Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

mayzie12

Members
  • Posts

    48
  • Joined

  • Last visited

Posts posted by mayzie12

  1. ive started to mod physics, trying to get them more and more accurate. the latest and best one is for bmw x5/x6 or really any luxury 4x4.

     

    if anyones up for helping it would be muchly appreciated. all im needing is a second opinion on them and feedback

     

    thanks

     

    mayzie12

  2. Bmw X5 4.4 V8 Physics

    Vehicle replaced: TVR Sagaris

    Creator: Mayzie12

     

    This is a physics mod for Karakurts BMW X5 Hamann Mod

    Link Here: http://forum.turboduck.net/showthread.php?t=21696

     

    This mod could be used for most luzury 4x4 aswell

     

    This is my fisrt mod. It will stay a beta till i know everything is sorted out. Im am looking for any feedback good or bad and anything you think needs to be changed i will look into it.

     

    Accurate 0-100 Time

    Top speed is not restricted to 155mph (Not that much faster anyway)

    Accurate Redline

    All real world Stats where applicable

    Suspension, Damper values have beed ajusted

     

    As i said this is my first mod i welcome any feedback good or bad!

     

     

     

     

     

    !!Please make sure to backup your original files before installing this mod I am not responsible for the loss of any files!!

     

    BMW X5 4.4 V8 Physics

     

    Link : http://www.filefront.com/17356762/TVR-Sagaris.tdupk/

     

     

    [size=1Reuires Djeys MagicMap : http://forum.turboduck.net/showthread.php?t=3739

     

    Had to put Released Prefix as it would not let me post without

     

    Terms of use:

    ----------------

    - The models, skins and other files are for private use only

    - Commercial use of this modification is strictly prohibited

    - All Registered Trademarks and Copyrights are property of their respective owners

    - You are allowed to edit this modification and it's contents for your own private use

    - If you wish to post this modification on your own or another site, please contact me via PM for permission first

  3. Yes it should definetly be added. I know there is already that type of focus in TDU because i have that mod.

    ive found his email in the read-me file of the mod so i might contact him to see if he could re skin the car or let someone else do it cause i cant. although its a bit of a longshot

  4. Lokking good. hopefully its not far from finished, doesnt look it anyway. soon as you think its ready pm me the files and ill go and test cameras and investigate how to export physics for the car.

     

    :thumbsup:

     

    --mayzie

  5. Looking very nice Acid!. i know theres still alot to do with guages and all that! i like the different material on the bumper and the badges on the front and back look nice and accurate aswell as the dashboard so far!

     

    i'll happily test this as a beta to find the best cameras and help to create accurate physics. i know how to mod the physics but i dont know how to upload my physics. Anyway i'll happily do it!:thumbsup:

     

    --mayzie

  6. I know there is a lot of other games that people mod. Can you and are you alowed to download someones mod say for world racing and convert it for TDU.

     

    Well i dont know how to convert mods but i could easily give someone the files to convert or tell them where the files are.

     

    Thanks in advance

    -mayzie

  7. ahh i thought you could only use Zmoddler. If i made a car on Autodesk Inventer Professional 11 could someone put it into TDU for me?:confused:

    I've tried Zmoddler and cant work it while i know how to do most things on Autodesk as I use it in school all the time

×
×
  • Create New...