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evo1087

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Everything posted by evo1087

  1. this is very difficult and time consuming. what you would do is pick a car say the Chevorlet SSR. use .bnk editor extract everything in Common_car.bnk and SSR.bnk then open SSR.3dg in zmoddler First step make sure you have put the the extracted Common_cars and SSR folders in you SETTINGS>SERVICES>TEXTRUES) import your .dff move your GTA model up so its level with the D_SPLANE then follow the turorial very closely. make sure to change the materials to paint when you right click each part PROPERTIES>POLYGONS>MATERIALS once you've given every part a TDU material Modify attach all parts and rename that model BODY_HR save that as a .3dg use TDU-tool to replace SSR.3dg I hope this helps this is as much as I know With this much done you should be able to at least see it in the game I was able to make this following those steps attach the wing and diffsuor parts to body HR. [ATTACH]11732[/ATTACH] [ATTACH]11733[/ATTACH]
  2. In Atari>Test Drive Unlimited>Euro>Video Delete all but Trailer The main screen will load up faster. no more pressing enter
  3. i noticed that. There must be a way to unlock them
  4. Has anyone been able enable hardcore mode races?
  5. i get this 'out of memory' issue when i try to import some.3dg my computer definetly has enough memory 8BG ram 3GHZ quad core I have the full version of 2.2.1 and i have the textures loaded in my settings>services>textures I will attach one of the many i am talking about. can someone see if you get the same error? [ATTACH]11661[/ATTACH]
  6. maybe could take a look attach the files (as zip) to a post if you would like, theyre not that big
  7. use djey TDU tool http://forum.turboduck.net/showthread.php?t=3739&highlight=TDU+tool goto camera and ik wizard and swap camera with mclaren f1 lm dashboard view suffers but this is for cockpit people
  8. Same thing just happened to me. brought in a mclaren f1 gt with body parts. went to the dealer to see if it worked and the game crashed. same thing that happened to you? *edit just got my car in the game. Do make it work i had to keep the orginal model file structure and rename to match orginal models parts or attach them to BODY HR. then makesure to put the .2gm .3dd and .3dg you get when you export from zmodler into the .bnk you want to replace. filenames have to stay the same or the game will crash its based on this structure.
  9. I got zmoddler, registered. I get an "out of memory!" opening some .3dg files. did you model the GSXR in zmoddler or import it? im pretty good at 3dmax and rhinoceros

  10. Does anyone no a way to make the AI drive faster? in GTR2 there was a string in a file you opened with notepad and it made the AI insanely fast. know people are going to say play online, but i cant. I hope its a easy as chagning a value in a file
  11. nao se meu. Your parts need to replace parts from the model you are replacing i think. Dont know the program that well in the process of learning it
  12. did you place the magic map in your bnk folder? this did it for me. that and installing the community patch 1.67d
  13. its a copyright protection put in place by the original creator. Need to ask politely the maker for an unlocked version
  14. you can get the bnk extractor here http://forum.turboduck.net/showthread.php?t=3740 or Use Djey TDU tool one of the first links on page one. Set the directory then use file browser to see files in compressed .bnk inside .bnk is the .3dg ,.3dd,.2dm, and all the 2db textures
  15. I see Ferrari F40LM in the TDU tool vehicle manager does but not in the game. do you unlock it when you beat the game?

  16. Hey i noticed the tool has the Ferrari F40 LM under vehicle manager, where do i get it. I have the megapack. is it an add-on? or do you have to beat the game to unlock it?
  17. I am interested in making a bike also, however a super motard, how did you do it, any tutorials a should check out?

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