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By tasos007007in this mod you can get all the races of tdu or tduplatinum by opening the map .i also added some usefull changes [optional] f.e. all the bots of platinum drive A or B class cars all the events are races vs A class cars and i include a modded fxini that makes the editor [in game] to be full race editor so you can make the settings you like for the races
for faster bots take a look at forum
a special thank to TDUFan777 for offering the relative file from tdubeta mod
By TDUFan777Hello everyone. To celebrate the upcoming 15th anniversary of the TDU Public Beta PS2 June 28 Build on June 28 2021, i finished the Public Beta PS2 to PC Port lookalike. As seen on the Trailer:
//Test Drive Unlimited Public Beta Vol. 1.0 PS2 to PC (Port Lookalike) Build June 28 2006
- Initial release
- This mod is based on TDU game version 1.45A
- 1.66A is not compatible
- For the best experience, start the mod with a new user profile
- There might be bugs
- PS2 like downscaled graphics, downscaled everything that was possible to not make the game look too bad, to match PS2 Public Beta resolution
- Public Beta elements such as music, frontend sound, all sound elements from public beta
- All Multiplayer / Club Races / speed challenges converted to Solo events, the Map is huge now in terms of events
- All visuals (hud) from public beta
- All Radio Stations from public beta
- In short: Everything that was possible from Public Beta, to match it as close as possible
- Either replace / copy paste / override all files inside "Test Drive Unlimited" Folder with your stock / vanilla 1.45A installation
- Or just drag and drop the Test Drive Unlimited folder for example to your Desktop and run the game, no installation for the mod is required
//Credits and thanks to:
- Tesrella, for providing his Tools to exract PS2 Public Beta's game files, his MHPF Tools .PCK unpacker and his FISH Tools .tla unpacker
- Djey, for providing his TDU Modding Tools (TDUMT / TDUMT II) aswell as his Database editor
- Knyazev, for providing his Texture Converter Tools
- The Dev's from Melbourne House, for creating such a great game, including this Public Beta Build
//Copyright "AMH" Atari Melbourne House 2006, June 28th
By garrysmit640I would like to present updated soundtrack for Test Drive Unlimited Platinum. Thanks to Milli's work on this great mod, I worked on this fix with pleasure.
The main reason I did it was not very good quality of some tracks on radio. But now this is no longer a problem with my fix.
-Updated music quality (MP3, 48,0 kHz, 320 kbps, Stereo). It was maxed out as possible to work ingame;
-Corrected/added information about songs and its positions in .station files (file name, title, artist and album(radio name));
-"This is just works".
MP3 download (987MB) is available on Google Disk. Instruction is included.
Warning! Be sure that files in Euro\Bnk\Sound\Radio are saved in .station format (Google Disk percieves them as audio files (mp3)).
What do you think about it? I will be glad to read your reviews.
P.S. Also I think it would be great, if these fixed files were included in Platinum mod.
By tasos007007in this mod racing vs F class bots is very funny they are real fighters and you ll feel that you really race so drive CCR and try to beat them.the other classes bots are also fast . good luck!!
