Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

hairyman13

Members
  • Posts

    21
  • Joined

  • Last visited

Posts posted by hairyman13

  1. Meh!!!...don't really care for this,

    TEST DRIVE is about free roam driving and meeting new people, well to me, I even gave up on tdu2 simply because the physics were terrible after going from tdu in orig game from hardcore and I dunno why they just didn't call it SHIFT:ferrari, because that's all it is, from one trailer you can see it has that sloppy slidy handling model that shift had, it is sad because if Eden ( do they still exist???) made one simple update by putting a proper hardcore back in the game, word would spread and we would all be playing tdu2 again maybe one day!?! it might happen but until that day I won't be playing a test drive game that's circuit based, buy hey that's just me.

    Cheers.

  2. Hi guys ive just posted this over at the offic tdu2 forums in the

    memebers helping members section and thought id post it here to see if any of you guys can help, sorry if in wrong section.. cheers

     

     

    Hi guys.... just picked up my copy in melb for ps3, an wanted to ask for sum help,

    first off i tell you guys there is no customisable controls for my g25,

    but will be patched i hope.... but alot of sliders. Each has ten spots/slots in slider bar.

    im trying to make it so you guys can understand, so i will number it 0-10 meaning slider slot position that i am using, an if default setting also in list below.

     

    ---ps3 sliders menu---

     

    vibration - 2

     

    force feedback- low

     

    steering sens - 0 (default)

     

    speed factor - 5 (default)

     

    steering damping - 0 (default)

     

    deadzone - 0 (default)

     

    clutch linearity - 5 (default)

     

    throttle linearity - 5 (default)

     

    brake linearity - 5 (default)

     

    my trouble is finding that sweet spot, there is a vibration function for feel of engine/road/tarmac aswell, not to bad either, but the weight of ffb itself isnt right

    eg stop car, turn wheel say to full right lock and put foot down and wheel does not kick back at all!!

     

    so if anyones can give sum help/advice, that would be great,

     

    ps... one thing i would ask for help on, but dont think you guys can help with is button position for handbrake an the F.R.I.M.... are terribly positioned

     

    handbrake- left blk face button on gear stick (square)

    F.R.I.M- bottom blk button on gear stick (x)

     

    personally i would like the right paddle shifter as the handbrake

    (not used if using h-shifter),

    and the F.R.I.M. one of the two red face button on the wheel itself.

     

    small things that can def be fixed guys in time... but all help will be great. cheers.

     

    ps... its a beatiful/great game, but will only get better with the above fixed.

  3. SHHWEET TRAILER n FOUND THIS!!

     

    Yes it's true, it's finally here and it kicks the Dogs Balearics!!

     

    Showing everything from the exotic island during a blistering sunny day to the rainy night only being lit up by your headlights, the new TDU2 trailer is available from IGN for all to see and examine and I'm damn well sure that will be happening all over.

     

    youtube version

     

    Links below.

     

    http://uk.xbox360.ign.com/articles/108/1086774p1.html

    http://ps3.ign.com/articles/108/1086776p1.html[/

     

    alternatively visit http://www.ign.com and find it on the frontpage. :D

     

    :bparty:

     

    Thanks to Baldy for identifying the track:

     

    Ellie Goulding - Under the sheets (Jakwob Remix)

     

    09:48

     

    yessssssss finaly.... cant wait, found this on ign.

    (SORRY IF ITS UP, i WAS INA HURRY)...plus i couldnt start a thread..??

     

    April 29, 2010- The videogame landscape is filled with racing games. With such a crowded genre, how are developers supposed to create a product that can stand out from the rest while still maintaining a certain familiarity to capture an audience in the first place? The developers at Eden Studios are tackling these challenges in Test Drive Unlimited 2, a "massively open online racer" that combines the online functionality of an MMO with a traditional arcade racer. I recently had the chance to sit down and watch a demonstration of Test Drive Unlimited 2 and I was impressed with the amount of multiplayer options available to players. With a lovely Mediterranean locale and some extremely exotic cars to drive, Test Drive Unlimited 2 has the potential to be the next great multiplayer racer.

     

    Test Drive Unlimited 2 is set on the island of Ibiza. The developers at Eden Studios used actual topographic information to design the environment and recreated a number of the island's towns in detail. All the road networks are designed to be as true to life as possible, so players will feel like they're really racing on Ibiza itself. The island has a full day/night cycle (and weather effects!) which spans approximately two hours, so players will be driving their cars of choice through rainy nights and brilliant sunsets.

     

    But like the first Test Drive Unlimited, this sequel isn't just about racing. Test Drive Unlimited 2 is designed to celebrate a luxury lifestyle in a number of ways, from expensive cars to lavish homes. The game tells a "rags to riches" story, so players will be earning money to purchase new items, be it clothing or new cars. It's great to see a racing game that pays attention to elements outside of traditional races, as a lot of care has gone into designing the game's interior environments. These environments are feasible because Test Drive Unlimited 2 allows players to walk around the game world with their avatar in first-person. More importantly, almost any location in-game is also a location where other players can meet up and socialize. This multiplayer functionality is an absolutely crucial part of the Test Drive Unlimited 2 formula. Players can walk around each other's homes and even peruse car dealerships together. A full set of emotes has been built into Test Drive Unlimited 2 and the game will obviously support voice chat for those with headsets available. I was impressed that players shopping for new cars will even be able to climb inside a potential purchase with another player in the passenger seat. Friends can discuss the interior and admire the intricate detail Eden Studios put into rendering the leather stitching, dash boards, and the countless dials that come with cars of high class.

