaning if you click on any of them you will revert back to the default. We are working on this and hope to be able to improve its functionality in time. Cheers! -- tduck team :duck:
  5. [headline]tduck v3 - Xenforo[/headline] Many many moons ago, we started life as Test Drive Unlimited Central and not before long did we realise that name is waaaaaaaaaaayyy tttoooooo long and so it was shortened to TDU Central, which then became even shorter to TDUC where the pronunciation of Tee Dee Yoo See became shorter still to tduck. And this is where we are at today. Over the time since we first began from day one with vBulletin 3, we migrated to vBulletin 4 which was for better or worse, you decide, the next version of our community and now, a lot longer than I wanted it to be, we reach a new chapter in our history by hitting version 3 by switching over to Xenforo. This modern forum will take a bit of getting used to but it shouldn't take too long to get to grips with. It's fairly user-friendly in most cases but there will be some cases where things are different and as much as I would like to repeat what gone before, the likelihood of that happening is very remote as I am too much of an idiot to mad scientist stuff together like I could before. I'll give it a go when I can though! :) Please feel free to comment and post about issues or any other strange gremlins and or queries you may have and I will do my best to answer and sort them. There will be a number of these at the start, as even though I have went through the settings and tested certain things, it's a given there will be things I have missed. So please, if you come across something, tell me about it. Not to mention the huge amount of styling still needing done, along with user personalising and extra additional things like allowing Modders and such to have more edit time again. Many thanks! Diablo
  6. [HEADLINE]February 15th Maintenance[/HEADLINE] Hey all, we have some major maintenance planned for Feb 15th. This involves a lot of different items and so there is no real time limit we can confidently announce as for how long it will take to complete but at most we are hoping for less than 12 hours. For the duration of this you will receive a Maintenance Page in place of our site or forum and also you may experience server errors, or even the inability to connect, as updates and upgrades are performed that might require a server reboot. :warnsaw: I will do my best to post information and current progress on our twitter and facebook, throughout. Feel free to wish me luck! :nuts: Thanks!
  7. [headline]Win Mantis Burn Racing And Its Elite Class DLC For PC In Our Giveaway![/headline] Thanks to the good people at UK-based indie developer VooFoo Studios and the universal cosmic luck in being picked as 1 of 2 winners in their recent twitter contest, we have a Steam code of their awesome top-down racer Mantis Burn Racing and its Elite Class DLC to give away! If you follow us on our crewed account then... Read more on this...
  8. Win Mantis Burn Racing + Elite Class DLC Thanks to the good people at UK-based indie developer VooFoo Studios and the universal cosmic luck in being picked as 1 of 2 winners in their recent twitter contest, we have a Steam code of their awesome top-down racer Mantis Burn Racing and its Elite Class DLC to give away! If you follow us on our crewed account then you will know that we will at times retweet contests and competitions that are currently being run by publishers, developers and hardware makers. More so to give notice of them to our followers than to actually enter ourselves, but then a retweet and follow is usually the way to enter these anyway and so if we do win we’ll hold a giveaway ourselves! How to Win? To be in with a chance of winning all you need to do is tell us ‘I want to feel the Mantis Burn Racing’ in a reply to the topic for this competition on our forum, where every valid entry will be assigned a number, then on Saturday September 30th a random selection from all entries made will take place and a winner will be chosen. (you must be a registered member to post in that topic) About Mantis Burn Racing Now if you know of this game already then I’m impressed and wish you the best should you decide to enter, however if you don’t then fear not as the media and information below should be easy enough to digest and get you interested. The race is on in Mantis Burn Racing, where fast-paced bumper-to-bumper racing combines with intuitive, tactile gameplay and stunning visuals in one of the best-looking and most immersive top-down racers around. Drive incredible built-for-racing vehicles across highly detailed, visually stunning tracks, in high-risk, high-speed races where winning is everything. Prove your skills in an extensive career mode and take on friends with 4-player local split-screen racing and online modes for up to 8 players in ‘one-more-go’ style competitive racing. With a RPG-style upgrade system providing players with deep tactical choices and excellent replay-ability, this is racing at its rawest but most exciting! Mantis Burn Racing - Features Compelling Career Mode - Test every aspect of your driving ability in a comprehensive 9-season career structure where you choose your progression path on the road to being crowned Mantis Burn Racing Champion. Bumper-to-Bumper Racing - Jump the sand dunes of sun-scorched Sand Town, burn rubber on the asphalt city streets of New Shangri-la or race across the treacherous icy