for boosted G class see the review
By tasos007007you may need to adjust the params of coefaccel via TDUF or you can wait untill i test all cars to make perfect params [i may need much time] thank you
in this edition the bots are ''realistically'' fast and the races will be derbies [especially if you race via race editor vs same car with yours [the modded AIcar not the default]
in order to have derby races you must mod the tduexe [11,976MB] [see read me] open tduexe via HEXeditor and mod the following lines
B0BDB0 63 74 20 43 6F 65 66 66 00 00 00 00 00 00 00 00
B0BDC0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0BE00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0BE10 00 00 00 00 00 00 00 00 44 69 73 74 61 6E 63 65
B0FB50 6B 5F 70 6C 61 79 65 72 00 00 00 00 00 00 00 00
B0FB60 00 00 00 00 00 00 00 00 00 00 00 00 72 65 61 72
B0FDF0 61 63 74 6F 72 5F 6D 69 6E 00 00 00 00 00 00 00
B0FE00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0FE10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0FE30 5F 66 61 63 74 6F 72 5F 6D 61 78 00 00 00 00 00
B0FE40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0FE50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0FE60 00 00 00 00 00 00 00 00 72 65 73 70 65 63 74 5F
B0FE80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
B0FE90 00 00 00 00 00 00 00 00 0A 09 09 74 72 61 63 74
then copypaste the files of derby to tdu [make a backup firstly]
By tasos007007i made the opponent cars the fastest racers .especially for A and B cars i made the following changes via TDUF
4]i changed bhp-weight-top speed etc according to tune packages
5]i made them 4wd with f/r ratio=30
somewhere in game files there is the following data
SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
if someone could disable it then he dont need coefgrip=2000 so then coefgrip=default[about 1000]
impossible to win.zip
By tasos007007please see the review from where you can download the file
i used tduf and i cloned all the cars and i "tuned" somehow
the cloned cars but i tuned the ascari by specific way to be equal
with my bought ascari so it can be a good example for you to tune
the rest cars in similar way or you can left them as they are [boosted]
i also made all the events to be races vs bots and i made some
changes in ige files.
i made almost all bots to be temeraire mauvais
i registered all the cloned cars to FXini but they should be
registered in AIConfig.xml. i also think there should be made
some changes to some params i ve registered these changes in
FXini [if you could encrypt all this stuff to AIConfig.....]
i use the AIBotPers.xml and Bnk1 from platinum
i use the nocd exe file
lets create a storytail for this mod
you learned that in hawai there is a team of drivers who have tuned their cars in a mystic way so they always win the races your mission is to try win all the races to get their cars as prizes so you can revealed their secret of unbeatable cars
hard to win.zip
Replace files in folder Test Drive Unlimited Daydream\Euro\Bnk.
For correct operation, you need a Fix Map in TDUMT!
My "Real Water Mod" is already attached!
In this archive, these files have a different size from the original. The registry checks this and will not start the game until this error is fixed. To do this, you need the Magic MAP Tool. The easiest way to use it is to download TDUMT 1.10.2 or 1.13 and there press MAP Tool -> Fix All
By Fuszer_English: This is my first and (maybe) only mod for the TDU. This is a translation, (Menus, Subtitles, Achievements...), into my native language (Brazilian Portuguese). Changes the language from English (US) to Portuguese (BR). Works perfectly in the Platinum and standard version of the game. (Other versions: I haven't tested it yet, but I believe it should work without problems). Installation is very simple, just copy and replace the files to: Test Drive Unlimited \ Euro \ Bnk \ DataBase Remember to do a Back Up before changing the files. (In case you didn't do the Back Up, I made the standard DataBase of the Platinum version available with the files). I hope you enjoy and enjoy this mod a lot, and that it helps in immersion! Note: if you find any bug or translation error, please let me know. Hugs, Fuszer Português: Esse é o meu primeiro e (talvez) único mod para o TDU. Trata-se de uma tradução, (Menus, Legendas, Conquistas...), para o meu idioma nativo (Português do Brasil). Altera o idioma de inglês (US) para Português (BR). Funciona perfeitamente na versão Platinum e padrão do jogo. (Demais versões: não cheguei à testar ainda, mas acredito que deva funcionar sem problemas). A instalação é muito simples, basta copiar e substituir os arquivos para: Test Drive Unlimited\Euro\Bnk\DataBase Lembre-se de fazer um Back Up antes de alterar os arquivos. (Caso não tenha feito o Back Up, disponibilizei junto com os arquivos a DataBase padrão da versão Platinum). Espero que curtam e aproveitem bastante esse mod, e que ajude na imersão! Obs: se encontrar algum bug ou erro de tradução, por favor, me avise. Abraços, Fuszer
By Ryzza5If you have ever played any classic racing game featuring police chases, you'll know that the AI cops can keep spawning ahead of you even after you've left them in your dust.
