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Tool831

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Everything posted by Tool831

  1. Ummm... I'd smack you david but i can't cause your in Scotland but meh. :cheeky:
  2. Progress: Exterior: 95% Interior: 6% (This interior is hard to do for once.. Ill be able to pull it off though)
  3. Sure can, thats basically what i was aiming to say. :lol:
  4. Well only thing i can think of is putting window glass on it, that way its abit darker and i believe should stop it from going bright. The glass on it right now is called 'light glass' which is a white very transparent glass for headlights and rear lights. Window glass is where it has the darkness and is used on the front, rear, side windows.
  5. 2006 Chevrolet Camaro Concept Replaces: Ford Mustang GT Convertible Converted By: Tool831 Original Model From: NFS, GRID Extra's by myself !!Please make sure to backup your original files before installing this mod and read the included README file!! This Modification Requires Djey's Magicmap Features: Working Doors Working Windows Quality model Working Gauges Custom Rims Accurate Detail Interior Stock Vinyl Bugs: None Known For interior view it needs to be adjusted within options to get a good view! ----------------------------------------------------------------- FileFront Download Rapidshare Download -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- ------------- Terms of use: - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners - If you wish to edit this modification please contact me via e-mail: [email protected][ - If you wish to put this modification on another website then please contact me via e-mail: [email protected]
  6. The NSX has a black roof. Hard top is does anyway and this is the hard top
  7. Oh... the holden.
  8. TDU Low poly models are (Example: Jaguar XKR): 1745 poly's (Thats the whole body) Normal ingame model is - 11829 poly's ;)
  9. Interior Image Posted!
  10. yes it is, they are both from GRID. Lucky im not doing this anymore otherwise it would of ended up being 3 of these..
  11. Same thing with the doors. Read above
  12. The doors don't open as the doors are part of the interior normally modders attach the doors to the exterior in order to get working doors but the door panels/interior is from GTR Evo which means they were attached to the interior without i believe proper door lines inside as GTR evo doesn't have doors opening. So i had to lock them.
  13. Ill be fixing it, you can fix it just put F430_RST.btrq file over the XKR.btrq and it fixes it.
  14. The model did have them originally open. So i disabled the doors aswell there was no windows modeled out with the car.
  15. Released! I didn't do the rims as they were to low poly and didn't look good in Test drive. Second set of rims for the F430 spider are great though on it.
  16. New Images!
  17. Zig-Zag is a poly, i think if it was smoothed it would cause more bugs. Sometimes that happens though rarely but it happens. The way i see it your just gonna have to deal with it really. Unless Grin can smooth it without other things going wrong.:)
  18. He did already say it was low poly and the interior is not the best either, something along those lines. :)
  19. Update: I'll be putting interior colours for the 360 Spider. :)
  20. In some cases yes..
  21. I saw this and just had to reply.. :cheeky: It's really not that simple.
  22. What i saw well i saw a alfa romeo. Except this one was crashed. -- OLD IMAGE REMOVED (imageshack) -- Oh and a small percentage of a Alfa Brera i believe -- OLD IMAGE REMOVED (imageshack) -- And Small percentage of a Mitsubishi Evo and a Subaru WRX STI with just the seats. -- OLD IMAGE REMOVED (imageshack) --
  23. Its pretty high poly to me and looks great to me ingame as well ive been driving it for the passed 2 hours really.
  24. New Images!
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