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Tool831

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Everything posted by Tool831

  1. Honda NSX Veilside Kit (Body Paint Version) Released!
  2. Honda NSX Veilside Kit (Black Version) Released!
  3. Gauges ain't correct though so what would be the point..
  4. I don't work with sounds.. I don't know how to. Your better off looking at sound mods and then find creators of some then PM them or something.
  5. Veilside Kit Progress: Exterior: 60% Interior: 100% << Uses same interior
  6. Honda NSX Targa (Roof On) Released! Honda NSX Targa (Roof OFF) Released!
  7. I was looking at doing this for a laugh.. xD It is classic.
  8. Version 2 images posted! :) (2002 Honda NSX Targa)
  9. WIP - Honda NSX Targa (Fixed Headlights) As far as i know not many people by the download count etc have download the NSX what ive recently released. So i may not do all versions.
  10. -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- I was bored today. FXX was driven in a 5 lap race around Nurburgring just to kill time.
  11. Yeah 'porschedesign' is right, some cars are higher poly then normal TDU cars etc so it may decrease TDU alot. Aswell alot of mods on TDU can actually cause a slow performance, when i had nearly every mod of mine in my TDU my game started to load longer just near after the intro movies.
  12. Oh okay no worries. :) Just wondering cause i was quite confused.
  13. This is the way it happens.. When you install a mod, any car you put it on you will see even if the other person doesn't have it. So you could be next to a friend in a Gallardo but on your game it would be a LP560-4 if you had it. They won't see it unless they replace the same car and have it themself.
  14. I agree to that. :) I'm fine with anyone who does this actually. But asking is still great thing to do. Edit: Actually im a member there.. haha woop i forgot all about that.
  15. wow. Nice, these are very good quality. :) really like the reventon ones as much as they don't actually work but hey still good! +Rep
  16. Don't know, it may not be released at all. I'm just testing it. Hence why ive posted it in here instead of announcing it.
  17. Ah... What the hell are you guys going on about.. When i say something is 6% done doesn't mean ive released it only at 6% done. :oook: Everything on this is 100% done, nothing left unfinished. If there was i would of released it as a Beta.
  18. No.. Reason being is cause i don't want to. :)
  19. When i took those i was in windowed mode, which puts it to the lowest graphics and resolution. So thats may why it looks a tad different.
  20. Show a image.. Cause it wont work for us modders. So technically your the only one who can do it then.
  21. Nope. ------------------------ Here is something ive been working on lately, i want this car and well ive been figuring out things on it cause its the first model that either crashes TDU or has some issue's but so far so good. http://i599.photobucket.com/albums/tt72/T00L831/20090710161257.jpg http://i599.photobucket.com/albums/tt72/T00L831/20090710161209.jpg
  22. Well its best to use standard TDU car shadows as you cant tell the difference due to it being cut off.:) If you delete it well it would look really dodgy.. Cause all you would have left would be the floor shadow and that doesn't really help.
  23. I wasn't gonna post but might aswell explain but if you fight me against it, im not gonna bother. ----- Zmodeler filter for TDU has limits, as you could import any TDU car into zmodeler and export it without changes and the shadow becomes restricted in a small box around the car. I'm not sure why this is just must be some sort of limit Zmodeler creators had to make or isn't coded correctly due to TDU's 'limit' crap like file size and other things.
  24. Yeah i removed it. I'm adding it back on before release. :) -------------- Interior Image Posted!
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