snowscapes of Snowbound in high-speed competitive races. Incredible Vehicles – Choose from a roster of fully customisable built-for-racing vehicles in 3 distinct categories, each with their own unique handling and performance traits with speedy dune-buggies, versatile road-racers and super-strong 6-wheeler trucks competing side-by-side in the same race. Stunning Visuals – Race across 12 stunning reversible tracks located in 3 uniquely challenging environments with incredible photo-realistic visuals for crystal clear high-octane racing. Intuitive, exciting gameplay – Enter a world of realistic, but fun, vehicle handling with intuitive and exciting gameplay where the driving experience takes centre stage. RPG-Style Upgrade System – Fine tune your vehicle’s handling and performance to your exact preference and playing style via a RPG-style upgrade slot system to customise your vehicles’ suspension, gear-box, engine, tyres and boost. Challenging Game Modes – Master 10 fun game modes - including Knockout, Accumulator, Overtake and Time Trial - that keep the extensive solo career fresh and exciting. Weekly Challenges - Race your way to the top of the Global leader boards in unique challenges each week for the ultimate in bragging rights. Intense Multiplayer - 4 player local split-screen racing with extensive online modes for up to 8 players allowing players worldwide to race together seamlessly. Original Soundtrack – Race to an original ambient-electro soundtrack written especially for the game. Regular Updates – Regular content updates during Early Access with add-ons planned post full launch, including free and paid content packs. Reviews and impressions from those playing are majorly positive with a good amount of players reporting that the game is another one of those ‘easy to play, hard to master’ types, and older players chiming in that it reminds them fondly of the retro titles they used to spend time with in their younger days. It should also be noted that many of the gaming media reviews are up to a year old therefore some of their criticisms have been tackled with updates since. Mantis Burn Racing is available now for PC, PS4 and Xbox One.
  9. Happy 10th Birthday To The Duck Oh my gosh I can’t believe it, we bloody well made it to year number 10!! Wow! Where do I start with this one then? I think starting at the start would be a good start, so that’s where I’ll start. Before It All Back in 2005 a trailer for a game showed at E3, this game was Test Drive Unlimited and it hooked me almost straight away. With its massive environment, great cars, bikes! (and I’m not even a huge bike fan but it was something different) and a general feeling of being more about the drive than the race, here was a title I had been waiting a long time for. In the run up to the original release for Xbox 360 in September 2006 it was clear that this game was going to draw in a good crowd and that those people would be of a sort that would just get what this game allows. Well that happened and they were easy to spot as they all visited the official Atari community forums, of which I later became a moderator on because of my selfless promotion of the game… I mean my helpfulness to others was just that amazing. Over that time of being on these forums I came to meet many of the members from it in the game itself. This showed there was just so much potential for a dedicated community to the game and being that I was in fact a long time admin of the Forzacentral community, the idea of where to go in relation to a name was obvious. And so... Welcome to Test Drive Unlimited Central Funnily enough, I still remember writing the original ‘Welcome to TDU Central !!’ thread at 3AM in the morning, ready for the ‘switch to be flicked’ at noon the same day. And as that time came to strike, the community of Test Drive Unlimited Central kicked off right on time at 12:00pm (UK time) on February 1st 2007. After about 2 mins this was shortened to TDU Central (TDUc) for obvious reasons and the community that enjoyed the game flocked over to the new place. All the good eggs came over and signed up and plenty of discussion, showing of media and arranging meet-ups and such were well underway. The PC mob weren’t staying away either as the release of TDU was heading their way and so over they came also. And it is thanks to these early pioneers that our popularity spiked as their early experiments in the modding of TDU started to show some real promise, and when new vehicles were getting closer and closer to being able to be put into the game, visitor numbers surged and activity frankly exploded. Unfortunately all this attention made our hosting practically do the same and so we had to look elsewhere and moving up the power chain meant increased costs, but thankfully a good amount of generous members contributed from their own pockets to keep things running. Over the years there were some really hard times and there were moments where we actually were away and had moved to a temporary free hosting forum which we subsequently labelled ‘TDU C-rap’ if I remember correctly. These hardships were overcome and forum life in general was pretty sweet, with plenty of regulars having fun and joking about with one another, game sessions and meets being proposed and members for clubs being sought after. This was a fun time! Here comes Test Drive Unlimited 2! In early 2009 the infamous BADNED, who you may know from Forza circles, posted about how a sequel was on its way, showing