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Showing content with the highest reputation on 05/06/2023 in Posts

  1. BoomBap

    Sound Modding Question

    Hi guys, today I was feeling quite nostalgic while reading the new news about Test Drive Solar Crown (hopefully it's not a flop, considering who's developing it) However, I therefore decided to re-download TDU2, companion of so many beautiful hours spent, considering that I literally consumed it at the time when it came out. Having said that since I have modding experience in driving games and seeing that the modding community is still active I thought why not improve what is now really the weak point of the game? Obviously I mean the sound sector, of course I'm aware that miracles cannot be done, but already using more accurate sound samples, etc., the driving experience could be made more interesting. I am aware that the game used very few samples for engine sound and that it used them for both interior and exterior of the car etc etc. My curiosity is ; Is it possible to also have access to the text files that control the sound samples of the cars? I already have experience in sound modding, and therefore sampling sounds from videos etc, fmod etc. (although I'm not very sure if he used fmod tdu2, indeed I would say unlikely.) However, if anyone could give some more info it would be appreciated, thanks in advance
    1 point
  2. I'm not sure if you've figure it out yet, or if this'll work for you... But I read somewhere that with some controls like analog sticks and triggers they need to be held down for a second or two for the game to recognize the input when mapping. Maybe give that a try, and hopefully it helps.
    1 point


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