In Test Drive Unlimited, with the right group of friends, you can recreate numerous game modes, such as police chases.
A Bookmarks file has been prepared for a group of friends to use so that those playing the role of police can jump ahead of the player they are chasing in case they fall behind. This requires that the suspect stick to a predefined route along the east coast of O'ahu. The route is approximate 74 km (46 mi). The route allows police to predict where the suspect will go before jumping ahead, but there are a few locations where the suspect might deviate slightly to avoid their pursuers. The suspect should losely follow the route shown and not travel completely in the wrong direction, such as toward Honolulu or toward the center of the island.
Police players who jump ahead using the Pause Menu > Bookmarks > List > selection bookmark will not disconnect from other players they have already 'Locked' to, as long as they don't bring up the Map screen by mistake. They can then form roadblocks by pushing traffic, for example:
If you have not already done so, launch the game, create a profile, complete the tutorial, and save. This will generate the needed files on your PC. Exit the game. Navigate to Documents\Test Drive Unlimited\savegame\YOUR-PROFILE-NAME\ If you have a folder named bookmark, rename it to bookmark_old - this becomes your backup that you can restore later. Extract the 7z (zip) file to the same directory above. Launch Test Drive Unlimited and test the bookmarks.
Using Bookmarks In Test Drive Unlimited
Pause the game by pressing 'P' (not 'Esc') Select the Bookmarks menu Click a Bookmark name to teleport to it's coordinates.
Bookmark locations (East Coast)
bookmarks version BO11 "Lanikai (01) MEET UP" 0 59158.34 1.58 38900.19 0.186 0.007 -0.982 427914709 "Kailua Heights (02)" 1 56411.43 26.35 41192.36 0.945 -0.173 0.276 434921758 "Maunawili Valley (03)" 2 53264.23 12.86 39191.95 0.157 0.005 -0.988 431312824 "Kane ohe (04)" 3 49410.95 38.74 36355.39 0.975 0.031 0.221 434920852 "Heeia Park (05A)" 4 48353.88 8.10 32158.80 -0.779 0.013 0.627 427903563 "Cemetary (05B)" 5 46666.12 33.93 32765.98 0.869 0.007 0.495 431311572 "Kahalu u (06)" 6 44716.62 1.93 28888.03 0.963 -0.004 -0.270 427899149 "Kualoa Park (07)" 7 45460.50 1.87 23701.06 -0.391 0.003 -0.920 427895786 "Punalu u (08)" 8 43619.39 5.76 19312.68 0.289 -0.054 -0.956 427894922 "Hauula (09)" 9 40377.91 2.70 16777.01 0.937 0.015 -0.349 434904103 "La ie (10)" 10 36684.36 1.98 9341.00 -0.366 -0.022 0.930 434919419 "Kahuku (11)" 11 34412.66 3.85 6408.33 -0.406 0.004 0.914 427892868 "Turtle Bay (12)" 12 27051.85 3.24 4077.77 0.137 0.038 0.990 427892398 "Waimea Bay (13)" 13 22112.24 10.53 9358.76 -0.998 -0.033 -0.054 427893468 "Pa a La a Kai (14)" 14 17946.89 1.57 15342.72 -0.470 0.011 -0.882 423547650 "Waialua (15A)" 15 16851.24 16.83 18814.21 0.723 0.023 -0.691 434919586 "Mokule ia (15B)" 16 15391.09 8.70 17655.44 0.388 0.001 -0.922 423547196 "Mokule ia (16)" 17 12599.60 100.17 19961.45 -0.104 -0.002 -0.995 427894935 "Mokule ia (17) END" 18 10729.03 832.62 23554.18 0.985 -0.172 0.007 423546775 '
Suggestions for a Successful Police Chase
Don't use Hardcore mode, especially if some players are already using Normal mode. Normal-mode cars feel much heavier than hardcore-mode cars which creates an imbalance. Agree in advance the conditions for when a suspect is deemed to be caught. For example, they might have to be stuck long enough for someone to type a message in text-chat. Agree in advance the conditions for a suspect resetting their car back to the road when nearly caught. This includes if the suspect car flips and is automatically reset by the game. Perhaps instigate a 3-second time penalty the suspect must wait after resetting before driving off. Agree in advance if suspects must be caught one time or perhaps 3 times along the route. Agree in advance the destination the suspect must reach to win. If you catch a player, don't pause to take a photo too quickly. Your car will ghost and the suspect may escape.