     

    Although the obvious appeal of Test Drive Unlimited 2 will come from racing against the competition, you'll be able to invite other players into your car for joy rides, which sounds like a fantastic feature if you want someone to give you directions to a particularly charming spot or good road to race on. Little touches like these definitely enhance the game's multiplayer support. If you're interested in plain ol' racing, there's also plenty of that to do in this game. Players can create their own challenges and put up personal funds as the reward for completion, or they can bet on races and instantly challenge another player in the area. Of course, this multiplayer support is made even more robust with the return of racing clubs, which was a feature in the previous game. Adrenaline junkies will be able to form clubs and purchase swank club houses to meet in which even come with their own exclusive club cars. Rival clubs will be able to participate in club challenges or clubs can compete internally to see who's the best and brightest driver of the group.

     

    All these online mechanics would be great on their own, but there's a full suite of options for those more interested in their own car collection. Players will be able to tweak their rides with custom paint jobs, decals, rims and more, and they also have full creative control over their avatar's appearance. Remember, Test Drive Unlimited 2 is all about living the luxurious life, so don't be afraid to spend money on that vacation home in Hawaii. Yes, Hawaii returns in Test Drive Unlimited 2. The entire island is fully traversable and has been modified to keep the locale fresh for players that sunk time into the original game. I was amazed that the developers would take the time to build a whole new island and then include a reworked version of the original game world as well. Talk about an ample supply of content...

     

    Unfortunately, the demonstration of Test Drive Unlimited 2 was entirely hands-off, so I couldn't play. But from the looks of things, the game was already running smoothly (even in its early state) and the car models were slick. My only concern was the actual handling of the cars, because they looked to be a little stiff when the developers were playing. There's no way for me to know for sure, of course, so I'll just have to reserve my judgment for when I can play the game for myself. It's worth noting that the demonstration ended with a hot tub party on a massive yacht. Amazingly, one of the homes players will be able to purchase is an actual yacht that cars can drive onto and take elevators up to the deck. As the camera pulled back to reveal the setting sun, the Eden Studios representative presenting the game concluded with my favorite sizzler line of all: "with Test Drive, the possibilities are Unlimited... 2." Epic win! Test Drive Unlimited 2 is scheduled to launch this fall for the Xbox 360, PS3 and PC. And according to the developers, there's plenty more to come.

  4. me an a friend have download sum car a rim mods....had probs so we used that radial cbd thing an all good...but last to days we have been paln an we can see ueath other at all......i can see him....but he cant see me...an when i see his modded car,,it has no interiour..an his driver is floatn infront of his car..wtf,...anybody have a clue what might be happening...plzz help... cheers

  5. you all know what TDU-2 really needs.......an this is all it needs..... TO BE RELEASED NOW!!. i started on xbox..an noticed nobody raced in the proper multiplayer races.....just racn on the spot, i spose so everyone could watch etc.. so that needs to go.... just leave it up to us players... basically we meet at a spot...an race/drag/drift, plus i like diablo's idea...of indoor carparks etc...could use them for driftn.. (plus an r33)

  6. hey guys/gals...i would like to plead for sum fast an the furious engine sounds... and the other thing is 5 spoke Black w/ Chrome Lip Deepdish Rims(for r33/34 skyline) or if anyone knows of any out there plz let me know.... im trying to replicate my r33 in tdu.. im almost there just need a slightly better sound an set of rims...as u can see the one im using are cool... but there studded.. an spokes a lil wider...so any help would be good.. ive also added sum pics of my car an tdu car... cheers...

  7. hey peoples...hairyman13 her..what up!!, so about me..first had tdu on xbox...played to death til i sa the g25...HAD TO HAVE IT!!.so ordered, of ebay,,6weeks later hadnt come, after many emails and my great depression..i hassled the misses an went out an got another one...another 400buks later...but then guess what ...3 days later the ebay one came...but then i read u cvould use with pc version of TDU..well the rest is history...played it to death...an now im bk....wanting to mod,mod,mod, but being,,,,a tech noob,,,nothing but problems,,,i downloaded the r33..(coz i have one of those sexy beasts!)..then it crashed not noing i need the magic map..downloaded that after installing skyline....so it worked..so i cruze..for a bit...then!, go to a shop,club etc...then when i leave EVERYTIME< THE SCREEN GOES BLK!!!! wtf!!...sooo plzzz help...(im new to forums, so if ive done anything wrong, plz let me know..) cheers...cya out there once im outta the blk!!??:mad:

×
×
  • Create New...