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mitkop81

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Everything posted by mitkop81

  1. Next 9 vehicles videos are uploaded now but still the database is not released, that's why they are not included on the list. This cars are not so fast like the first and that is allmost theyre real accelerations. Now you can see what i mean when i vote with NO and like a bonus you can see and real performance of the BMW M4 Avkapovic and Alfa Romeo Giulia. I hope Alfa i BMW to be liked, because i think to release theyre adjustments just like in the video. Personally i like them, unlike some from last adjusted cars
  2. Now i will upload other cars wich are not so fast like first 18.....that include this cars: Aston Martin One-77, Lykan Hypersport, Pagani Huayra, Pagani Zonda Tricolore, Pagani Zonda Cinque, Ferrari Enzo, Ferrari F12 Berlinetta, Lamborghini Veneno and Lamborghini Aventador + realistic Alfa Romeo Giulia and BMW M4 Edit: OK new videos are uploaded at my channel and for first time you can see real model of Ferrari Laferrari FXX-K, wich model still is far from finishing, but i was no patience to have it :). There is no any changes at the database of FXX-K just model is changed!!!! P,S: Today i delete Veneno's video, because i saw that i upload wrong file. Will be fixed this evening
  3. @Splia what im saying that on the TDU2 at all the islands haven't a road, wich to give that cars chance to get theyre real top speeds. Even the fastest car - Agera R can't go over 425km/h at any road when is stock. But i can tell that that is the perfect adjusted car in the game....The main problem at the game by my opinion is that all straight roads have a jumps or shakes wich obstruct every car to continue accelerating.....Veyron SS can't go over 395km/h on the Ibiza highway and at most of the time goest around 340-370km/h because of that shakes. Has i sayd i try everything to adjust every single car to the time from info's. Off course i have and divergences at some timers....but at most of the cars that divergences are not more than 0,2 sec. Drag timers at every car are lower than real, but the game physics are not perfect. Last night i try different adjustments exacly at Veyron SS to increase little it's acceleration at speeds over 330km/h and that shakes to not affect so much the speed but not work. That changes broke every single time acceleration, except after 300km/h where goes better - around 42 seconds to 400km/h and at my test track raise 411km/h. But if i stay Veyron like that, that mean to change every other car to improve little acceleration at high speeds and that will change theyre timers and will be something middle between my first videos wich i post here with 80+ adjusted cars and my new tread where are real adjusted cars.....i don't know what to decide. Some people not like that cars like Veyron SS not goes to theyre real speed now.....other point is that 25 finished cars to this moment have totally different handling on the road, because of the increased grip and better traction control to can accelerate fast to theyre timers 0-100, 0-160 and 0-200, but after that come aerodinamic wich is much increased to slow down them at high speeds.One big mess.....
  4. My vote after doing miracles to get real performance of 25 cars is NO NO NO NO NO to real performance of the cars!!! P.S: To understand me why i vote with NO go check out my last videos here:Tdu2 new performance - YouTube
  5. After 25 finished allmost perfect adjusted cars to theyre real performance my vote is NO - i don't like the result.There is no possible balance between real times, ingame times and top speed of the cars in the game. The result is 3 super hyper ultimate cars - Laferrari FXX-K, Ferrari F2012 and Koenigsegg Agera R wich become faster than before and start slow down around 370-380km/h(F2012 stop around 370km/h), 3 real hybrids wich are allmost perfect to every speeds and everything other is worse. Every car wich top speed is around 400km/h and above will not get the top speed never at any track....Cars with top speed is around 370km/h will get that speed very hard....(possibly not get it). Final result is cars, wich are much much slower than original game...Veyron SS got 410km/h very very hard, Agera R got around 420km/h and cant'do more....FXX-K wich is incredible at the acceleration stop at 416km/h when his top speed in the game is over 440km/h......The result - 1 vote to NO to real performance.
  6. First 8 cars wich not be touched anymore are listed on the description of the tread. Comments from type "this car is too slow or too fast" is not acceptable anymore!!!!You want REALISM - You GOT realism. I spare my time to create a table with real times, ingame times during test track and that is the result. Allmost perfect times at every aspects except Drag times where game cars are fastest than reallity. Every car from this 8 cars are with increased grip, much better traction controll and anything best that is need to get theyre real accelerations. The test TOP SPEED is not real top speed of the cars in the game - just that is the top speed of the cars at this track. Bugatti Veyron SS was raise 417km/h at 21km oval track - we here haven't so long track. The fact is that Veyron SS accelerate 0-400km/h over 51seconds!!!! - that time is allmost perfectly recreated here. Agera R 0-400km/h is under 40 seconds...well here is around 38 seconds. Old Ferrari FXX Evoluzione time to 400km/h is under 40 seconds, espected time for FXX-K is around 30 seconds, well now in the game is 33,5 sec....There is few more cars that can touch 400km/h barriere in the game, but are they will touch it in the tests...i don't think so. Only Koenigsegg CCX-R Special Edition maybe, but not and other Veyrons, wich get 400km/h for 88 seconds!!! Try this cars now and tell me did you want them like that???