By tasos007007DataBase.7z in this database for platinum i made the bots to drive all the A and B class cars i also made almost all bots to be temeraire-mauvais and i also boosted the performance of some non buyable cars in order to race vs hardest and fastest opponents AI bots
By DjeyTDUF package is a set of tools and libraries, which is able to:
Requirements and notes:
From 2.0.0 version, you will have to get TDUF package which will suit your needs : if only using command line tools, head to *core* edition if only using DatabaseEditor, head to *databaseEditor* edition if you don't care and wanna get all features, head to *full* (=without mention in file name) one. Java 8 Runtime Environment: Java SE Runtime Environment 8 - Downloads - or embedded JRE (links in README.html file) If using TDUF 1.12.0 with Java 9 or 10, a tweak is necessary to make TDUF work properly: extract attached hotfix (
TDUF-1.12.0-HOTFIX-JAVA-9-10.zip) to tduf/tools/cli directory (replace existing files) If using TDUF 1.12 with 32bit version of Windows, extract attached hotfix (
DatabaseEditor-1.12.0-HOTFIX-32bit.zip) to tduf/tools/cli directory (replace existing files) TDUF 1.13.0 won't support 32bit Windows editions TDUMT must work normally TDU installed (some modified editions are not supported).
HELP AND TUTORIALS, Q&A
Support thread: Tools reference Â· djey47/tdu-cp Wiki Â· GitHub TDUCP WIKI: Modding FAQ Â· djey47/tdu-cp Wiki Â· GitHub
OPEN SOURCE DEVELOPMENT
Github hosting : djey47/tduf
To help me with this project, or to buy me a beer 🙂
Give a cent (or more) via PayPal
By IvanZR1994Hi, I share my first mod, is a New Radio with songs of Gran Turismo 2, 3 & 4.
I hope that you like it
By UltraXenHey, what's up?
This mod contains Future Bass and DnB.
I tested it on TDU Platinum, it might not work on the vanilla version.
1. Create a backup of the Musics folder. (Test Drive Unlimited\Euro\Bnk\Sound\Musics)
2. Download both files.
3. Unpack UltraXen's TDU OST Replacement.7z with your favourite unpacker. (I recommend 7zip)
4. Put the Euro folder inside the Test Drive Unlimited installation directory.
Even if it's called "Editor", this tool is a toolbox to export your files in your favorite 3D editor (maya, 3DS max, blender,... any editor as long as it's compatible with .obj) and obviously do the opposite. 😛
This choice as been made simply because I didn't want to make the usage of a cheap and badly written 3D editor an obligation. 😄
.obj has a pretty basic structure making easy to build an object from nothing.
Heightmap Creation/Import/Export Material Editor World Objects Creation/Import/Export Road Collision Support (Havok *-R.shk) World Collision Support (Havok *.shk) Entities Management Soundscape Edition Wire Editor Map Network Editor Security Ramp Editor
Green: done / almost done
Orange: in progress
Brown: just started / researches
Fast and clean heightmap edition (note: only the Y-axis is used by the game)
World Object Edition
Imported Untextured Object from a *-O.3DG (some oil station)
Imported Road Network from a -O.3DG with a bit of Havok vertex (yellow dots)
Terrain, world objects, havok collision mesh
Havok Mesh in Editor, Havok Mesh Exported to TDU (early test)
Custom low poly mesh (edited plane) exported as Havok Collision Mesh
World Object Import (W.I.P.)
