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Found 173 results

  1. Aces of the Luftwaffe Squadron is a vertical scrolling shoot em up game on the Playstation 4. It has quite an in depth upgrade system, amazing boss battles and 4 player couch co op.
  2. Gran Turismo Sport Demo A Gran Turismo Sport demo has been confirmed in a posting on the official PlayStation EU blog by Polyphony Digital President, Kazunori Yamauchi. In true GT-style, this demo is not of the typical affair. For a start it will last for only 4 days, however it will also act as a springboard to the full game as the in-game credit earned in that time, up to a maximum of $1MM, can be transferred over. Available free from the PlayStation Store, from 0900/9AM GMT on 9th October through 1300/1PM GMT 12th October, with pre-download active 48-hours earlier, the demo is sure to provide a real good look at the main areas of the game. The game modes in the demo The start will see players given the option to experience a respectable amount of the Sport, Campaign, or Arcade modes. With Sport mode, players set out to put in the fastest lap during each qualifying session, before a race against those of similar ability and skill takes place. This is the mode that GT Sport is all about and should make for some fantastic, fair (?) and extremely competitive races for all with its clever match-making. Campaign mode may be named that but it’s taken a lot of flack for sounding and looking more like a glorified version of the older License test feature of previous games. Describing it more as a Racing School is probably more accurate as in here it is all about learning how to drive and race better. Taking on challenges, missions, and learning the circuits and their ways in the effort to make players, better drivers. The rewarding of vehicle unlocks, in-game currency, and Experience Points for the completion of the trials and 'Daily Workouts' do allow it to have some merit as a campaign, but for long-time fans and those used to a typical racing campaign, it might be sorely lacking. They haven’t forgotten all you out there who just want to jump in a car and hit a track either, as Arcade mode, the old favourite, is there. With a few button presses players can choose from a range of vehicle classes on 3 pre-selected circuit layouts with different terrains and just have fun. Whether you want to go for high-speed oval racing on Northern Isle, hone your technical skills on Dragon Trail, or drift sideways through the corners in rally, race on your own terms as you choose from multiple driving aids including braking and or steering to hone your skills. And even though it’s a feature mostly not seen these days, it is really nice to see that the classic 2-player split screen mode is still about. Enough with the racing, I want to play! In addition to all the racing, players will get to sample the 'Scapes' photo mode and the new to the series Livery Editor. The former has many fanatics of the always popular photo mode really excited, whereas the latter just has lots saying to themselves, ‘finally!’. That being said, if the creativity and quality that is found in other titles can be replicated in the editor, then we should be in for a treat at the creations that will be on display. A new Gran Turismo is always an event, but it's been tough being a fan of it as it's always seemed to go its own (strange?) way, whereas other titles have continued to do better, raising the bar in areas GT used to excel at. And over the time of it’s development we have seen and heard promising things about the improvements they have been making, but will it be enough? Well this demo will at least answer some of that, so at least players aren't having to go in blind. [via PlayStation EU blog]
  3. Assetto Corsa 1.15 & Ready to Race DLC Out Now On Console Assetto Corsa on PS4 and Xbox One have received a new update that brings the console versions up to 1.15, Alongside this, the 'Ready to Race' car pack has also become available to purchase. Just like the big update of 1.14 before, this latest one introduces yet more goodness to the game that players will be thrilled to see. Improved AI that makes the computer-controlled opponents even racier will be very welcome to those who enjoy playing offline and are itching for more of a challenge. And it may have taken it’s time in getting here, having been one of the main demands since the early days of the game’s release, but customisable button mapping is now accessible. Assetto Corsa – Ready to Race PS4 & Xbox One Console players have become used to having to wait a while to get the same content that has been released previously for the PC but it still hurts when the time difference between it is realised. That 'Ready to Race' car pack that has just now dropped for the PS4 and Xbox One has taken almost four months to get to them. 'Ready to Race' Car Pack Audi R18 e-tron quattro 2014 Audi R8 LMS 2016 Audi TT Cup 2016 Audi TT RS (VLN) 2013 Lotus 3-Eleven Maserati MC12 GT1 McLaren 570S McLaren P1 GTR Toyota Celica ST185 Turbo Toyota TS040 Hybrid For many, the wait finally being over will be enough as the RTR pack is a stellar one – there is just so much variety in it with dedicated race cars, a McLaren road car and even a rally car making up its contents. (video below from PC announcement) It's good to see information starting to spill out about the game again, been a bit quiet in that area lately. But with this, along with the PC release date announcement of the Ferrari 70th Anniversary car pack, the future of AC is always something that can be looked forward to.
  4. While I did own the original CB and played a bit of the first world, I was probably too young at the time and found it pretty hard. I was a big fan of Crash Team Racing and Crash Bash on PS1 however. Even owned a multi-tap for 4-player split screen. Anyway the original trilogy is coming in a few weeks and you can see a preview and comparison with PS1 below. Overall they seem to have done a good job. Anyone planning on picking this up?