  7. [quote name='TDU3FTW']@StarGT Kiborg-dva is your friend and has also helped with some stuff in Autopack right? Maybe you can ask him to give you his Noble M600 mod and you can added it to Autopack? [/QUOTE] Im afraid that we haven't place at free slots, that noble can be included only like replacement of some car.And yes Kiborg-Dva is our friend and is part of Autopack team.
  8. The PERFECT KOENIGSEGG AGERA R performance - 99% real accelerations!!! You can found it here Posted final update
  9. [quote name='TDU3FTW'] I love this game, way far ahead of its time, I'm one of the people who would like just a little bit more realism as I mentioned earlier, but if it's that much work and time consuming I think it's better to forget about it and leave everything as you wanted. Those who want it can do that by themselves. Personally, I'm trying to do realistic performance files for some car mods that's I'm using but I'm having some issues with TDU2 VPE (as you may see in the support section), I don't have that much time as well. Thanks a LOT both to you and StarGT for your hard work. :notworthy:[/QUOTE] Man when we speak for realism, then we need to did that for all cars. Or the idea will be nonsence. My fears are that trying to get that realism, i made more of the cars worse, because that mean messing at accelerations and some other parameters wich made cars worst at handling. From there become other problem - strong cars will be very hard to drive at low speeds, because they allways will spin wheels...and now i haven't any other controller except keyboard to drive this cars and....it's a horryble....at sport they can't start, can't get low speed corners because of spinning wheels imediatelly....but i will keep trying to achieve some balance between power and grip..... I don't use other mods, because i want to be same for all people with clean game. I don't know what change "CTR physics mod", i not use any other mods at my game because i need clean game to know what i change, and to be sure that and for other people will be the same. The time that cost me is not so big problem - this is my hobby, i start from zero before a long time ago, now i knew much more for tdu2 modding. But off course i don't know anything for it. TDU2VPE is a great tool, but for me still some stuffs are better to do with HEX Workshop,because some times TDU2VPE make some mess in the database. That's why when we release 1.8 for first time was have so much bugs....be careful when you use it. [quote name='MagicV8']StarGT and mitkop81, first of all, thank you for all the great work you are doing, A BIG THANK YOU!! :tup: If your pack is still missing a car, I would like to donate you an [B]exclusive Ferrari 250 GT California[/B], that [B]Minime891 [/B]had modded for me i the past. Here are some pix: [IMG]http://www.pixazur.com/ferrari_250gt_california_01.jpg[/IMG][/QUOTE] Man for this you need to speak with StarGT. I agree to include this car if @Minime891 have nothing against that.
  10. first you need to adjust your mod for Porsche 911, maserati levante need much high revs sound because is petrol not diesel.....i need to check out for wich cars we will need sounds and will write you on PM
  11. Let's first people to play little with this database to make tests and after that will decide by your oppinions what to do. By the way you, @Ramon1991cobra have a lot a work to do :), if you want to help us with sounds
  12. :D well i don't think that we can use 2 different databases in the same time. We need to decide wich data will use for autopack. I think to made little overhaul of some cars if we use old database, but will not be so big like here at this testing version. I release it to be tested because all my time is full with work, recording videos, watching, comparing times, decisions what to change...1 week every day after work by 8-9 hours + 2 weekend days cost me what i release now. And because last week was little much free on the work i use that time to create that table with times.....
  13. TDU2 Autopack 1.9 EARLY ACCESS - Allmost real performance BETA for everyone who want to test overhauled cars. Wait oppinions.
