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StOn3D_ArTiSt_94

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    StOn3D_ArTiSt_94 reacted to Djey in Djey: TDU Community PATCH 2.00A   
    First community patch (1.67) was born 5 years ago. And from version to version, it provided more and more features on our beloved game.
    Now again, things have changed. Exciting things have been discovered lately and are always in progress. So I thought it could be cool a new patch exists to set up a clean TDU - setting a new base for the future. Remember, Community Patch is the first thing to install after good old 1.66 Megapack :nuts:, isn't it ?
     
    So 2.00A is the first revision of this new patch. It aims at fixing and completing some aspects of 1.68b, while bringing new modding standards. Patch distribution will provide both:
    support and documentation: WIKI a way to upgrade freshly installed game to 2.00A -> all files will be included (FULL) a way to upgrade already modified game (to keep some of existing modifications or previous patch) (UPDATE) For advanced users, modders or developers, I've just open-sourced project on Github platform: djey47/tdu-cp · GitHub
    That will provide wiki, project status, bug tracking, ability to express feature requests etc. 🆒
     
    Changes in latest release:
    Releases · djey47/tdu-cp · GitHub
     
    Feature wishes:
    On-demand feature selector Provides new camera sets, totalizing 300+ cameras for mods requiring view adjusting Fix missing World zones (aka 'car falling into the void') Populate fixed World zones with new roads / tracks 🙂 Provide telemetry via shared memory file (might be implemented in Project Paradise) Fanaled API support Sound enhancements (brakes, turbo, air friction ....) GFX enhancements (road textures, car light flares, grass, sand, water ...) Unlock new traffic cars (if harmless) Replaced traffic cars with real and more accurate models Remove limitations on getting reward cars (player may buy only one W12 cab / coupe , etc.) ... ?  
    General requirements
    TDU 1.66 + Megapack, Gold, or 1.67 and newer TDUCP will NOT work on par Milli's Patch or similar projects: consider having 2 separate TDU installs if you wanna get TDUCP whatsoever Archive extractor (WinRAR, 7-Zip ...) TDUF/TDUMT/TDUPE must be working. Requirements for TDUMT
    TDUCP requires your TDUMT installation to be upgraded :
    use latest TDUMT version (current is 1.16.3) Vehicle slots XML file matching patch contents (included) See Djey : TDU Modding Tools [1.16.2+] | turboduck forum for details.
     
     
    Final releases
    Choose either FULL or UPDATE version to apply to your game (FULL will clear your changes and make your game cleaner, UPDATE will keep your changes) I advise you to make backups of entire game directory! Download links (TDUCP): UPDATE: Download TDUCP 2.00A R3 FULL: Download TDUCP 2.00A R3 Alpha/Beta releases
    None atm
     
    How to install TDUCP
    Open archive, readme-tducp-update.html or readme-tducp-full.html files. Follow instructions.
     
    How to change Patch HD settings
    After TDUCP full or update install, open readme-patch-hd.html. Follow instructions.
     
     
    Support
    Post in this thread (I will not fix problems via PM), or: Create an issue at Github project page  
    Archive
    TDU Community PATCH 1.68B | turboduck forum
     
    Media
    See screenshots in attachments below.
     
    Let's rock!









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