some of the old media and information that he had available to him. Unsurprisingly this lit a fire under people in our community and the chatter started to happen about what they hoped to see, what they wanted fixed and improved, and what the new location could well be. Well after that little burst of news I took it upon myself to go hunting for goodies myself and so, armed with Google and some knowledge on how to go about performing advanced searches, I set out on my web expedition and to my surprise, found quite a lot of stuff. Concept art, vehicle renders, interface graphics and icons and a small clip from a work in progress trailer video. Some of this concept media was displaying some weather scenes and so again another flourish of conversation and hype-building was unleashed on us. At the end of 2009 I received an email, this email was from none other than Mr David Nadal, head chieftain of Eden Games and in it he was responding to the info I had found and commented that he found it flattering and showed that the desire for a sequel was strong. He ended his message with words to the effect that '2010 will be an important year' and left it at that. It wasn't until March 2010 that the official drop arrived on the scene. As this is when an email containing details about TDU 2 and its first official screenshots went out. Naturally though, I was out taking care of some business down in the town when it arrived and so I missed being able to post it for our members before it spread like wildfire around the internet. (sods law and all that) Shortly after this I was invited to attend a TDU 2 event in Lyon at Eden Games with another fansite admin, Fabien of tdu.fr fame, where we were treated to a presentation about the game, allowed to ask questions, watch the game, watch the game crash (these things happen during development), play the game, comment on how the game was “twitchy” and “had too much grip” and then get a tour around the studio where many a vehicle model was seen that we had to keep quiet about. (still sour about no Lamborghini even though…) Understandably the other TDUc muppets were thrilled that I had been able to do this and had nothing but warm wishes and smiles for me when I got back but hey they and some of the regular scum members got a chance to head on down to London where at Namco Bandai Partners we got to check out TDU 2, eat pizza and watch Baldy consume an unhealthy amount of sparkling water. This was a really fun day and one I am so glad to have been able to do, not because of the game but because of being able to meet the people behind the words and see just how they were in real life. They were all quality people and I really would like to see them again in the future. *Aww* TDU 2 What Happened To You?! Not going to lie, TDU 2 for many of the original game’s players was not a good game at all. It fixed the problem of the roads and gave us a whole other island to play with but the core of it, the driving, was horrible. The cars were very twitchy and performing a powerslide was not as natural as it was in its predecessor, and not just in Hardcore mode either but there was a real feel of delay in getting the vehicle to respond to your controls and despite the lovely smooth roads compared to TDU, the driving just didn’t make it fun to play. I myself spent 98% of my TDU 2 playtime in the Casino, playing the slots or praying for the roulette not to crash out or say you’ve won but still take your money. Out of most of my gambling time a good amount was probably spent drinking cocktails in order to win a ticket for the high stakes Poker game. Don’t get me wrong I enjoyed this aspect and the winnings from it allowed me to buy the yacht, all the Veyrons and every other hypercar but that was it. I could not drive them in that game and that kind of hurt as this was a sequel myself and my community had been waiting years for, and here it was and it was pretty bad…. for us anyway. Not ignoring the people who do enjoy the game but for fans of the original TDU 2 over on our place, it was quite the disappointment. Why turboduck? Within a very short time of the release of TDU 2 we realised that being a dedicated TDU community wasn’t going to work any more and so we opened up the discussion about where we should go from here. This talk was mainly contained within our chatbox amongst the regular and veteran members until a thread was created by tWm looking to create a proper conversation on the matter. It descended into mainly jokes and piss taking but there were a couple of genuine suggestions and comments on the matter. One of these was made by me™ who commented “Rename it to TDuck, as in Turbo Duck” and this was noticed, in fact as we were known as TDUc which was said as T-duck the name had came up before along with other words that begin with ‘t’. As I liked the name that much, in August I went ahead and registered the domain to keep it as a proper option. Throughout the rest of 2011 and into 2012 the name was picking up steam amongst people and so it was decided this is what we were going to rebrand ourselves as. I started work on the first version of turboduck which included a main site that had been missing for too long and version ‘one’ went live on October 23rd 2012. The focus was removed from TDU and all other games were brought in along with more typical gaming, automotive and motorsport talk and that has been our way ever since. We still have our crazy laid back ways and aim to make our