  14. + TEST DRIVE UNLIMITED 2 AUTOPACK 1.85 Ferrari Red Pack Total Overhaul "" + ============================================================== Guys be prepared for massive changes now. This part of the Autopack will not include only brand new 14 cars, but and new arangement of the all italian shops, including ferrari shops because of the huge numbers of italian brands and cars, but and because it include my "Real Performance" project, to wich base will be and all next parts. Sorry for the long waiting, but here we go again - 14 brand new cars again for all of you: 1.Ferrari LaFerrari FXX-K - created and improved by StarGT, Sound Ferrari FXX, gauges from StarGT - replace Ferrari FXX Evoluzione 2.Alfa Romeo 4C - created and improved By StarGT, sound by ramon1991cobra, gauges from StarGT - replace Lotus Evora Solar Crown 3.Maserati Levante S - created and improved by StarGT, sound by ramon1991cobra, gauges by StarGT - replace Audi Q7 "Chris" 4.Ferrari 360 Challenge Stradale- created and improved by StarGT, sound original for now , gauges by StarGT - replace Ferrari 430 Scuderia Spider 16M 5.Ferrari FF - created by StarGT, improved by StarGT, sound original , gauges by StarGT - replace Ferrari 612 Sessanta 6. Ferrari 599XX Evoluzione- created and improved by StarGT, sound ramon1991cobra , gauges original - replace old Ferrari 599XX 7. Ferrari 575 Maranello - created and improved by StarGT, sound original game , gauges by StarGT - replace Ferrari 599 China Edition 8.Ferrari 488GTB - created and improved by StarGT, sound by ramon1991cobra ,gauges by StarGT - 9.Ferrari 355F1 - created and improved by StarGt, sound by MichaelB450, improved by mitkop81, gauges from StarGT, Placed at italian classics 10.Ferrari 330 P4 - created and improved by StarGT, sound by Ramon1991cobra ,gauges by StarGT, placed at italian classics at O'ahu 11.Ferrari 250GT Berlinetta Lusso - created and improved by StarGT, Sound from Ferrari 308, gauges by stargt, replace Ferrari 308 Racing School Asphalt 12.Alfa Romeo Giulia Quadrifoglio - created and improved by StarGT, sound by MichaelB450, gauges from StarGT 13.Aston Martin DB4 Zagato - created and improved by StarGt, sound by Ramon1991cobra,gauges from StarGt, replace Jaguar E-Type Racing School Asphalt 14.Pontiac Firebird Trans Am - created and improved by StarGt, sound by Ramon1991cobra, gauges from StarGT, placed at world classics Fixed, improved, added and changed files at the original game: New at this Autopack - total overhaul of Italian Dealers, Italian Classic Dealers and all Ferrari Dealers at both islands - no more repeated cars at the shops. Massive overhaul of all cars with much realistic performance New Ferrari 355F1 Berlinetta sound, created by MichaelB450, improved by mitkop81 Fixed Pagani Huayra sound New List of overhauled shops: Italian Cars North oahu Italian Cars West Ibiza ============================= ============================= 1.Lamborghini Huracan 1.Alfa Mito 2.Lamborghini Aventador 2.Alfa brera 3.Lamborghini Gallardo 3.Alfa 8C 4.Lamborghini Veneno 4.Alfa 4c 5.Lamborghini Murciellago 5.Alfa Giulia 6.Lamborghini Sesto Elemento 6.Alfa 8c Spider 7. 7 8 8 Italian Cars South Oahu Italian Cars East Ibiza ============================ ================================ 1.PaganiHuayra 1.Maserati Grandturismo 2.Pagani Zonda 12C spider 2.Maserati MC12 3.Pagani Zonda Cinque 3.Maserati Levante V8 Trofeo 4.Pagani Zonda F 4. 5.Pagani Zonda R 5. 6.Pagani Zonda Roadster F 6. 7.Pagani Zonda Tricolore 7. 8 8. Italian Classics Oahu Italian Classics Ibiza =========================== ================================ 1.Lamborghini Countach 1.Lancia Delta S4 2.Lamborghini Diablo 2.Lancia Delta HF 3.Lamborghini Miura 3.Ferrari 246 dino 4.Ferrari F40 4.Ferrari 308 5.Ferrari F50 5.Ferrari 355 F1 6.Ferrari 250GTO 6. 7. 7. 8. 8. Ferrari East O'ahu Ferrari South ibiza =================== ===================== 1.Ferrari 599XX 1.Ferrari F430 2.Ferrari F2012 2.Ferrari 430 Scuderia 3.Ferrari FXX 3.Ferrari 430 Scuderia Spider 4.Ferrari LaFerrari 4.Ferrari California 5.Ferrari FXX-k 5.Ferrari 612 Scaglietti 6. 6. 7. 7. 8. 8. Ferrari West O'ahu Ferrari North Ibiza ============================= ============================= 1.Ferrari F12 1.Ferrari 458 Italia 2.Ferrari FF 2.Ferrari 458 Italia Spider 3.Ferrari Enzo 3.Ferrari 488 GTB 4. 4.Ferrari 575 M Maranello 5. 5.Ferrari 599 GTB Fiorano 6. 6.Ferrari 599 GTO 7. 