World Objects with custom pivot point
Basic Material Editor
Objects Import/Export UI update Now using collada Complete and detailed user guide inside the archive
I'll try to keep the thread updated as often as I can.
Opened to suggestions / Q&A / testing (dont ask for that yet) / ...
By Milli------------------------->>> ATENTION <<<---------------------------------
This is an Update patch. If you don't have TDU Platinum installed, make sure to install it before you get this patch.
TDU Platinum Download link here.
----------------- TDU Platinum Update Patch v1.01 -------------------------
List of fixes in the patch:
- Fixed the Caterham RPM gauge, where it went over than 8000rpm.
- Fixed the issue with the BMW M4 Liberty Walk (Livery on) and BMW M4 Liberty Walk Akrapovic.
- AI Bots have been re-worked.
- New GPS now is displayed on challanges.
----------------- TDU Platinum Update Patch v1.02 -------------------------
- Fixed Jaguar F-Type R Coupe displaying name as F-Type R Coupe (997.2).
----------------- TDU Platinum Update Patch v1.03 -------------------------
- Fixed Russian language resources.
- Replaced Mercedes-Benz SL65 AMG Black Series sound.
----------------- TDU Platinum Update Patch v1.04 -------------------------
- Fixed the race "The Dream in Your Fingertips" because it was not starting.
- Fixed one apartament price in the database.
---> Extra features updated:
- All fixes been added to the "Extra" database, for multiple prize cars.
- Added a new extra and optional Expert level AI Bots.
- Added 4gb Executables, as it fixed the issue with some vehicles dropping the fps, glitching the textures and crashing the game. (P.S. Thanks to Mondodimotori for founding this out! )
----------------- TDU Platinum Update Patch v1.05 -------------------------
- Fixed the wheels on the tuned versions of the Skyline GT-R R33 V-Spec
- Removed the duplicated Triumph from the dealer.
- Added 10 seconds extra in the gold time to the race "A Serious test of car control".
----------------- TDU Platinum Update Patch v1.06 -------------------------
- Fixed Tesla tuning, where they could get in the tune shop, but not get tuned.
- Fixed the lighting of the dealerships, reducing the intense brightness.
- Added 2-Step tuning for FXX and Gemballa MIG-U1.
- Added 2-Step tuning for Pagani Zonda R.
----------------- TDU Platinum Update Patch v1.07 -------------------------
- Fixed rarity of Audi Quattro Sport.
- Fixed engine type of BMW M4 F82.
- Fixed and replaced some car sounds.
- Reworked dealership lighting.
- Re-ordered the days, so fog weather won't be displayed so often when you start the game.
----------------- TDU Platinum Update Patch v1.08 -------------------------
- Replaced the sound of Mercedes-Benz SLR Mclaren and Audi R8 V10 Plus
- Reworked the physics of BMW 850csi.
- Fixed an issue with BMW M4 F82 Liberty Walk, where it couldn't shift gears when you retry an event in automatic gearbox settings.
----------------- TDU Platinum Update Patch v1.09 -------------------------
- Fixed the pricing of Kit 2 for Ferrari F430 Spider.
- Improved the handling for bikes.
----------------- TDU Platinum Update Patch v1.10 -------------------------
- Added 2-step tuning for Brabus E63, Brabus SV12 S and Brabus ML63.
- Reworked textures for Ferrari F355, Ferrari 348 TS, Ferrari F50 and Ferrari 599 GTB.
----------------- TDU Platinum Update Patch v1.11 -------------------------
- Reworked textures for BMW M3 E36, BMW M5 E39, Mclaren Senna.
- Reworked texture of silver BMW Style 27 rims and BMW M3 E46 GTR standard rims.
- Fixed the issue of missing material for Ford Focus RS, Nissan Fairlady Z (Z32) and Mitsubishi GTO Twin Turbo.
- Added new set of rims for Audis and Ferrari Testarossa.
