Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Frosticless[UK]

Members
  • Posts

    44
  • Joined

  • Last visited

Posts posted by Frosticless[UK]

  1. I'd just like to say this but i (my dad actually) owns a real audi TT RS and i have to say the low RPM sound are fairly good, but im afraid the high RPM sounds dont sound very real. I have sampled our car by the way and this has reminded me that i need to use them to make a TDU2 one XD. So i guess we can compare :P.

     

    P.S it would be a great help if viper could lend me some of those samples (particularly the off ones) because i dont really have very good off samples.

  2. I was flicking through the files of TDU2, gonna put some of my own music in there. and i was looking at the "ambient" songs, and i noticed eden games had given the used car dealership ambient music an interesting name.

     

    y1BFp.jpg

     

    If this was a little "easter egg" thing then maybe it means that your main TDU2 character has connections with the black market, this may explain why the police get so easily pissed off with you???? :D

  3. yes ive read the instructions and everything all i want to do it make TDU2 use the un-binned files that ive modded, cos i made a seperate thread asking for help with this question, and Baddtraxx said i needed the universal launcher.

     

    This is the problem im getting, i probablly seem like a complete idiot to you but i just cant work out how to fix this

     

    Ive got to the point where ive installed mods and stuff but i cant figure out how to get them to work. heres what ive done so far.

     

    1. Ive unpacked TDU with the QuickBMS thing

     

    2. ive downloaded a BNK file from TDUCentral

     

    3. I replace the old BNK file with the one i downloaded

     

    4. How do i now get the game to use the modded files, because at the moment it jut tries to re-download the standard files instead of using the Bnk folder that the QuickBMS unpack created. Do i need to repack the files into the .big and .map files that the normal TDU2 uses???

  4. Ive got to the point where ive installed mods and stuff but i cant figure out how to get them to work. heres what ive done so far.

     

    1. Ive unpacked TDU with the QuickBMS thing

     

    2. ive downloaded a BNK file from TDUCentral

     

    3. I replace the old BNK file with the one i downloaded

     

    4. How do i now get the game to use the modded files, because at the moment it jut tries to re-download the standard files instead of using the Bnk folder that the QuickBMS unpack created. Do i need to repack the files into the .big and .map files that the normal TDU2 uses???

  5. This is my first proper sound mod, so its not perfect but i think that it sounds pretty good. The sounds are taken from Shift 2 unleashed.

    If anyone who knows what they're doing (fifomaniak, Doctor G e.t.c) would like to improve it (Or help me ^^) then feel free

     

    Bugs:

    Mid ----> High transition

     

    [TUBE]/watch?v=z7-b66h3K-w[/TUBE]

    http://www.youtube.com/watch?v=z7-b66h3K-w

     

    Download: Gall_SE_audio.bnk

  6. oh no i hope this isnt everyone going with tool831 and now you D: I hope TDU modding doesnt die with the release of TDU2 because im sure like quite a few of you here know from the beta it doesnt have the same fantasticlly fake drifting capability as TDU1 does.

     

    P.S As you say you are pretty much retiring please please could you make a video tutorial on how to basically make a sound mod like hints and tips on what sounds can be used or good sound sources can be used and how to stop clicking that kinda thing. Cos in my view you are the master sound modder :P

     

    P.S.S Would it be possible to upload the Forza 3 sounds so that the general people have some sounds or is that not possible/practical

     

    P.S.S.S Is This The Car You Are Looking For?

×
×
  • Create New...