members find fun on our place and will continue to do so for as long as I hold the admin hat. The future… ? Looking ahead, it’s going to a bit of a strange one. A new TDU looks to be coming so naturally people are watching that but with more caution because they do not want to be bitten again. A new Forza Motorsport is on its way and should be looking incredible on Scorpio and PC, GT Sport is just coming at some point (starting to really not care about that series), Assetto Corsa has brought an awesome PC racing sim to console, DiRT Rally has shown that a proper sim can sell and play well too, VR is making games even more fun and immersive and old names are reappearing making some of us ask… It’s been an epic time and a hard time but it’s certainly been one that’s been amazing to see. I thank each and every member who has posted and shared anything worthwhile on our community forum and wish you all the best in life, even if that means leaving us and finding your way in the real world. Just make sure to come back now and then and let us know how you are getting on. As for us. We will just keep on keeping to our motto: Be Stupid Responsibly! Cheers! – turboduck team
  10. It's around this time of the year (not really) that we ask for feedback from you guys on how you think we're doing and what if anything (say negative things and you get banned) you think or feel we should do better, do less of or do at all. This year and beyond gaming wise should be a good one what with E3 and the next-gen of consoles coming, but not just that as PC should get a big boost from the more PC centric workings of the PS4 and Nextbox so for a change everyone should win! :cool: So here's your chance to talk to us and express your views, opinions and more importantly your recipes for the best bowl of Cornflakes. We're thick feathered so even saying bad and hurtful things is welcomed as we can't learn the bad stuff if you don't tell us. (you'll still be banned of course :cheeky:) Cheers! turboduck team :bparty:
  11. the banner contest #68 A little backstory: For a long part of our history we have had a banner image proudly displaying up top on our community forum, and for much of the time that banner has been on whichever style and look we were currently sporting, a member's image has been on it. Nowadays we call this 'the banner contest' (tbc) and it's brilliant to see that it is as popular as ever! The contest invites our members to enter a screenshot of theirs following the manner of the desired theme which is usually set by the previous winner (however circumstances may result in it being chosen by staff or made a complete free-for-all in certain situations) and then from all of those, the community votes on which they feel is the best. At the end of the poll voting period the image(s) with the most votes, WINS! And the prize for winning, is getting their image displaying across our community forum banner and social channels should the image be large enough. Over this time many games have adorned the space from the early days with Test Drive Unlimited, Forza Motorsport 2 and Midnight Club Los Angeles to the more recent offerings of Forza Horizon 2, Need for Speed Rivals and now it's the turn of DRIVECLUB. With the current-gen of Xbox One and PlayStation 4 it is even easier now for console muppets to compete with the PC lot and contribute top quality and truly incredible images that are always a pleasure to view. Congratulations Soundwave! We have just completed the latest in our infamous (among some) 'the banner contest' (tbc) and through all the great entries received there was an out-and-out winner of tbc #68 and that was Soundwave and his impressive looking DRIVECLUB shot. It's not surprising to see that a game with some of the best visuals would take the win, but it's not only about looks with this contest as many games can produce incredible and clean screenshots and so making your shot stick out and be noticed apart from the rest is needed. And Soundy's image does exactly that, due to the stance of the car giving off a mighty aggressive look which is accentuated by the very wet road it's parked upon. Personally I am very fond of the sunlight coming in from the left of the shot that is then spread out over the rest of the scenery giving the image it's even greater photo-realistic look. In second place was Andreas (or Mr Anderson as I call him) with his great shot from The Crew, showing himself and another jumping long and far in the desert with the sun setting in the distance. Taking the final position was hassan1995 with a night-time capture of his custom Hot Rod in the latest Need for Speed. Of particular like in this shot is the city lit up in the background and the coloured tint in the sky indicating that the sun is close to rising. Not wanting to pile the misery on our team blue member Camel, but we feel it is only right to tell how he never got a SINGLE vote for his image. As funny as this is, it seems way harsh and we think this only happened because he usually spanks everyone in our Forza 6 Track Attack League challenges. A big well done to them and to everyone else who entered and thanks for making the reboot of our banner contest a great success! 'the banner contest' #68 entries [gallery columns=5" link="file" ids="4453,4444,4448,4452,4451,4446,4447,4449,4450,4445] Want to get in on this and have a chance at getting your pic on our banner? Then check out the current tbc #69 contest where the theme is: DETAIL SHOTS.
