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Some Folk

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  1. Like
    Some Folk reacted to DΛN in A community project: "Around The Ground" [Official Modders Thread]   
    Notice!
    Hey, Duckies.
    There have been several updates on the ATG project. Basically, there are 3 versions:
    ATG Kish - Includes the 1:1 real map of Kish Island with all the features of ATG ATG Nürburgring - Includes the real map of the Nordschleife, This project is stopped and will never publicly be released ATG Pardis - This is a tech demo, its image is shown below.
     
    ATG Kish is the main project, ATG Pardis is a smaller project with minimal features. Basically ATG Pardis is a Tech Demo.
    But unfortunately, My laptop has given up on working GPU-heavy workloads. It even has a problem opening websites like Youtube! - image below.

     
    So although the ATG is not canceled, I had to stop the development until I buy another better Laptop so that I could work with it in my free time.
    Since I can't afford to buy a new better laptop these days, then don't expect I resume working on the project anytime soon!! In fact. don't expect anything from ATG.
    Regards.
  2. Like
    Some Folk reacted to DΛN in A community project: "Around The Ground" [Official Modders Thread]   
    In this blog post I'll wrap up what has happened recently to this project, and share some important stuff! [Part 2 of 2]
    The new garage scene UIs
    After a month of working on UI system, I've designed the new UI system based on the concept UIs. In the two images below, you can see how different the UI of preAlpha and the newer Beta version of ATG Kish look like! Still, the UI system is in the development stage and you can see how much is left for the UI system in the official ToDo list here and here.

     

    The Pause Menu
    In addition to all of these updates, I also worked on the basics of the Pause Menu of the project based on the concept designs. The two images below show the actual current in-game menus. These UIs are still not fully done and you can track them with the Official ATG Kish ToDo list.


    What's next? An important message!
    As I no longer have free time to continue this project due to the education and some personal life issues, the development of this passion project is now stopped. It is not permanent tho! if you care about this project - well thank you for that, I appreciate it - then stay tuned. As this project is literally like a car project, you may finish it or may not. Follow this to see what's next for this free indie passion-project!
    Read more and download some game designing assets in the link below!
    https://aroundtheground.tk/atg-kish-ui-with-its-updates-and-system-and-a-free-rain-shader-fx-and-1137/
     
    Watch the last update in action in the video below!!
     
    Kind regards.
  3. Like
    Some Folk reacted to DΛN in A community project: "Around The Ground" [Official Modders Thread]   
    In this blog post I'll wrap up what has happened recently to this project, and share some important stuff! [Part 1 of 2]
    So normally in summer people have some free time to do their passion projects, so did I. I started with the UI designs. as it was planned in its ToDo list in "Trello" first.
    New User Interface system
    To start with the UI, I tried asking people what a good and a bad UI would look like in the official Discord of Around The Ground: Kish -  which by the way, I suggest you to join it!
    The bad UI the good UI
    I quickly realized that people don't like the complex menus but a minimalist, modern tiled-looking designs. As an example Forza Horizon 2 and GranTurismo 6 look simple and modern, while Gran Turismo 5 has a very complex UI system which forces you to spend a lot of time to do one operation. For example, If You want to choose a car for a race, after hitting several buttons GT5 lets you know that the car is not available for the race. And instead of  showing a list of cars to you, you have to go back and see several UI panels and finally choose a car! There are several articles related to this GT5 issue, I recommend you to read them. On the other hand, GT6 fixed all the issues and I noticed a lot of people admired the design.
    The process
    So, based on the response I got from the Discord users, I designed a concept UI on a paper - image below. Sorry for the super low quality image as I didn't have a better camera than my Laptop's webcam at the time!

    And after working for days, I turned the idea into a real concept UI. Mind you, the below images are not in-game scenes!


     

  4. Like
    Some Folk reacted to DΛN in A community project: "Around The Ground" [Official Modders Thread]   
    So before showing you guys the blog post and the video, lets wrap up what has happened to ATG.
    We discussed in TurbpDuck's Discord Server that how big the map of ATG Kish is, and I asked if 3D modelers can help building some 3D models for the map. I told the community that there is a Club in TurboDuck with a set of Youtube videos for 3D modelling for this project but we need enough people to kick start the Club. Moreover, I fixed a lot of bugs of this software. And designed the concept UIs, too.
    Although some of you guys offered to voluntarily make the 3D models of the buildings, but the amount of you guys were not enough to open the Club in Turboduck so I decided to finish up the updates of this software alone. Therefore, there will be no 3D Max/Blender video tutorials for uploading.
    With these cleared up, lets check out the new contents in the next post.
    **Please note that I no longer have free time for this passion project, once again the project is stopped for unknown amount of time.**
  5. Like
    Some Folk reacted to DΛN in A community project: "Around The Ground" [Official Modders Thread]   
    Check out some music videos that I made, these musics were used in the videos that I made for ATG Simulator. The next post will be related the recent updates for the project.
     
  6. Like
    Some Folk reacted to DΛN in A community project: "Around The Ground" [Official Modders Thread]   
    Well... guys I have an... lets say... interesting news!
    As you know, Need For Speed Heat Studio is an app that is just  showcased and apparently it is official. With this app, you customize your ride on the go with your smartphone. The thing is, IT IS EXACTLY WHAT'VE I PLANNED for this project 2 years ago. However, My plan was to make an app that lets you customize your car, then syncs it with the actual software and you could see it in VR and export it as a 3D printable FBX file. In other words, You not only could customize your car with the software, but you could do so with your smartphone and then make the customized car a real-word object or project it into real world as a VR object. It is very interesting that this very individual idea actually and partially is happening by someone else, that's just amazing to me!Anyways, heading back to design the garage UI!! Please check the TurboDuck's discord to express your opinion on the UI design.

    And as you know NFS Heat Studio previewed its AR feature. A while back I have designed an app as a test that does exactly like that. in fact - as I previously said -  I had planned a companion app for ATG Kish. Here is the ATG's test AR mobile app in action. You can see my old android phone that shows a virtual car object on it. This was designed back in 2016 or so.

    FYI, The final UI of the HQ/Garage scene is now uploaded in the Discord channel. Have a look at it there if you like.
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