7 8 8 Fixed camerasingame - created by Kiborg-Dva New number plates - created by StarGT Database created by mitkop81, based to Xarlith's UP.04. Know Bugs: Is possible inside cameras to don't like to you, but that is the best for this cars at this moment. Special thanks to StarGT, Kiborg-Dva, Xarlith, mikop81, binbow, Fussel, Greg69, Reventon09, Damys, Ruslan92, twinturbo250, Phill, Gramadchukov, FRY34, MichaelB450, ramon1991cobra and every other modders that make this pack possible. Please forgive me if i miss someone. Special thanks for help from Xarlith with fixing database problem of BMW S1000RR and adding new rim set for Citroen DS4 and Lamborghini Sesto Elemento. Download ling for Autopack 1.8 Full version here https://dfiles.eu/files/kcfgzgmjd Download 1.85 from here: http://www.mediafire.com/file/atb4mx5dh36v445/TDU2+Autopack+1.85.rar iMPORTANT!!! This pack work only with unpacked game versions. Fully compattible with UP 0.4, and uncompatible with other created packs. Installation: WIth archive - just extract all files at your game directory. Unninstall - delete database, frontend, vehicules and sound folders and place there your backup folders. At folder sound have a folder optional music wich include new main menu sound. For all of you wich want to change this sound just copy the folder "musics"and place at your folder "sounds" This pack work only with unpacked game versions. Fully compattible with UP 0.4, and uncompatible with other created packs.
  15. @Splia every tested car is stock. I never make tests with upgrades, because club cars can't be tuned, bikes too. And present tests are with full assistance to can get better acceleration with the keyboard.
  16. Well man I have bothered to compare old Veyron SS with fake gear ratios with the new one wich is fixed. The result maybe will impress you that new one is allways fastest than old. The only difference is that new one will accelerate little bit slower at speeds 380+ wich is much realistic. Here is and the video with old Veyron SS from the game and theyre specs are FAKE: https://www.youtube.com/watch?v=MrlKnubnlBs Here is compared times: Bugatti Veyron Supersport 1183hp 1500NM 1838kg 0-100km/h real - 2,3sec; 0-100km/h - 2,77 sec(new); 0-100km/h - 3,00sec (old) 0-160km/h real - 4,6sec; 0-160km/h - 4,80 sec(new); 0-160km/h - 5,21(old) 0-200km/h real - 6,7sec; 0-200km/h - 6,80 sec(new); 0-200km/h - 7,53(old) 0-300km/h real - 14,6sec; 0-300km/h -15,3sec(new); 0-300km/h -16,7sec(old) 1/4 drag time - real - 9,9sec;1/4 drag time - 9,22sec(new);1/4 drag - 9,56sec(old) 1000m time real - 18; 1000m time - 16,97(new); 1000m time - 17,5(old) 0-200mph real - 17,6sec; 0-200mph - 18,2(new); 0-200mph - 19,57(old) 0-400km/h real - 51sec; 0-400km/h - 36,7sec(new); 0-400km/h - 36,86)(old) Top speed declared by factory - 415km/h(431km/h real); Top Speed New - 427km/h (that is not the limiter, just current test speed); Top speed old - 439km/h I guess you all agree with me that new Veyron with fixed gearbox is fastest and little closest to reality
  17. TDU2 Realistic Time Adjustments - YouTube All finished cars to this moment. Here are and my personal times at my test track: Moite vremena za sravnqvane
  18. @ Splia i don't know are you saw that veyron supersport specs are totally wrong, especially at gear ratios. I checked multiple sites for them and rebuild them. You can check that personally on internet and your own database. I can tell that Veyron SS now is allmost perfectly adjusted to it's real times - check out the table and the video, and at some accelerations are better, at other is not, but that is the best that i can do with the TDU2 options. All of you guys need to understand that most of the cars are overpowered from Atari, not from me. Now with adjusting theyre real specs many cars will be slower than before at original game. For example Koenigsegg Agera R specs is impossible to be adjusted to realism (it's need to be fastest road car at the game), but after multiple attempts to increase Agera's accelerations, i can't. The best cars for fast accelerations are all based to Ferrari FXX Evoluzione cars - Ferrari FXX, LaFerrari, Mclaren P1 and some 4x4 cars like Porsche 918 spider and Bugatti Veyron, thanks to 4x4. All cars wich are RWD is very hard to adjust theyre performance at speeds 0 to 200, after that is allmost the same. But i will continue to trying. Still i need oppinions are the people like new adjustments or want old version of database. Will be good if someone can create a voting abouth that. By the way i think to upload all finished vehicles with theyre new times at youtube
