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Posts posted by tomsolo
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Welcome to clothe database
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SALEEN! :drool:
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Works perfect with all transmission, except if you use clutch on a button.
Not all cars contains turbo sound!
Install:
Extract the car's audio file. (Euro\Bnk\Sound\Vehicules\x.bnk)
Open the CarVSTConfig.xmb file with a Hex editor.
Search the "turbo" word in the file.
Let's see how it work. (This is the Golf 6 xmb file)
[ATTACH=CONFIG]17346[/ATTACH]
Save and repack the audio file. Enjoy it!:coolspot:
Sorry for my english.
Just a note: these values is floats.
In examples:
CD CC 40 3D == 0.04707031
CD CC 40 3E == 0.1882813
CD CC 40 3F == 0.753125
8F C2 F5 3D == 0.12
8F C2 F5 3E == 0.48
8F C2 F5 3F == 1.92
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dear me, at first I really really thought these where real :fp:
LOL sry :D
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Anyone realised this Zr1 don't placed in UCD, this hacked to US car dealer. :D
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Not enough one picture of DLC 2? Don't worry, here is lots, and all have official quality!!! XD
aaaaaaaaaaaaaaand lots of motorcycle:
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seems like photoshopped
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sounds good
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This pics below, not memory hacking this is an edited database result:
and seems possible editing all car stats, physics and handling parameters too...
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To stop the confusion from players, I uploaded a version including the lastest Physics version but without the F430 and C8 Aileron.
I'll include the two cars in the v0.2 version.
Next version maybe included these cars(23):
//RACING SCHOOL CARS
Alfa Romeo MiTo Quadrifoglia verde Racing School Asphalt
Aston Martin V8 Vantage Racing School Asphalt
Chevrolet Camaro 1LT Racing School Classic
Dodge Viper SRT10 Racing School Asphalt
Ferrari 308 GTS Quattrovalvole Racing School Classic
Ferrari 458 Italia Racing School Asphalt
Ford Mustang Fastback Racing School Classic
Jaguar E-Type Coupe Racing School Classic
Koenigsegg CCXR Edition Racing School Asphalt
Lancia Delta integrale Racing School Classic
Land Rover Range Rover Sport HSE Racing School Dirt
Lotus Esprit S3 Racing School Classic
Mercedes-Benz CLK 63 AMG Black Series Racing School Asphalt
Mercedes-Benz ML 63 AMG Racing School Dirt
Nissan GT-R Racing School Asphalt
Pagani Zonda F Racing School Asphalt
Volkswagen Touareg V10 TDI Racing School Dirt
//SPECIAL CARS
Dodge Charger SRT8 Police Hawaii
Dodge Charger SRT8 Police Ibiza
Audi R8 Quattro R Tronic
Koenigsegg CCXR Edition "Solar Crown"
Spyker C8 Aileron
//MOD
Ferrari F430
;)
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a little program that tunes all cars to Level 50 YES! 50.. although you can only officially tune your car to level 4.
The max tunning options is lv 255, the max speed per car ~ 6500 km/h. The possible max combinations like this:
But meaningless. The game don't be better if editing performances for higher values - just get a lag and destroy the other people's game.
You CANNOT break the game, its impossible. remember a trainer only runs in memory it doesn't alter any files. so if you do something wrong and it starts acting screwy, just quit the game, reload the game and then everything will be back to normal.Now go experiment.
This is not true.
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I dont understand this part very well.. can you tell it more easy? what i gonna do step by step in photoshop (with dds plugin) Please cause i realy want to use that and thank you for sharing stuff like this!
EDIT: I get that yellow thing, something in the alpha i am doing wrong!
[ATTACH=CONFIG]17230[/ATTACH]
1. Download a car template EXAMPLE.
2. Open photoshop, find alpha chanel and convert to a selection.
3. Expand (offset) selection - hmm.. - 4 pixxel.
4. Now convert selection to path - Make a workpath with 0,8 pixel.
5. Delete alpha chanel.
6. Now resize pics to 4096x4096.
7. Nov convert path to selection.
8. Create alpha chanel with selection, and delete unused areas on layer.
9. Design paint template whatecer you want.
10. If finish, save as DDS DXT5 ALpha 8, Generate mipmaps.
If problem with ps pulgin - use nvcompress.exe ( need save file as tga and cmd like this : nvcompress.exe -bc3 my_stick.tga).
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@tomsolo: Is it a conversion or done from scratch?
From scratch. (This is not 100% replica this is my style.) Currently I'm now completely stuck in the zmodeller :D
---------- Post added at 00:49 AM ---------- Previous post was at 00:48 AM ----------
My friend(BANDIT) working on this:
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Today I started such a project:
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Nice works!
My request is Moto Metal Skull rim, any chance is possible? :)
[ATTACH]17202[/ATTACH]
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Great tool - but not usable for "noobs"...how can I paint the ferrari calipers with this very difficult looking tool?! :confused:
Painting (change color) is easy - Texturing is hard.
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Very good choice!
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Hello Knyazev!
I working with many times your tool, and i found some bugs:
- wrong header (the texture name sometimes is wrong - maybe if i build texture from scratch (the header' texture and filename must be qual) )
- unnecessary footer (2db bitmaps don't use REAL block... but my be i wrong)
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2 way: repacked radios bnks with your selections or use winamp in background (its easy triggered with TDU2 radio keys eg swap chanel or volume).
TDU2 Show-Off-Your-Mods thread
in TDU2 - Support
Posted
Nice! I working on the Cameras Database, maybe don't need camera hack for these cars(have proper slot) in future.