First off, Hello all!
I've been exploring this forum on the past week and trying to begin on mod specifically, vehicles. Got to say this is a great community, really!
So as i said i'm trying to get into vehicle mod, been playing tdu for quite some years here and then and recently i've got my hands on a G27 (by the way thanks for Logitech Racing fix on project paradise mod thread, works like a charm) so i could not resist installing this game again.
Now i've got some questions for i cannot find a definitive answer. First off, the thread from JPTH, Activate new slots on TDU NEW UPDATE!, explains how to activate locked slots on the game which i assume were coded by eden devs but locked for future megapacks the question then, is possible now to add imported cars from Forza Studio without replace a car ingame? All tuts i find seem to replace some or borrow some files. Could be the case i'm just blind but couldn't find a thread that imports a car from scratch i mean converting the files to "carx.bnk" and use the free slots, are there limitations to that?
Following this, bearing in mind polygon count and such, would be possible to model a car from reference (blueprints, photos, scale models) and apply textures to add as if it were a Forza importing?
Sorry for the long post, i hope i'm not asking things that are too obvious or confused :D at least for me they are not clear yet.
Thanks in advance!