Hi, i made my first mod ever. I made very, very accurate veyron physics. They include:
--gear ratios (7, with red line ect.)
--engine characteristics (hp, rpm, acceleration)
--wheel base, price, info
--braking (as real, 32m 100km-0)
--handling (slight oversteer, but mainly understeer, due to the heavy weight 1888kg)
everything is modified, thats why its offline only.
I played with the drag, downforce, torque ratio to find the most realistic performance. 0-100km, 0-200km, 0-300km, top speed 407, in exactly the same time and tempo as the real. (i checked) little understeer, very little oversteer (but it will spin out if you push hard), it's very composed as it is in real life, but many will it find very hard to steer (its an illusion due to the amazing acceleration), so it's not arcade physics. (you can't take a hairpin with 80....)
Replaces: Edonis
Version: 1.2
Whats new:
Finally accurate acceleration (0-100; 0-200; 0-300; 0-400km in accurate times and distance)
Heavier steering
Tweaked suspension
Tweaked weight distribution
Version: 1.1
Whats new in the new version:
Refined acceleration (now accurate times (only 0-300km is 1sec faster, but i have reasons))
Refined handling (more heavy, realistic, harder) you can feel the understeer now!
Tweaked suspension
What next?:
I will continue work, ONLY if there are suggestions, requests, bugs....
Maybe the handling a bit (never its enough :D )
--I will make a arcade mod (lighter steering, faster acceleration) ONLY if there are requests!--
Note:
The installer says 1.0version, but its 1.2. I couldn't change the version number, because of errors.
DOWNLOAD INSTALLER 1.2
Previous releases:
DOWNLOAD INSTALLER 1.1 OLD