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blyingling

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  1. really good job binbow. This has enabled me to enjoy TDU2 that much more. I can now use all the cars for races (C2,C1,B2) by changing class and editing stats to fit the categories. I like diversity in my games, so this truly makes it much more enjoyable for me. Thanks again. I do have a question. Do you know what the impact is of each stat upon the cars. I am ignorant when it comes to this and do some "guess work" when I want to make a car accelerate more or have more grip. If you have a guide about the functionality and it's affect, that would be very useful. Thanks again.
  2. That is the same with me. I can change everything else on the editable cars without problems, only changing class has no affect.
  3. I tried the exact same thing with the same car and no success. I have the lastest TDU2 update and also patch 0.4. I believe you are using the same, so I am not sure why I am having difficulty with this. I will try one other thing. I do not believe that I have been running as administrator. Maybe that will make a difference. I will let you know. --- Post Updated --- just tested and had the same results. Not sure what I am doing differently.
  4. Hello again Binbow. I am not able to change the class of the cars. Everything else seems to work fine (for the cars that can be worked with), even the name change, but I have not been able to change the class. It is possible that I am doing something wrong or missed something in the thread regarding this aspect. Thanks again.
  5. I do have a question though. What about that cars that do not seem to share a base with another car such as the Saleen S5S Raptor or the Veyon Super Sport. I would have thought that the Super Sport shared a base, but the values area different. It could be that I missed something with these two those. Regardless, it is a great tool and I enjoy using it to tweak cars to my likely. Thank you for the work.
  6. Hello Binbow. first time poster here. Just wanted to let you know that I like your tool and have been following the comments and questions. I did notice something that may be of help with the list of cars that do not work. If you edit the basic model of that car, then it also seems to edit the variations of that model. For instance, I could edit the dodge viper and it would also affect the dodge viper police car. It may not have may the exact same adjustments as the base car seemed to perform better, but it did affect the variation car in a good way. I did try it with several different cars in the same way with the same results (base cars vs. driving school cars). Hope that helps and doesn't cause greater confusion. --- Post Updated --- Just thought of another example. I edited the Audi for offroad (exact model slipped my mind at the moment) and it changed that data for the Inuit edition, as well as the variation for "Chris". --- Post Updated --- Just thought of another example. I edited the Audi for offroad (exact model slipped my mind at the moment) and it changed that data for the Inuit edition, as well as the variation for "Chris".
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