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mightyreds93

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Posts posted by mightyreds93

  1. Hello everyone,

     

    I've recently returned to the TDU:c forums and I've noticed that a few brake and camera mods have been released. But I've started this thread primarily to ask if, are there any mods that somewhat 'restore' the handling and physics to that of TDU 1 (or better), and how. I was a huge fan of TDU 1, I spent countless hours cruising around in my modded cars and was very pleased when they announced the sequel. However, I heard so much criticism about TDU 2's handling and physics system when it released that I refrained from buying it, as all the cool new features would make no difference if the driving was not enjoyable, and I'm sure I was not alone in thinking this. I thought this thread may also serve as a way of publicising and reviewing existing physics mods that have been released and comparing their effects to TDU 1 (which in my mind had a near perfect handling and physics system for cruising) in order to inform others of the progress that is being made in solving the issues.

     

    Cheers

     

    P.S: Having not been on the forum's in a while I'm somewhat out of the loop, so if I've missed the release of a huge official handling-fixing patch then I'm sorry and feel free to give me abuse :P haha!

  2. No blur is allowed, Please remove it :)

     

    I suggest everyone reads the new rules, don't moan if yours is SQed at the last minute.

     

    @Mrs Softie: Sorry, my mistake :D

    @CarMadMike: Edited my post with non wheel blur version :). Some reason my brain decide to skip over the photoshopping rule :D

  3. Do I spot wheel blur? Sorry, no photoshopping is allowed.

     

    I thought little edits like that were allowed? Just not significant edits like placing objects... :). If CarMadMike decides the wheel blur is too much I'll happily remove it :p

  4. UBER BUMP: all those who want a DBS what we need is NFS MW's DB9 with b/kit #1 and the interior of this one

    If its that easy why haven't you done it yourself then :p Unfortunately the newer versions of Zmodeler do not support NFS:MW imports. But I'm sure the DBS'll be in a game in the near future and it'll be converted :D

  5. :D I dont even remember ever posting this it was so long ago :lol: @TDUFREAK500 Basically, this aint happening it was just a crazy idea I had when I was new to the forum :) Dunno how on earth you found the thread though it must be on like the last page of the Mod Shop forum. And to whoever has the ability to do this, please delete this thread. :D

  6. Anyone able to tell me HOW to make an other plate for the Bentley?! I have the BNK file editor, but no clues how to get a plate onto the car.

     

    I just hate the russian or the stupid "BENTLEY" plate and I don´t want it anymore. They destroy the cars sexyness completely. :crying::mad:

     

    Yeah like I said, use Iced Bullet's License Plate modding Tutorial, Here

  7. Im sure I speak for the whole modding community when I say it'll be a sad day when you're not modding for TDU:c, you've made half the most on this site and your mods will be greatly missed :)...

    Anyway, the poll; well I thought if it's gonna be the last time you let us choose what mod you're gonna do, it better be a brand new one, not a remake. Thats why I voted for the 2006 Dodge Challenger - always had a liking for that car ever since it was on TopGear.

    Thanks...:D

  8. :)

    Sorry guys, but I think I´ll cancel the M6 for now:(

    Because I really lost fun to make this car, I don´t know why but everytime when I have nearly finished a mod comes a backlash and I have to restart it. So I´m waiting for further NFS: Shift Addons, and when the M6 will appear there, I´ll start to make that again;)

    But I´m still thinking about an exterior release because I got much more experience in modding last weeks, so don´t loose all your hopes;)

    I kinda know how you feel, everytime I seem to get somewhere with my VW Camper (even if its just getting the Zmod export to work) something always happens that makes me need to start again. It's sad to hear you're stopping it. BUt if you're going todo an exterior release maybe you could ask Grinn if you could slightly modify his interior (just to make it fit your exterior) then release as a team mod? Just a suggestion :D, anyway I'm sure it won't be long before the mods flood in for Shift and you can convert an M6 then. Good work and Great effort :thumbsup:

  9. I can't wait to see the import pics!

    Sorry I've got texture problems again (so I can't export), I think I may have to re-restart this mod :crying:. But I'll have no resizing or rotating issues again so it wont be a very time consuming job. I'll keep working on it and sometime (hopefully in '09 :D) I'll be able to release... :thumbsup:

  10. @mightyreds93: Simple but, nice interior... :)

    Yeah I've decided not to spend much time on the interior because there's no Cambera or IK that'll work for it. So I'm spending time on the Exterior :p

    Just having a few problems resizing the model (even on selected mode it doesn't uniform scale the model) but I should over come that soon and post some import pictures :D

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