  12. Sport the turboduck A number of us here on turboduck backed the crowd-funded Slighty Mad Studios project that ended up as Project CARS, and one of those 'us' in particular was Ryzza. With more money than sense he became a Manager and this entitled him to have his own advertising board (it's on Brands Hatch) and car livery in the finished game. And incredibly he gave this honour to us! Back in 2014 in a select area of our community there were talks and discussions going on where the conceptualising of a vision was taking place, and the one bringing the suggestions and imaginings of those talks to digital life was Milli - a graphics/product designer who naturally took to the task like a turboduck takes to goat washing. (that means really well) The initial decision was for the type of car to have the livery shown on and there were many opinions voiced, starting off with a BMW Z4 that was quickly dismissed due to already being used by some, then it was a flurry of proposals for those not even in the game and then somehow Ry started playing with a RUF. And despite some initial reservations and the solo mentioning of using a 'beetle' this was the car we started to take seriously for the task. Within a short time concepts started to show, as Milli using her talent would take what we were picturing and describing to greater heights, continuing to impress us with every update she dropped. As the game's development progressed, more and more vehicles became available to use for 'painting' and with it being Ry's perk, the ultimate final decision on which car we go with would be down to him entirely. Through the gentle persuasion of others, the choosing to swap to an Aston Martin was made, and from then it was all about that car. This was fine and again Milli did her magic, making the livery fit onto the Aston and it was looking good. Unfortunately right at the death of submission, a slight issue reared its head, only found when one of the latest builds was downloaded and it was discovered that, shall we say the proper livery we all had come up with was... tweaked. And that was it, it was done for all we knew. Jump forward to this month with the US Racecar Pack and the update alongside it becoming available and the original vision is properly out there for all platforms and players to raise their eyebrows at. Realise our delight as we picture the confused expressions forming on faces as they ponder what the hell is 'goat washing since 2007' and who on earth are the Squirrel Mafia and why do they appear to own a security firm. What once we thought had been lost has arisen and come back! Thank-you Ryzza, Milli and SMS for allowing this to happen!! Accompanying the turboduck RUF is also a BAC Mono in our SEVEN colours. SEVEN is the name of our current style you can see on our site and forum with the red, white and blue colour scheme. The turboduck imagery doesn't end there either: we also have a very small logo on the #98 Ginetta G55 GT4, put there by our very own superhyper who designed that one. And lastly as mentioned very briefly above, we also have our mascot and name emblazoned on an advertising boarding on the Brands Hatch circuit. Why not see if you can find it? [gallery link=file" ids="4378,4379,4380,4381,4368,4369,4370,4371,4375,4374,4376,4377]
  13. Hey there muppets, just a heads-up that from tomorrow (or later today if it's the 11th where you are) we will be looking to upgrade and update our server and software in preparation for our new look. The first of this is to upgrade the forum, unfortunately due to some head banging technical difficulties the site will be later but you guys mainly use this board anyway so we're sure you'll be fine with this. :D As we have a tendency to crash, freeze and sometimes even explode our equipment we have no real timescale to how long this will take and will have a page up where we will post updates to inform of how it's going. As well as twitter and facebook where we will also post info to what we are currently experiencing in the process. So be sure to wish us luck! :warnsaw: We are sorry if this inconveniences you and we hope you will like what is to come. :cool: Thanks for your time and presence, - turboduck team
  14. [headline]Donald Where's Your Doontime?[/headline] Hey there, if you had some difficulty visiting us today (or still are and are not able to view this until now) then please accept our apologies. The issue was caused by an expired domain of ours, that domain was tdu-central.com. An old one that many of you will remember us having before we became turboduck, but a domain that we treasure and keep due to it being an integral part of our history. This domain is not just used for rose-tinted look backs though, nope it's also used as our nameserver domain so when it expired without notification (bloody host!) all the servers around the world updated with this and thus you were unable to connect, as the correct routing was not being provided to your browser in order to reach us. Thankfully though, one of our lazy-eyed (cheers Baldy!) staff notified myself about this, as it appears my ISP is incredibly late in updating their DNS and so I was still able to get on and not realise the issue that was going on! :oook: The domain has since been renewed, the nameservers updated and now we just wait for the info to propagate around the world, in a manner that tells when our visitors want our domain, they go via the correct route and reach us as is normal. Again we are very sorry for any inconvenience and low-duck filled viewings you have experienced today due to this. Thanks for reading this and for being a member of our community! :duck: *QWUACK!!* - turboduck team tl;dr: a domain expired which meant your browser had no idea how to reach us.
