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BATC42

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Posts posted by BATC42

  1. ;399563']Whoa. :eek: Once car trading starts to work, you could make a lot of TDU-money on vinyl work.

     

    -Leadfoot

     

    Thanks ! But honestly it's not big deal, those liveries are really simple, and they look way better in Forza, for example :

    4520013257_01b2c9a9a1_t.jpg4518628732_99bca72cf6_t.jpg4518628920_b368cf16cb_t.jpg4521932618_202e1ac7b0_t.jpg

     

    So the S3 has a "real" reDOUBT performance livery, whereas, for the TTS I was inspired by the TT-RS by MTM :)

     

    Anyways, thanks guys for the comments :)

  2. First of all, a huge thanks for posting the Information on tdu2.fr,

     

    Would you mind giving me the caption in the top left of this picture: http://img197.imageshack.us/img197/8477/p1020048d.jpg As the scenery found there is rather stunning, i'd like to know what it says about it.

     

    It is about the fact that the roads aren't just like they are in the reality. Just like in TDU, Eden is remodelling the roads, the decors in order to adapt them to the game.

     

    The original text, in french (mine isn't a translation) :

    Comme Hawaii dans le premier TDU, l'île d'Ibiza fait l'objet d'une réinterprétation par les équipes d'Eden. Les tracés sont parfois modifiés, les décors adaptés au jeu.
  3. If we translate this link (only the first part next to 2009) : http://www.kephpage.net/fr/download/CV_Guillaume_Delhumeau.pdf

     

    2009 : Programmer for Eden Games (intership from February to August). Responsible for programming the replays on the upcoming racing game from Eden Games.

    -> Development in C++, in colaboration with the designers

    -> Creation of multiple 3D cameras with added effects (tremor, inertia, ...)

    -> Conception and implementation of an intelligent assembly algorithm for selection of cameras in the "staging" mode, with detection of the events of the race (overtakes, accidents, ...)

    -> Development of an external tool in C# for the configuration of the cameras

    -> Integration of the work in a major project within a team composed of twenty persons

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