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Camel

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Posts posted by Camel

  1. Well, we have a new drinking game and like all other drinking games there is absolutely no point to this what-so-ever.

     

    The rules are simple, just post a picture of you drink with the picture of the previous persons drink in the back ground. Simple but I know somebody will manage to get this wrong. :nods:

     

    The more alcoholic the drink, the better. And yes, you have to drink all of it. Or else. We will know.

     

    PJcyw3h.jpg

  2. Very curious to see how the race will pan out. It has a 200mph straight for crying out loud. In a city centre! And then a narrow twisty bit by and old castle perfect for Max Verstappen to crash into. :p

     

    But I can't help but feel that it will go the way of South Korea and India and vanish after a few years.

  3. Must say that I'm really looking forward to getting my hands on this now. Not been looking forward to a game as much as this for quite some time now.

     

    Not the biggest map but it's definitely not the smallest either and should be big enough and varied enough to keep people occupied for a good while. As for the handling, there looks to be 2 settings still. Normal and Simulation(probably) with the videos I've watched using the normal mode hence the arcadey look to it.

     

    Had a look at the UK prices and the ultimate edition is the same price that the Forza 6 UE was at £79.99. A little bit steep but won't be a problem for some to get the VIP and season pass as well as a weeks early access for an extra £40.

  4. The Scoobys sounded epic again and some saw good overtaking at the chicane. Also a dodgy crash in the F4 race where one of the drivers nearly ended up with a tire wall going over his head!

     

    Will have to catch up on ITV player or something to see what happened in the rest of the races.

  5. Made a good tune on the Lancia, was great to drive in tuning mode and was consistently getting good lap times.

     

    Go into rivals mode with the same car and it feels like a completely different car. It now has understeer on corner entry, oversteer mid corner and oversteer on corner exit with snap oversteer going in the opposite direction. It also goes on 3 wheels around the corners which it didn't do in tuning and goes on 2 wheels if I hit the curb which it also didn't do in tuning. :panic:

     

    The car is almost 2 seconds a lap slower in rivals mode than tuning mode which is massive on a sub 47 second lap...

     

    The Pug 205 is almost un-drivable when tuned to A700 and I gave up trying to tune the odd handling out of it. It behaves like it has faulty air suspension that pumps up randomly mid corner. :lol:

  6.  

    Not functional. :cheeky:

     

    I know it's all about personal taste and that's fine with me but I dread to think how the car would behave in a sudden manoeuvre.

  7. Oh hell no.

     

    If I do ever get around to modifying it, it will only be functional things like engine upgrades, suspension and brakes. None of that silly crap like garish bumpers, stickers, an even dafter spoiler. :toetap:

     

    The only visual things would be an intercooler and brakes.

  8. [headline]Challenge of the ViralBunny[/headline]

    E84iE5C.jpg

     

     

    What's this about?

     

    Earlier this year, Prophecy came up with a great idea for some community competition. What is it, I hear you ask? I'll let him explain in his own words:

    Have you been living under a rock? Time Attack is a real world discipline of motorsport where the winner is not based on physical track position or amount of laps completed, its purely based on lap time. You know the rivals leaderboards? Time Attack. Think qualifying laps, except you can bin the car and still win the race, as long as you qualified first.

     

     

    All you have to do is set the fastest time beat Camel. So, each week a car or car restrictions and a track will be chosen by the winner of the previous week. It can be any car, or it can be car restrictions such as: Class, Performance Index, FWD/RWD/AWD, Mid-Engined, Naturally Aspirated, Pre-1970, etc. That is up to you, if you win. :smig: You can choose any track, with any weather. The competition will run from Monday-ish to Saturday (ending at 00:00 UTC/GMT), which should allow plenty of time for the winner to choose the next track.

     

    Think of it as turboduck's own Rivals, but with some proper rivalry in the community.

     

     

    The Rules:

     

    • You must use the car (or a car that meets the restrictions) and track chosen by the previous winner.
    • Tuning/Setups are allowed this week.
    • Dirty laps do not count, stay off the lawn kids.
    • Laps do not have to be from a standing start (flying laps count).
    • If you already have a faster lap recorded outside of the competition, this does not count, you must record another and take a picture for proof. Banana for scale.
    • If you win, don't forget to chose a car/track for the next week before Monday!
    • Make sure to do your times in RIVALS (or free play), they will not be recorded in test drive.
    • The time attack ends Saturday at 23:59 GMT and the winner has 24 hours to choose, then it defaults to the person in second if no choice is made.

     

    [headline]Week 20 May 21st - 28th [/headline]

    Cars: Tuned upto A-class 700 / Must be 4WD

    1985 Ford RS 200 Evolution

    1983 Audi Sport Quattro

    1986 Lancia Delta S4

    1984 Peugeot 205 Turbo 16

     

    Track: Catalunya School Circuit

    [TABLE=width: 500]

    [TR]

    [TD]Driver[/TD]

    [TD]Car[/TD]

    [TD]​Time[/TD]

    [/TR]

    [TR]

    [TD]Camel[/TD]

    [TD]Delta S4[/TD]

    [TD]0:46.537[/TD]

    [/TR]

    [TR]

    [TD]hassan[/TD]

    [TD]Pug 205[/TD]

    [TD]0:47.994[/TD]

    [/TR]

    [TR]

    [TD]carlos_69[/TD]

    [TD]Delta S4[/TD]

    [TD]0:49.009[/TD]

    [/TR]

    [TR]

    [TD][/TD]

    [TD][/TD]

    [TD][/TD]

    [/TR]

    [TR]

    [TD][/TD]

    [TD][/TD]

    [TD][/TD]

    [/TR]

    [TR]

    [TD][/TD]

    [TD][/TD]

    [TD][/TD]

    [/TR]

    [TR]

    [TD][/TD]

    [TD][/TD]

    [TD][/TD]

    [/TR]

    [/TABLE]

  9. It just needs a balancing act but I have a feeling it's just going to go way past the middle, neutral area and end up on the other side of the fence. Only time will tell though and there will always be ways around it.

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