  15. [headline]Speshul 12 for only $20[/headline] If you didn't know, we have a Premium Membership, and of course it can't just be named something sensible or anything like that thus we named it Speshul. Speshul is basically our way of providing a way for our most loyal and active members to show not only their generous support for our community but also to give them a more enjoyable experience when they visit. As a Speshul member you gain the pleasure of having no ads, now we never aim to have annoying ad placements anyway so we rate this as a small benefit more than anything crazy amazing man! And of course we can't forget the Shiny Badge of Speshulness that will adorn all your posts and your profile too. Other benefits can be found on the Membership page in your User CP under the 'Become Speshul' link or you can click the link here. If you have any questions then please don't hesitate to ask and thanks firstly for even reading this and should any of you take up this offer let me say that I love you VEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRYY MUCH!! :glomp: Massive Cheers. Diablo Note: You do not require a PayPal account to purchase a membership, you only need one if you wish to use the automatically recurring option.
  16. As I am working away hard on the next look of the :duck: by myself on my lonesome, trapped in a hell I cannot escape it occurred to me that my mind is turning into spaghetti thinking of how to approach this place in the future in how it's structured and laid out. So I'm going to ask you muppets for your thoughts, suggestions, ideas etc and see what works and what will need to be put away till the year 2019. Main areas of interest: * How would you like to see the dedicated game forums laid out? * How would you like to see the Mod Shop laid out? * Would you like us to expand the Mod Shop to other titles? * Is there anything you would like us to do (within reason) to make your stay more pleasant? * ... We ARE glistening so get those thoughts and crosses in while we're alert!
  17. Every year (except for the last couple of years :p) Diablo would treat his faithful followers (you lot) to a quick (and drunken) 'all the best for next year' message. Given that TDU-C is nearing it's 5th anniversary we need something a bit more special than a grainy incomprehensible silhouette posted on another members YouTube channel. There's also a slightly better example . Thanks to the power of peer-pressure, Diablo has no choice but to honour this request, but this thread is where you can also request what you want to see Diablo saying/doing in his video. Perhaps you'd like a tour of his residence (or just the bathroom), or you'd like to hear his famous Shaun Connery impersonation, or maybe you want to see the dress he wears when Baldy comes over to play. :lol: Make a list below (keep it clean). Copy the existing list and add yours to the bottom to make it easier (like this).
  18. If you haven't noticed already, our mascot turboduck (or tduck for short) has had an upgrade! He went out this weekend and got his racing license as well as a turbocharger for a body and has ditched the green hat, though he's deliberating whether to have a green helmet or not. What do you think and should he go for the green helmet or not? :duck: and with the green helmet
  19. Have met a couple of you now online for a short race or two but it would be good to organize a day and time that suits a few people and all get out onto track for a few races in various tracks and cars. I would suggest 5 lap races on normal length circuits and 8 on short circuits. We can all discuss what cars and tracks we want to use without trying to get many duplicates :) Discuss :cool:
  20. Heeeeeeeeeeeeeeyyyyy SIXY Laaaaaadddddyyyy! :nuts: WOW! I really cannot believe this but this community is actually 6 years old today. Even though we have went through a few transitions and name changes the core community, atmosphere and insanity has been here since day 1. Back in 2007 when I was ready to put this place - which started as testdriveunlimitedcentral.com - live I never in a million years had thought we would reach this point. It's not been an easy time that's for sure, we've struggled at times and even come close to death but thanks to a select number of members and loyal supporters we have managed to break through the hardships, keep calm and carry on. :D As most of you long-term members will know, at the start we used to have loads of fun organising cruises and races on games such as TDU, Forza 2 and Gran Turismo 4. PC users stared pouring in and all manners of titles and game types were being discussed, then with the advent of the Chatbox appearing, fun, humour and of course craziness was very quickly the order of daily visits here. :cheeky: Then the modding craze started and things got really interesting, not only did our memberlist start to grow but so did activity as many quality modders started posting their projects and creations for the community to use and enjoy, which in turn brought unbelievable new life to the game and even to this very day, new mods are being released and new players are discovering the utter brilliance of the first TDU. Of course not everyone was all about TDU, the majority was but some people only had a console and with these folk conversations about the next Forza or the on-going debacle with GT5 were rife and constant as well as gorgeous media posting from