Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

DreadMetis

Members
  • Posts

    59
  • Joined

  • Last visited

Posts posted by DreadMetis

  1. ideas for chased and hunter

     

    Imposible since cars can't get wrecked really, imo it would look really stupid and fake if all of a sudden the chased one just hits the brakes to a standstill and you win, acting as if you totalled him. Either implement features which are needed or don't do it, but don't fake stuff.

     

    Knowing that the cars won't break, maybe we could think of something like in TDU1 : an icon would alert the chased that he has been knocked down by the hunter or something like this...

    The icons that alert you in free ride when you hit an AI is a good thing to start, don't you think ?

    We could also think of the way it's handled in LevelR chasing mode : a simple flag icon over the one chased, that just pass to the hunter after he bumps the chased.

    I hope my little english is clear enought :)

×
×
  • Create New...