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eXile

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    xeqtr-gtr

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    TDU2, StarCraft 2, C&C 3, Shift 2 and ARMA 2 OA

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  1. Blueprints indeed serve mainly to model the actual car shown on them. I believe you want to edit a few parts and NOT model the entire thing yourself first, then you should look at finding the meshes (3d models). You could try to find and download such a model and then edit the parts you want to change. Perhaps you can even find a plug-in to import the R34 of TDU1, I know there is a 3ds max plug-in made by Vagos I think for importing TDU cars, I used it several times.

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