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Tool831

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Posts posted by Tool831

  1. You can do it without tools.

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    *Note: This is the basic instructions, I haven't played TDU2 for awhile so my memory may be missing out a step

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    1.Open Texmod and set it to rip textures

     

    Note: You run the uplauncher but then click 'play' on Texmod, not TDU2's uplauncher.

     

    2. Go into the paint shop and browse through textures till you get a sticker

     

    2. Rip the sticker that you want to replace (Or use as a dummy)

     

    3. Exit TDU2

     

    4. Once ripped put it in PhotoShop or paint and apply your design

     

    5. Create a TexMod package to put the edited texture back.

     

    6. run texmod to put the package into the game

     

    7. Move the sticker around your car place it where you want accurately

     

    8. Buy the sticker and exit the shop

     

    9. Quit the game & Close texmod

     

    10. Load the game (WITHOUT TEXMOD) and your sticker will be still there as it has saved itself into the .STI format. The server will also read the sticker so people can see it online.

     

     

    Bonus: You still get all original TDU2 stickers, so there is no actual replacing..

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    Hex editor free and tool free. :p

  2. Whats with the rim blur ?

     

    What you mean?

     

    if your talking about the dark area's behind the rim, its the generated shadow effects for the rim blur. The alpha channel in the rim gives of the effect that a rim is there still but moving very fast, way better then TDU2's. :lol:

     

    cool, where do i get them? in your page?

     

     

    Yeah, or NFSCars.net is another place where I upload. The Enzo isn't released though but I have many other cars.

  3. Massive Update.

     

    Actually, the chrome effect is a bug... How the chrome was applied is unknown. :lol:

    It was the whole reason I took the image, not because of the SL65 Black but the chrome.

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    Pressurized, WeeGill, Myself, TheScottishSpotter

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  4. Modding Check List -

     

    -Extractor script to get files out of .map & .big files = Check

    -Extractor script to get files out of .bnk files = Check

    -Modified UpLauncher to not check change in files = Check

    -Script to decode unused files = Check

    -Modified .EXE to run the game extracted = Check

    -Can run the game completely extracted = Check

    -Can import complete Maps & Cars =Check

     

    -Can repack BNK files = Missing

    -Can repack .map & .big files =Missing

    -Can run newest updates/Patches on extracted files =Missing

    -Can edit performance = Missing

    -Can export cars from modeling programs = Missing

    -Enough interest to get modding in the future = Missing

     

     

    Modding future looks pretty crap anyway, the amount of interest of modding for TDU2 I cannot see. The lack of interest has stopped people from building bnk repackers etc. So unless someone was a proper TDU2 Fan Boy and could create tools then you may get somewhere.

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