the PGR games and the utter amazement at just how good Call of Duty 4 was looking to be and turned out. As I said we started mainly as a Test Drive Unlimited fansite and a large part of this past is still indeed very much a part of our community today, however we all know how excited we all were when we started imagining TDU2 and how the actual game itself turned out to be an absolute disaster to those of us who adored the previous game. Couple this with Atari's dire support and communications and things were just getting worse so we had to change, which we did by branching out to more game titles but the sour stench of TDU2 being around the place and the probable no hope of a decent successor made us decide to put it to you guys whether to change or not and overwhelmingly the vote was to change and so we did. The :duck: has always been a core 'tradition' and even a 'mascot' of our community so naturally it seemed only right to keep this and so we did, hence we became turboduck! Now we are getting back on track and actually have a proper website populating the homepage, our memberbase continues to grow and activity and thankfully INSANITY is still as rife and unpredictable as ever. We love having fun with our members and it's testament to you guys that we can ban, rename and do stupid things to you as well as play with the banner, background of which has you laughing along with us. It's this fun and comedic atmosphere along with the mental 'team' I have alongside me here that makes it a joy to keep this place going and I can't thank you all enough. :p As with all communities we have our fair share of 0 post wasters and 1 post runners but we will be doing a good proper clearout of this dead weight in the near future as well as implementing a system to monitor and keep tabs on these people who frankly should just lurk rather than become a member as we are a community and want people to participate in the discussions, not just register and then leave. So thankfully and probably somewhat long-overdue this will be getting taken care of in the next few. :evil: Well if you've read all of that then thank-you, I know I sometimes tend to go on and on and on and on... and I also know this post is not quite as mad as my usual, but I wanted to really convey my thanks and appreciation to you all for sticking with us, having fun, enduring the madness and of course just being a part of this community. It's still a surprise to me how much this place means to some people and also in the rare instances how it's actually affected people too. Just thinking that some of you have grown-up with us is smile inducing and mind twisting at the same time, I know I've certainly experienced and learned a lot. Well that's it, it's been a turbulent and interesting 6 years that's for sure. What will the future hold for turboduck? Who knows but that's part of the fun really and whatever it throws our way we'll just keep doing what we doing and enjoy our time swimming and of course keeping busy in the... :bathtub: Right that's enough, and to finish this I think I'll do a bit of a nostalgia trip by leaving you with the ending of what I said the first day this place opened. Alright go forth and be free and if you have any questions PM or email me and I hope you enjoy it here. Now let's have some fun !! :D Diablo
  21. For now, the whole ordeal shall be run by Santtu and I, Santtu being the creator and owner of the server and me being the evil and annoying moderator adding nothing to the general useability of the server whatsoever. This is what we have in mind so far: PvP is enabled at all times; changing of game mode and loading of items is allowed, but know your limits. Do it if really necessary; that's it for now So, gather, GATHER 'ROUND, we need to make this happen. IN SO FAR: --- cis4care MrLolololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololXD ThisChangesEverything (is it safe to assume?) smthng ls nstd / Santtu Lenny Leonard / Tim Calster17 (I'm not sure he's in anymore, but I'll add him anyways) The Queen Clarence (well, he mentioned it once) you, khevolution, you are in patchinson
  22. Now that you're intrigued I have a really exciting announcement to make, are you ready? Ready yet?...... nope okay..... How about now?.......... yes...... Great! Here goes...... Happy New Year!!!!! :duck: Exciting wasn't it! Anyway us here and there and over there and underneath and around the back and in the middle would like to wish you a merry new year! I'll do the normal and thank myself for visiting, you guys for visiting, the squirrels for being just squirrels (they made me type that) and every other animal in our do not touch zoo. It's been a great year with the launch of turboduck and we thank you for your suspenders. We hope you all have a wonderful 2013 and continue to post and share many a exciting thing with us, in fact I'm going to have a bath after I've posted this, how's that for exciting! So go forth and postify, let's keep the insanity going! Bread roll!!! BSRE! Be Stupid Responsibly Eeee Happy new year to all our forum members. All the best to you and your loved ones for 2013 The turboduck team :duck: And a message from our glorious ruler!! And as is tradition here, the drunken New Year message from our insane admin. https://www.youtube.com/watch?v=u5x5YdxAZLA
