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Tool831
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Posts posted by Tool831
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Just a correction.. Earlyier I said I will be getting a MSI BigBang Marshall motherboard. The site I brought it from doesn't stock it anymore, so they are gonna refund me my money.
Anyways, here is the proof that this is all real. As I never shown proper images and don't want to give people the impression I was faking this. :)
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What about electric bills? :hmmm:
And insurance, etc. :p
1. To drive a car here, you do not need insurance.. (Haha to UK) :D
2. I live with my parents still and don't owe them crap. I am the last born child in our family so I am the special one, who gets away with everything.
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:hmmm: The information in your sig is incorrect it seems :cheeky:
haha yeah true. However I put that in my sig as I started my job but since then I have now had to save money so means less going out. So I decided to do what I do best at.... :D
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Modding NFS Pro Street.
Pretty hard to learn, tougher then the other games ive modded I will admit.
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MSI Big Bang Marshal Motherboard
LGA1155, P67 (B3 Stepping), Lucid LT22102, 4xDDR3-2133, 8xPCI-Ex16 v2.0, 4xSATA-III, 4xSATA-II, 2xeSATA, RAID, 2xGigLAN, 8Chl-HD, USB3.0, Firewire, XL-ATX
$545 AU Dollars.
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I promise to prove this purchase when I receive it in the mail or at least my receipt comes. :) My bank account has had a heart attack. :lol:
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Well I can't actually show what I brought but here it is on paper as a receipt. :)
Forza 4: Collectors Edition:
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My Transport Card: *In Short: You swipe your card, when you swipe again when leaving the train or bus it takes the amount of the trip*
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Rabies - Element Eighty
Since I work at the hospital, this song goes great.. :cool:
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Here is something I did:
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*I couldn't be bothered getting the real image.
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Rip them using .dds (recommend) as that is the gaming format of TDU2 textures originally, this way mip mapping is not effected. However if PNG works fine I guess use it..
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You can do it without tools.
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*Note: This is the basic instructions, I haven't played TDU2 for awhile so my memory may be missing out a step
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1.Open Texmod and set it to rip textures
Note: You run the uplauncher but then click 'play' on Texmod, not TDU2's uplauncher.
2. Go into the paint shop and browse through textures till you get a sticker
2. Rip the sticker that you want to replace (Or use as a dummy)
3. Exit TDU2
4. Once ripped put it in PhotoShop or paint and apply your design
5. Create a TexMod package to put the edited texture back.
6. run texmod to put the package into the game
7. Move the sticker around your car place it where you want accurately
8. Buy the sticker and exit the shop
9. Quit the game & Close texmod
10. Load the game (WITHOUT TEXMOD) and your sticker will be still there as it has saved itself into the .STI format. The server will also read the sticker so people can see it online.
Bonus: You still get all original TDU2 stickers, so there is no actual replacing..
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Hex editor free and tool free. :p
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Whats with the rim blur ?
What you mean?
if your talking about the dark area's behind the rim, its the generated shadow effects for the rim blur. The alpha channel in the rim gives of the effect that a rim is there still but moving very fast, way better then TDU2's. :lol:
cool, where do i get them? in your page?Yeah, or NFSCars.net is another place where I upload. The Enzo isn't released though but I have many other cars.
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My 2002 Ferrari Enzo
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replaces an old car, or its completely new?? If so i want! if not, i want too jaja
Cheers!
All my car mods I do for Shift are completely new cars.
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Mods already for Shift 2? Or is this Shift 1?
This is Shift 1, the car however is from Shift 2 unreleased DLC. :p
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2011 Koenigsegg Agera
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1930's safari fashion for an idea of how much a tool you look. lol
:sulk: Well, that's just not nice...
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Good shots man, liking the stratos sticker ;)
Thanks, I do plan to make a proper either Paramore or Hayley Williams livery. :cheeky:
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Massive Update.
Actually, the chrome effect is a bug... How the chrome was applied is unknown. :lol:
It was the whole reason I took the image, not because of the SL65 Black but the chrome.
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Users Featured:
(Starting From the Left)
Pressurized, WeeGill, Myself, TheScottishSpotter
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Cannot say, otherwise it will wreck other users gaming experience.
Not to mention the new patch doesn't allow any such things anymore anyways.
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*MY FRIENDS GARAGE NOT MINE!*
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Wilfred Brimley anyone? :p
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I haven't done it so I am not sure.. I use codes/hex editing to swap cars.
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Modding Check List -
-Extractor script to get files out of .map & .big files = Check
-Extractor script to get files out of .bnk files = Check
-Modified UpLauncher to not check change in files = Check
-Script to decode unused files = Check
-Modified .EXE to run the game extracted = Check
-Can run the game completely extracted = Check
-Can import complete Maps & Cars =Check
-Can repack BNK files = Missing
-Can repack .map & .big files =Missing
-Can run newest updates/Patches on extracted files =Missing
-Can edit performance = Missing
-Can export cars from modeling programs = Missing
-Enough interest to get modding in the future = Missing
Modding future looks pretty crap anyway, the amount of interest of modding for TDU2 I cannot see. The lack of interest has stopped people from building bnk repackers etc. So unless someone was a proper TDU2 Fan Boy and could create tools then you may get somewhere.
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D: This game looks so cool! Nice! You made the paintjob?
Nah. I modded the game's livery's the livery isn't created by me. I downloaded it from NoGripRacing then modded it into the game. ;)
Post Your Screenshots Thread!
in Screens, Videos & Streams
Posted
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My LP670 Mod. (Still WIP)