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Found 4 results

  1. Forza PC Wheel Support Big news for the Forza PC contingent as Forza Motorsport 6: Apex on Windows 10 leaves Beta and enters full release and brings with it, WHEEL SUPPORT!! And this same support will also be forthcoming to the give me it directly into my veins Forza Horizon 3. Available now, the near 100MB update will enable support in Apex for the following wheels: Logitech G27 Racing Wheel Logitech G25 Racing Wheel Logitech G29 Racing Wheel Logitech MOMO Force Feedback Racing Wheel Thrustmaster T300RS Thrustmaster T500 RS Gaming Wheel Logitech G920 Xbox One Wheel Thrustmaster T150 Thrustmaster TX Xbox One Wheel Thrustmaster TMX Xbox One Wheel Thrustmaster RGT Force Feedback Racing Wheel How good is that?! The Logitech G25 and G27 have a long history of being exceptional wheels for PC racing enthusiasts and to see it being supported really will put a smile on a lot of faces. So go grab a duster and some polish and clean that bad boy down! The wheel... of course... not... anyway! The support doesn’t just end at the wheel and pedals either, no, Turn 10 have done the support right and also enabled H-pattern shifters for the Logitech models listed above, except for the G29 which will get to join the manual shift party at a later date. (no date has been mentioned as to when this will be) The absence of Fanatec is not for long either as products such as the ClubSport V2 Xbox One Hub and the CSR models will see their support coming to Apex beginning in late September. Note that there are additional wheels that we plan on bringing on board soon, notably Fanatec products such as the ClubSport V2 Xbox One Hub and the Fanatec CSR models. Support for these Fanatec wheels will be arriving in Apex beginning in late September. - Brian Ekberg It also appears that more support for other makes and models will come in the future: We will be adding additional support for H-pattern shifters from other manufacturers in the future. - Brian Ekberg Now how about getting rid of the stupid proprietary nonsense in regards to wheel support on console Microsoft and Sony, huh? Source: Forzamotorsport.net
  2. The Thrustmaster Ferrari 458 Italia I had ordered was delivered today and I was excited to finally play some driving games properly as my previous wheel broke down a while ago. My favorite driving game, for the reason of being a fan of Top Gear UK, is Test Drive Unlimited. The very last thing I expected to be problematic about the wheel is the compatibility as it was claimed that it has full Xbox360 and PC support. Turns out that the xbox compatibility is creating a PC compatibility problem. When I go to the control settings menu in the game and I attempt to assign anything to the wheel absolutely nothing happens. The game appears not to even acknowledge that a controller is present. I read about the problem and it turns out Test Drive Unlimited is notorious for having compatibility problems with some xbox-compatible controllers. The reason for that, I figure, is that those devices generate Xinput rather than DirectInput, which is what a standard controller generates. I tried, then, to convert one into the other with the use of the x360ce emulator, which is, as far as I can figure out, supposed to do just that. I put the executable in the game folder, I run it as administrator, I click ok to the two question boxes that ask for permission to make a file, and then the program opens up and... immediately crashes completely. Tried two different versions, same result. I also tried the Pinnacle Game Profiler and Xpadder. These programs just take the input of your controller and assign it to a key of your keyboard so that for example when in-game the throttle is assigned to "w", I can still use my controller to... control it. However, while it works lovely for all the buttons, it does not recreate the analogue axes of the wheel and the pedals and so those act like digital buttons (either full or nothing), which defeats the purpose of having a wheel in the first place. In addition to that, I installed the Microsoft Xbox360 accessories driver, and then also the XBCD driver, but they didn't do anything. I've been tinkering and bodging this thing all day and it's driving me mad as I bought a fairly pricey piece of equipment that turned out to be incompatible with the very game I wanted to play with it the most. Please somebody tell me there's a workaround or a fix. :( btw. it should be noted that the wheel works just fine with every other game I tested it with so it's not to blame.
  3. Hello, i just bought TDU 2. My wheel (Thrustmaster RGT Force Feedback Clutch Racing Wheel) works in every game and also in TDU 2. But when I start the game my wheel calibrates wrong, it turns left for circa 45°. It isn't funny to play the game with this problem. Does anybody has an idea or a solution? Thanks. iRexotiCx
  4. Hi all, i got a question: I bought a ferrari f430 thrustmaster racing wheel, to play with it in tdu2. Now, i want to know, if tdu2 supports that? Thanks
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