  23. Yes, ladies and gentlemen, I'm glad to announce that TDUCk community playtimes will be making a comeback in Forza Horizon! :D This thread is for general discussion about the events, every week will have it's own entry thread. Also, suggestions and questions can be asked here, or if you can't post it here for some reason, you can PM me or Clarence. The events will be much like the ones we had in FM4. Kicking off is a cruise with themed cars (theme varies every week, can be checked in the entry thread). After that we'll have all kinds of fun and crazy stuff, more on that later ;) If you have any suggestions regarding the themes or activities, be sure to say it out loud! We're doing this for you and all of your suggestions will be at least noted in the planning process. But first thing first, we need to see if we have to split the group into two because of the stupid 8 player limit. The events are on weekends, we haven't decided a time either. So if you could post here whether you are interested or not and tell us the day(s) (Saturday/Sunday) & times when you are supposedly free. The first event will probably be on 4th of November, depending on stuff. :) I'm really excited about this. Looking forward to seeing you guys online! :D -Santtu
  24. "Happy Birthday TDUC, Happy Birthday TDUC, Happy Birthday dear TDUUUUUUUCCCCCCCCCCCC Happy Birthday TDUC!" *three cheers* Yes folks believe it or not TDUC is 5 years old today!! How time has flown and for those of you who have stuck with us throughout this whole time all I can say is wow and thanks for doing that. Hopefully it wasn't a wasted 5 years, I'm sure it wasn't but all the the same massive thanks and appreciation from me, myself, I and of course TDUCk. I say it all the time but if you had told me back on the 30th January 2007 when I was preparing and getting the forum ready for it's launch that it would not only make it to 5 years but also be very active and have an amazing community built from all areas of the globe and encompass all types from the dumb to the not so dumb then I would have run around in circles on the floor Homer Simpson style and called you crazy. It's not that I didn't have the belief it's just that well honestly how many of you even believe it today that this place, this little small vibrant community is actually 5 years young today!? Exactly. :oook: Of course we wouldn't have even made it had it not been for our members and the community spirit that we really like to embody here at TDUC. You have seen the fun, the laughter and the downright insane that we perform often and it's this random spontaneous responsible stupidity that we are known for that I think has helped us to continue to go year after year, even after that of which we are all about has failed to live up to many expectations. That's a true testament to the character of you guys our members and how you really do seem to enjoy being here. That I can never get my head around but I can sort of semi-understand it and constantly strive to improve upon it. :duck: Then there's the support and contributions that people give off their own backs and this is what keeps the Duck swimming, and that is the honest truth as without this support we would have been gone a long time ago. We are constantly active and you guys know yourself that the Scotty! message is making a return and this is in part due to the popularity ever growing yet again so looks like more fun times ahead for sure. :D I can't talk about the longevity of this place without mentioning those of you who have not only helped keep this place thriving but also provided the many amazing modifications and gameplay improvements to the community via your mods and programs. There are so many of you who give of your own time and create mods better than what came out with the game itself and who continue to improve and add things to the games that keep people playing as if it was only released yesterday. You guys truly are great and I thank each and everyone of you for sharing your work and creations with others, and even though it is a mostly thankless task you still do it without placing viruses or rick rolls in with your files. :lol: So for that I applaud you. I guess I better say something about the Staff, you guys help not only in keeping this place clean and flowing but also join in on the fun and games by participating in the nonsense and the mental and I thank you massively for this. Even if you weren't insane when you first joined you are now so deal with it. HUGE THANKS TO BALDY for getting his kit off and sitting on the toilet in order to bring the TV back on, it started as a random remark to a question but my stubbornness made it true and god love him he actually did it and did it brilliantly at that. So Cheers mate, you truly are a legend! Well that's it folks, I just wanted to actually type something that remotely resembles my heartfelt appreciation for every real member we have here who participates in the discussions and the fun here and I hope we see you around in the years to come. It's yet another new year so let's hope that this one is a great one and that Atari actually gets off their arse and starts communicating. Well all that's left to say is: :bparty: and of course.... :bunny: :monkeydance: :coolspot: :hsquad: :bananadance3: :bgroove: :bananadance: :tdance: :pdance: :odance::chewy::taz: :uduckdance: :duckdance: :cactus::cowdance: :dpenguin: :hdance: :fld: :gdance::bananadance2: Thank you! Diablo & TDU Central Team :cheers:
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