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Eudemon
Eudemon

Assetto Corsa on PS4/XB1 will get core graphical & control improvements with next update

Assetto Corsa Console Fixes

It may be a fantastic simulation racer for console but the recently released Assetto Corsa is not without its problems. Thankfully however, it appears that some of the main ones will receive fixes along with other improvements in an upcoming update for PS4 and Xbox One.

 

The core of these that have been mentioned in a Facebook post by Licensing Project Manager, Marco Massarutto, is the ever irritating screen tearing and an improved “smoothness” in the graphics, which hopefully is in reference to a solution for the frame rate dips both platforms experience.

Tearing issues have been solved, and the graphics is much more smooth in any situation. The smoothness also gives a better perception of visuals, and allows to feel a better car handling.

- Marco Massarutto

Reviews and opinions of the game regularly praise the handling but other issues such as control when using a gamepad and the AI being too tough, even on lower settings, seem to often be stated as causes that hinder player enjoyment. So it is great to see that improved controller support and AI balancing is forthcoming also, with the latter delivering new “Very Easy” and “Alien” difficulty levels. Fixes for the Thrustmaster T80, T100 and TH branch of shifters is also listed including the adding of a “reset to default” command which will put the settings to a recommended set of values.

Assetto Corsa performs a full rotation of the steering wheel, depending by the car you choose, that actually helps to understand if you are steering too much, since the visual rotation matches the physical one. Said that, we recognize that gamepad users are not used to this kind of approach, and actually it can be weird by an aesthetical point of view. We added the option to lock the visual steering wheel, that will be setted by default at 360 degrees, and it works from 240 to 1080 degrees...

- Marco Massarutto

Going on to mention that this is only "some" of the things to be found within this next build and that as this is their first venture onto console where they are experimenting and learning the "hugely different" and "more complex, slow and less dynamic" route in how to get an update out on the Sony and Microsoft platforms compared with PC, it is encouraging to see Kunos listening to and responding to the criticism and feedback of their community, and as long as they prove it, the fan base will more than likely reward them.

 

Kunos, according to Massarutto, are hoping to get this new update out during September.

 

Source: Facebook

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