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su1c1de_b0i

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Posts posted by su1c1de_b0i

  1. 13 hours ago, Ramon1991cobra said:

    Go to that folder, open the grasstypes.xml file with the notepad

    Test Drive Unlimited 2\Euro\Bnk\islands\hawai\fx grasstypes.xml

    Look for the part that says (NoShadow = "0"), if there is a 1 change it to a 0, change all to 0 so that they have shadow again.

     

    Sin título.jpg

    Thanks for your answer. But the problem still remains, even when I change these parameters. Btw there were already all the values on "0".

    grasstypes.xml

    13 hours ago, Ramon1991cobra said:

    Go to that folder, open the grasstypes.xml file with the notepad

    Test Drive Unlimited 2\Euro\Bnk\islands\hawai\fx grasstypes.xml

    Look for the part that says (NoShadow = "0"), if there is a 1 change it to a 0, change all to 0 so that they have shadow again.

     

    Sin título.jpg

    I'm understand why shadows don't lay on grass. It's because I have Nvidia 20th series and this cards have problem in TDU 2. Main problem it's DirectX. When I launch the game in first time and try to open map it's freeze. For long time I found solution and replace file d3d...dll (I forgot which directx file was there originally) on other file which is called d3d9.dll but it's 32 bit. And now game don't freeze but don't wont draw shadows on grass because it's 32 bit. On other version this file (64 bit) shadows lay on grass, but if open map game again freeze. Thanks for your answer again. These question solved. Maybe you know how may avoid this limit of memory?

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