- Added Lamborghini Huracán Performante Spyder and Mercedes-Benz 190E 2.6l (W201)
- Fixed sound issue with BMW M635csi
- New license plate added
Just replace the files in the according folders.
This is basically a mod that changes most low tier and some mid-high tier cars engine sounds. All Audis (except S6), Mercedes-Benz, Jaguars, Volkswagen, Mustang, etc, now have more authentic v6 and v8 sounds you would expect from thos vehicules. Some high tier cars too for example Mclarens have now a correct note. Transmision sounds and turbo sounds have also been adjusted, they sound a little lower now (I always thought they were too high, sometimes higher than engine). I only tunned some files but all of them have been made by the hard work from people of this forum, so they deserve all the credit really. Big shout out goes to them.
How to install
Just replace Vehicules folder inside the zip to D:\Test Drive Unlimited\Euro\Bnk\Sound\Vehicules
By anomonopeaZIP file contains PDF scan of the original TDU booklet, CD Cover Art and Jewel Case Cover Art.
By anomonopeaCredit goes to Ztryka531 for the original savedata file that I modified.
This savegame has only 1 house, 1 car and $35.5 million in cash.
Controls and settings have also been reset to defaults as well.
Included are step-by-step screenshots which I hope will help the community to easily apply this mod.
BE SURE TO BACKUP ALL OF YOUR ORIGINAL SAVEFILE DATA TO ANOTHER LOCATION FOR RECOVERY OR RESTORATION PURPOSES.
ALSO, Make sure your Windows Explorer has enabled to view File Name Extensions and to view Hidden Items. This is important.
1. Access C:\Users\<YOURWINDOWSPROFILENAME>\Documents\Test Drive Unlimited\savegame
ONCE AGAIN, COPY AND SAVE THE SAVEGAME FOLDER.
YES, I'M PUSHING THIS POINT THROUGH TO YOU.
IF YOU HAVE ALREADY DONE IT, then well done!
IF NOT, DO IT NOW, OR BE ANGRY WITH YOURSELF LATER.
2. Once backed up...yes, once backed up, delete the files from this directory.
3. Copy the savegame which came with this package to this directory
a. READYPLAYERONE folder
4. Once copied, launch TDU - Project Paradise
5. Refer to the INSTRUCTIONS folder for illustrated step-by-step instructions on how to create an online profile and also to move over all the goodies from the offline profile to your new online profile.
1. Steps 1 to 12 - Cover how to create a new online profile. You also will need to select a Male Character, as the offline profile has a male character.
Buy your home, buy your Alfa Romeo GT V6, then exit the game.
2. HEX EDIT section - Covers how to copy/convert your new online profile to have all the money/goodies from the offline profile
3. Steps 13 to 15 - What it looks like if the HEX EDIT process was successful.
Have fun and best of luck!
By DΛNThis is a simple Reshade* preset for Project Paradise Multiplayer, It was not possible to have them both if you have newer Windows 10 OS but now it is!!**
Just move the files to where the actual game executable file is. You need to install Project Paradise first!
* ReShade is a freeware for modifying shaders more about this tool is available here
** This mod was possible with the files from ThirteenAG, and the guide from here, As well as the files from Project Paradise.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
By MilliTime to re-discover the island of Oahu.
Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go.
The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios.
Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited.
By MilliThis file is meant for those who already updated their TDU Platinum to 1.11, and want to update to 1.12 without downloading a load of unnecessary files. If you haven't updated to 1.11 yet, fear not and just download the update at the official update page.
By MilliThis file has a preview of all usable TDU colors. It's a great guide for those who want to add a new color for the vehicles directly in the database.
The name of each preview image is actually the name of the color code in the database.
By dredgy- Unlike specified above, I'm not the author, just uploaded this (djey) -
A great tool by Dredgy, partially powered by TDUMT Libraries.
By DjeyNo need to introduce them, they have been around here for so long 😜
Support and more info thread: