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Katie Cookie
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Files posted by Katie Cookie
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Remastered Controls Gran Turismo PSP
By Katie Cookie in Other Games
Demo: https://streamable.com/0x3092
Source: https://github.com/Kethen/RemasteredControls_GTpsp
Remastered Controls for GTpsp
override internal steering deadzone for fine steering inject vector throttle and brake values for a better RWD experience Usage
load prx with game, see https://www.ppsspp.org/docs/reference/plugins/ for ppsspp the hooking code may or may not work with a vita, don't have one to test, refer to how one can load psp prx plugins over there Keybinds
on ppsspp, throttle is bound to right stick left, brake is bound to right stick down, remap right stick left and down in ppsspp accordingly to your desired throttle and brake control a patched windows ppsspp is provided at the moment to remove hardcoded xinput trigger deadzones, hrydgard/ppsspp#18404 camera rotation on bumper and cockpit view can additionally be enabled on ppsspp by creating ms0:/PSP/GTRemastered_camera_controls.txt binds to left stick up and down when enabled, remap ppsspp left stick up and down to your desired camera control buttons accordingly on vita (when supported), throttle is bound to right stick up, brake is bound to right stick down Compability
EU v2.00 (UCES01245 2.00) US v2.00 (UCUS98632 2.00) JP v1.01 (UCJS10100 1.01) ASIA v1.00 (UCAS40265 1.00) FOV and misc CWCheat codes
https://github.com/Kethen/RemasteredControls_GTpsp/tree/main/game_tweaks
Hooking references
https://github.com/TheOfficialFloW/RemasteredControls https://github.com/albe/joysens https://github.com/Freakler/ppsspp-GTARemastered Credits
https://github.com/kotcrab/ghidra-allegrex for making psp games modding easier https://github.com/pspdev , m33 and pro cfw for psp homebrew development tools https://github.com/hrydgard/ppsspp for an awesome hle psp TODO
finish real HW hooking when I have a psp again85 downloads
Updated
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TDU physics tweaks
By Katie Cookie in Tools / Others
Supports only 1.66A exe currently.
Features
Adjust global gravity Adjust normal mode additional gravity when a wheel is lifted off the ground Force HC mode physics on player and racing bots in normal mode Besides the exe patcher, this also comes in the form of an andraste modding framework plugin, https://github.com/Kethen/TDU_andraste_physics_tweaks/releases
By default, when a wheel is lifted off the ground in normal (non hardcore) mode, an extra gravity modifier of 1.0 is added to the vehicle to quickly put the vehicle back onto the ground. The value is statically saved in the exe, and this patcher changes that value by changing an instruction.
Additionally gravity used by havok and other bits of the game can also be changed from the default of -9.81, which might be useful for hardcore mode.
0.0 gravity modifier adds no additional gravity, negative values such as -10.0 that overcomes default gravity will send the car upward at curbs and jumps.
0.0 gravity modifier demo: https://streamable.com/ldur6j
Ghidra and x64dbg were used to seek out the instruction for patching as well as assembling the new instruction, patching methodology can be found at https://github.com/Kethen/TDU_normal_mode_gravity_changer/blob/main/src/util.rs
iced-rs is used for the user interface, checksums is used for identifying exe files, rfd is used for providing a file picker.
.exe for windows (win32 and win64), without for linux (x86_64 glibc).
Alternatively the project can be built using cargo like other rust projects, it should build in MacOS as well.
208 downloads
Updated
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TDU savegame account editor
By Katie Cookie in Tools / Others
Features
Toggle on/offline Edit nickname, email and password Import progress from other saves (playersave files more specifically) ** you are advised to manually back up your saves at %USERPROFILE%/Documents/Test Drive Unlimited/savegame as well in case of unforeseen file corruptions **
Ghidra, x64dbg, ghex and vbindiff were used to inspect save file serialization, see https://github.com/Kethen/TDU_savegame_account_editor/blob/main/offsets_and_formats.md for a summary.
iced-rs is used for the user interface, fs_extra is used for recursive file copying, rfd is used for providing a file picker, tar-rs is used for preserving bookmarks.
tdudec on rust is ported from the source release of tdudec at http://aluigi.altervista.org/papers.htm#others-file.
.exe for windows (win32 and win64), without for linux (x86_64 glibc).
Alternatively the project can be built using cargo like other rust projects, it should build in MacOS as well.
Alternative andraste plugin that allows loading any playersave on any profile: https://github.com/Kethen/tdu_andraste_playersave_validation_skip
696 downloads
Updated
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Andraste Magicmap (Ignore Bnk1.map andraste plugin)
By Katie Cookie in Tools / Others
Naturally this requres Andraste Modding Framework
With this plugin enabled mod packs can skip Bnk1.map modding for loading additional bnks
Extract the zip and put the directory under Andraste's mod directory, it should look as follow once installed
TestDriveUnlimited.exe Launcher.exe ... mods/05_magicmap/ ├── mod.json └── tdu_andraste_magicmap.dll ...
Note that this plugin does not patch bnk size limit so right now for huge bnks one would still need project paradise -bigbnk
Patching methodology can be found at https://github.com/Kethen/tdu_andraste_magicmap/blob/main/tdu_andraste_magicmap/MyClass.cs
14 downloads
Updated