  19. [quote name='Minime891']@mitkop81 okay i thought you could do it too. It can't be to hard as a Muppet like me to some degree can do it. :D Though i can only change position of the cam, fov and steering wheel position. Saying that i haven't needed to change anything else.[/QUOTE] Minime i don't know where and what to change at cameras. Except that every touching of the original cameras will affect and position at the original car. But if you have time to do that we will be very appreciated to you. Here is first allmost perfectly adjusted car to real life https://www.youtube.com/watch?v=DuM-a-kNQRQ Are you sure, guys that you want that??? Look what will happened now when compare Bugatti Veyron Supersport https://www.youtube.com/watch?v=X5YlxB-WC0M with LaFerrari FXX-K: https://www.youtube.com/watch?v=vBWZZs1dMcI only to list 2 specs: 0-300km/h 12,3 sec 0-400km/h 25,3sec
  20. [quote name='Minime891']On all the cars i checked out the steering wheel position is wrong. They need adjusting in the Cam file. FYI most stock tdu2 cars are wrong too. Obviously you would have to edit the cam height etc this was just to show where the steering wheel should be. Just thought i'd add i took the Lamborghini Veneno to it's top speed but it got there effortlessly and even hit the limiter with ease at 263mph. I'm not saying the car couldn't do that speed but surely drag plays a factor at those speeds. [ATTACH=full]31354[/ATTACH] [ATTACH=full]31355[/ATTACH][/QUOTE] Minime unfortunelli the guy, who can edit cameras is out from a long time ago. All cameras are originals, except the veyron 16/4 wich camera is adjusted for Mclaren F1 and F2012 middle seat position @TDU3FTW man i am not rude and i don't want to offend no one. But im tired to explain multiple times one and same stuffs. Thank you for oppinions, the bug wich you report is not a bug because when you change the name of the rim folder rims dissapear, that's why they are at the folder ferrari. I accept oppinions that some cars are overpowered and start rework them has you can see and at my previous posts i release and first reworked vehicles. I create and table with theyre real life specs and will post the game specs to compare it. I will try everything to close that specs to realism. Abouth some cars top speeds i will not limited them.
  21. man i can't give you link for that file, it's a part of game update.

    1. Ok here the first 23 cars wich are reworked. All listed cars from the table are including here, go test it now. db_data1.8reworkedspeeds.rar Use the table with timers to compare game car's with theyre originals, if someome can create somewhere a real drag race trace to test them there and check out the times wich my cars give there will be very usefful to me. I have some kind of problem with my game and i can't create a custom track/challenge to test them
    2. TDU2 Cars and theyre specs I start to do this table to show you the specs and timers of the most of the cars. That is the real timers not at the game. I hope that finish the discussions. And soon i will release the new database with reworked cars, all they are tested at 1 and same place at the highway tunnel. Now the OVERPOWERED cars will not be overpowered and i will accept your decision abouth the new database.....to be or not to be :). You will decide did to continue with that database with fixed cars or to be old version.
    3. OK @TDU3FTW. The fact is that Laferrari at real life is limited to 355km/h, Mclaren P1 is limited to 350km/h and Porsche 918 Spider is limited to 345km/h. But and the fact is that All Bugatti's are limited!!!! Veyron's - 16/4. Grand sport and custom versions of grand sport are limited to 360km/h. Even Super Sport and Chiron are limited to 380km/h. That is at real life man not what they can get. Other point is Koenigsegg wich never was limited. If we speak for realism then let's limit all the cars to theyre real speeds and then to ask you : WHAT IS THE POINT TO HAVE SO MUCH HYPERCARS, WHEN KOENIGSEGG'S WILL SMASH THEM ALLWAYS?????????? Think abouth that, because i want much more competition at high speeds. P.S: Your posts start make me angry. If you can do it better then go on!!! Everyone is free to do what he want at his game. But that is my vision of the cars and i try to do everything to get much realism. Has i told i start reworking all the cars and they will become much slower than now. And then you will have big difference between Koenigsegg Agera R, Laferrari FXX-K, Ferrari F2012 and all other cars. Because only laferrari fxx-k and agera r can raise 400km/h fast. Even Veyron Supersport is slow there. Think abouth that!!!
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