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Brazzucca

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Everything posted by Brazzucca

  1. Noble M12 GTO3R '06 Rearlights MOD Ver.2 Author: Brazzucca Features: - 2006 rearlihts style only; Ver.2 - User better textures on rearlights without shine. See attachments to Download Screenshots: #1-Compare / #2#3#4- New rearlihts / #5#6-W.I.P. SPORT
  2. No, Sorry... like the title, it's just the Z/28 with SS396 details, unfortunately, my PCs got a error running ZModeler2, then i can't add more details, like the vents on the hood... The ad was only entertainment to show that the SS can have unhidden lihts too. Yep, the engine packs rulez, the game has very bad graphics, but has many good features and street rules, like the police/red traffic lights/speeding... :thumbsup: Oh yeah, i fixing/improving some textures, like the too bright gauges, sunlight effects on rearlihts, and the SS396 on sides on a better position to not get that bugs on the texture shapes(it's little but it's there) Did you notice it...?
  3. #1 - Use edit button to not make confusions on the reading; Put a "#EDIT: (Your text here)". #2- ASK and WAIT, all users here are normal humans like you, got busy with yimportant tins, and we mustn't follow any request, we do for pleasure or help. #3- Any way, i'll try doing it, just WAIT. It's not means for now, OK?! #EDIT# The current work happens this: But i supose what i had done wrong... wait a bit more(ever you didn't recheck your post yet...)
  4. Chevrolet Camaro Z28 to SS396 MOD Pack Ver.2 Author: Brazzucca Features: Exterior: New SS396 rearlights, Badges and Logos; Interior: New Metallic Style Gauges and SS396 logo on the glove compartment; HUD: Metallic SS396 Gauges. Ver.1.1 - Released Sound MOD beta Ver.2 - Improved textures use... ______Sound MOD Ver.2 ______Now HUD and Interior gauges features the incredible "0", forgotten on the texture... Bugs: ... See attachments to Download [Download all the 3 parts in the same folder] Screenshots:
  5. Hahaha, nice clip/song, me™... More pics of the building of this Devil of the roads, ops!!!..., i mean Diablo... :twisted:
  6. Ver.2 Released: Lightened Style like the ZX10R MOD. :thumbsup:
  7. SCREENSHOTS: The quality of the screenshots aren't like in the game.
  8. Mc Laren F1 GTR - MoTec LCD Dial Colors V.1 Author: Brazzucca Features: - MoTec LCD Dial style on different colors, for some tastes; - Another MoTec OFF Style an a little Computer Style. Bugs: Tell me if I'd uploaded some file with wrong content... See attachments to Download. [Download both parts of each Dial Color that you want.(Pay Attention!)] Screenshots: See them on the 2ND post...
  9. OLD NSX Released :excited: :drool: I love that beast...
  10. About the interior color, don't you 2 Kurgan and Grin, Can't you make it colorable like the Standard Lambos? It will be Better, 'cause some want all black, other 2 color, like me, that love black/beige, in the same style of colouring like in the Gallardo...
  11. Wiesmann Roadster LCD & Gauges MOD V.1 Author: Brazzucca Features: #1- Original gauges / Instruments ON; #2- Red Pointer with white edge / Instruments ON; #3- RED gauges / Instruments ON. Bugs: I think red doesn't fit well... See attachments to Download... [Download both parts of each MOD Style you want!] Screenshots: ___Original & LCD___Red Pointer & LCD__Red Gauges & LCD
  12. lol nice mods bro'

  13. Triumph Speed Triple Orange Digitals V.1 Author: Brazzucca Bugs: Hmmm... 888.888.888... Features: -Turned ON both digital gauges (Speed and Info); -Orange Analog gauges numbers; -Turned OFF the instruments lights. See attachments to Download [Download the 3 parts] Screenshots: 2ND PIC = Inspiration for Eden to use as texture, hehehe...
  14. Kawasaki ZX12R Gauges MOD V.1 Author: Brazzucca Bugs: Tell me... Features: Only added the Turned ON LCD. See attachments to Download [Download both parts] Screenshots:
  15. Kawasaki ZX10R Gauges MOD V.1 Author: Brazzucca Features: - Colorful pseudo turned ON RPM & Speed gauges functions... Bugs: Tell me... See attachments to Download [Download all the 3 parts] Screenshots:
  16. Kawasaki Z1000 Gauges MOD V.2 Author: Brazzucca Features: V.1: Black insted red RPM; Pseudo turned ON Speed LCD. V.2: Turned ON LCD/RPM/Instruments Lights. V 2.1 Final?: Soon... Bugs: Small texture, i will improve my mod... ;-) See attachments to Download [Download all the 3 parts] Screenshots:
  17. Ducati 999R Real Look Gauges V.1 Author: Brazzucca Features: - RPM Gauge w/ Magneti Marelli detail; - Real LCD Features; - Turned ON Instruments Lights; Bugs: Not perfect, i would like a good RPM pic... See attachments to Download. [Download all the 3 parts] Screenshots:
  18. YeS!, it's pseudo-possible, just check from many cars, the hud that could fit better with the new texture. [Like i did with the Reventon gauges, using the Gallardo HUD for the Murciélago/Reventon] And for those don't like, edit the textures "a bit" upper for YOUSELF ONLY, and be happy.
  19. If you're talking about the Z on the left, i agree.
  20. I would like only without the number and spots, andthe half stripe in the back, but if you don't take the idei till my next visit,, i do it by myself... and share. But of course, it's interesting, really strange, but, people like it...
  21. TVR Digital LCD(DASH VIEW) Turned ON V.1 Author: Brazzucca Bugs: I don't know the real thing, i didn't find inside car pics, then i used some microMoTec style... See attachments to Download [Download all the 5 parts, all the 3 Styles are included] Screenshots: __Digital with RPM____Digital with Info____MoTec Style
  22. Really, EWASOME! But take off that logo from there...
  23. LOL, cool I could hate you if you had released the normal gauges (no fighter style) for the Reventon, like i released right now... Good work... You entered the forum with style...
  24. Lamborghini Reventon Gauges Dash and HUD V.1 Replaces: Lamborghini Murciélago Author: Brazzucca Bugs: Not that Perfection yet See attachments to Download... Screenshots some pixels bottom...
  25. OPS! You mean "They were CONVERTED for GTA, and were only few... and many cars from other NFSs, after NFS5PU, were converted for Porsche... And, when converted for TDU, i think they'll look a bit better with the defferent illumination of TDU, like happen with the cars converted from Juiced2... but the interiors aren't 3d details, thei are made of textures and alphas.
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