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Tool831

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Everything posted by Tool831

  1. Final Exterior Images Posted! I will be now working on the interior and if I can complete that tonight, release could be either tomorrow or very early in the morning (Well early in the morning here is Aus)
  2. Those aren't even the proper Zonda F rims, those are a retexture of the roadster rims. It would be pointless downgrading detail/rims etc to something that isn't even correct. No one has got a gun to your head saying you have to use my rims you can always use those anyway. :) It's pointless telling me you think those are better, mine are for the proper car and are the correct rims.
  3. Updated Images Posted. *Just finished the rims, so I took new images*
  4. Images Posted! Nope, incorrect. I was taking my time looking at details etc also getting the rear rim to work. :cheeky:
  5. Awesome sound! :) What I have been waiting for to make my S2000 sound proper.
  6. Ah well everything, cause im redoing everything on it.:lol: The old Zonda had white windows, very reflective Carbon a very bright interior. Textures weren't that good quality. So really everything you know about the old zonda will be completely new. ----------- At the moment for progress, I am editing the database for rims to get a 2 rim set on the Zonda so I can have the proper rear rim and front rim. :) I want it to be realistic as I can get it. That means if it takes me 4 days to get a rear rim working, im willing to do that for detail. :cool:
  7. well... I forgot how many times ive said this but here it goes for the 30th time. :confused: I've said a week before Shift came out (ages ago) that id be doing every car from it (also DLC), the Zonda F is part of it, it will be done. Regardless if anyone complains plus.. I like the car anyway. :D The STI is also in Shift, that will also be done eventually. So that 'Real car' you want will be coming along with everything else. I have 23? cars left to do last time I counted. :nuts: That goes with anyone as well, its pointless requesting Shift cars to me cause they are going to be done even if already done, its something I want to do cause I enjoy modding. Even if it lasts 5 days or less. :lol::cool: ------------------------------------------------------------------- Now please back on topic.
  8. nah, far from it actually. I'm editing database's in TDU to add a 2nd rim to the Zonda C12S in order to get the proper rim setup for the Zonda F. :cheeky: So far ive failed a couple of times already but got some things working.
  9. Reason some cars have it is only where it gets used. Some cars have alot of leather and its hard to sometimes always split it. Also depends on car replacement. I will say this, I am looking at interior colours for the Zonda's, though I'm not going to confirm that its in. :) I need to get the actual car into TDU first. :lol:
  10. Replaces: Zonda C12S & Zonda C12S Roadster Converted by: Tool831 Original Model From: EA (Edited by me) Installer tool By: Djey !!Please make sure to backup your original files before installing this mod and read the included README file!! This Modification Requires Djey's Magicmap Features: High Poly Interior (Including Door Panels) Dynamic Interior Shadow Opening doors Working Headlights (Aka:High Beam) Opening Windows Cock LR Body LR Dynamic Shadow High Poly Model Working Gauges Custom Rims Accurate Detail Custom Name Working Side/Interior mirrors Custom Physics Custom brake Calipers Interior Colours Bugs: ----------------------------------------------------------------- 2005 Pagani Zonda F Rapidshare: Download FileFront: Download -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- --------------------------------------------------------------------- 2005 Pagani Zonda F MediaFire: Download FileFront: Download -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- --------------------------------------------------------------------- Pagani Zonda F Physics Physics by: Tool831 Installer tool By: Djey Filefront: Download ----------------------------------------- -- OLD IMAGE REMOVED (imageshack) -- ----------------------------------------------------------------- Terms of use: - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners - If you wish to edit this modification please contact me via e-mail: [email protected][ - If you wish to put this modification on another website then please contact me via e-mail: [email protected]
  11. Ah? really? I never put a password on it.. :lol: Just click 'Ok' or something? :oook:
  12. Physics V1.1. Released Description: This physics update will completely install the car and the full custom physics. This is due to a new .BTRQ file to allow a higher RPM, the digital dial is also tweaked to allow the new RPM without it having any issue's. The car also includes a new car sound for the higher RPM, if I kept the orignal sound it would sound really terrible cause sounds only support the orignal RPM it was built for. The new sound is the Lotus Exige it was the closest sound I could get to go with the RPM. Urban is working on a proper S2000 Sound which will support these physics/RPM. For main physics I have corrected the gear ratio's to complete new ones as the old physics where using the old gears. I also corrected the HP RPM and Torque RPM. Please do not! Think the car has/is newer then the one without proper physics they are both the same still without any new things added.
  13. Pitch changing or an actual F1 exhaust, it still sounds awesome regardless! ;)
  14. Here's a good one: -------- Q:Why does my game FPS go lower then average? A:When installing mods, each car has a different poly count. This effects drawing distances in order for the car to render within the game's graphics engine. The higher the poly count is, the more chance there is of lag or an fps drop occurring when playing. Sometimes, having higher system specs than the game recommends usually works out better when playing the game.
  15. Hello, This is a bit strange requesting specially for a modder. :lol::lol: However sound mods are really not my type of area, anyway. I would really love to have exactly this sound in TDU: Some reason I really love the down shift and everything, the sound has no other background noise so maybe someone could do it. If not well worth a shot requesting. Or.. "Plz Plz Plz do this sound! Ima lovin it!" :nanananana: << Joking..
  16. Where is your game installed? Like the actual path? Also are you sure your administrator?

  17. Released! -------- The tweak/fix was the name change, it crashed the game but i've fix it now. So its all good.
  18. I strongly suggest you do not.. I found a installer issue, so ive removed the links. I will reupload soon, just have to make a slight tweak.
  19. Yes.. Yes my player does. :lol: Anyways ontopic, I don't want anyone else to ask "How did I do it etc" ;)
  20. Interior Images Posted!
  21. I think you should take another double look at the first post. ;);)
  22. Images Posted! I had these images since last night, due to myself having to get up early for College I had to go to bed early last night, so I didn't have enough time to post them. :) Sorry for the delay. :cheeky:
  23. technically it does, like the Kilometer clocker? thing etc... :lol: However that was a mistake and is now corrected.:cheeky:
  24. Thanks diablo. ------- First post contents updated. :)
  25. Which car? If you install a 'Modandplay Debug' file will be created if you can send that to me then I can help you.

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