  5. Limited Edition Gran Turismo Sport PS4 Bundle The Gran Turismo series is well-known for being a system seller for PlayStation, and so just like the special console bundles that have come before, a new Gran Turismo Sport PlayStation 4 bundle has been announced to coincide with the first foray of the Polyphony Digital series on the near 4-year-old! console when it lands from October 18th. (man they take their time!) Being more than just a nice box design with a standard system and game inside, this special edition PS4 is actually a good looking piece of kit from what we can see, with a special silver faceplate atop a black contrasting body, adorned with the obligatory GT logo. And gosh darn it, too often we see the system itself getting the special treatment alone, not this time though, as the controller also gets treated to a new paint scheme, sharing the same silver and black combination of that of the system. Available only as a standard PS4 and surprisingly not also in a PS4 Pro guise, the bundle includes a customised PS4 1TB console, controller, and a Day 1 edition of GT Sport. Oh and GT fans outwith the UK, Europe and Australia need not apply, as it’s only available in those regions, sorry. What is the premium for this? Umm well, that’s not actually known at this time. The limited edition console comes with a Day 1 edition of the game which provides access to $250,000 in-game credits, livery sticker packs, a chrome racing helmet and 60 PS4 avatars. Not having the system available in a PS4 Pro example seems a bit of a misjudgement as the title is enhanced for the system and if there is one thing that the series is known for, it’s being a graphical tour de force. Therefore, a high-end special edition would make sense, right? Those already who have their systems but really like the look of the controller will be thrilled to know that it will be available to buy separately or as a bundle with a standard copy of the game, (why not the Day 1!!! - Gah!), along with the normal PS4 bundles detailed below: Other Gran Turismo Sport PS4 Bundles That’s not all though – we have more bundles available to suit every player which all come with a standard copy of Gran Turismo Sport: Jet Black PS4 1 TB edition Jet Black PS4 500GB edition Jet Black PS4 1TB + extra Jet Black DUALSHOCK 4 edition Jet Black PS4 Pro edition Questionable decisions aside, the wait for a PS4 Gran Turismo game is almost over, and let’s just hope, it was worth it. [via PlayStation Blog Europe]
  6. If you're a PS4 user in the UK and have recently made a PSN purchase with Paypal, you might be in a spot of bother at the moment while Sony and Paypal work out who's stuffed up and how to resolve the issues. Basically, what has happened is that many UK PS4 players have automatically received Paypal refunds from Sony for recent purchases. Since players still retain the content that was purchased, many player accounts/wallets have a negative balance, and as a result have been automatically banned, meaning that users can't get their consoles online, nor can they even log into their PSN accounts on the Sony website in order to top up their wallets in an attempt to reverse the ban. Have you been affected? UPDATED — Paypal Just Did a Mass Chargeback on PSN Transactions | Kotaku UK
  7. GT Sport Release Date Revealed? At E3 we got only a tentative ‘Fall’ release date for Gran Turismo Sport via a very nice trailer. But now, maybe, because of the latest July edition of the Official PlayStation magazine we just might have a date we can pin our hopes on: November 16th. There’s been numerous rumours and hearsay about when the game will finally release but this one does have some backing compared to the other December 31st placeholder types that retailers are mainly showing. And GT has been a game that has in the past liked their end of year release dates, usually favouring December, and so it would be very fitting to see this happen. OPM has in the past been the revealer of unknown release dates (or been close to them) and with the game intending to originally drop in November 2016, it is as good a date as any to place your bets on. [via wccftech]
  8. Need for Speed Payback The name of the next title in EA’s long-running Need for Speed arcade racing series has been revealed as Need for Speed Payback ("Payback") and will launch worldwide for PS4, PC and Xbox One on November 10th. A trailer for the new game, that has been in development for two years, was premiered today and already it is causing quite a bit of discussion between players and fans. Mostly because a broad set of them wanted nothing more than what is essentially a carbon copy of the 2015 edition -- just throw in more street racing, drifting and customisation and these folk are more than happy. Others however are excited at the prospect of starting with a piece of scrap and building it into something magnificent, more challenging police pursuits (hello Rhino!) and a story that seems to be more involved than its predecessor. From the first-look it does appear that “Payback” is actually including aspects that all NFS fans have enjoyed the series for over its time, whether it can all coexist or will make some feel excluded because of this spreading out, will remain to be seen. Watching the reveal trailer above it cannot be missed that it contains many sequences that echo those of the Fast and Furious movies, particularly the more recent outings. But consider that the much loved Underground and Underground 2 were games that emulated those films of the day and in a funny way "Payback" is doing exactly the same. (FAMILY!) As with all NFS games it is the cars and where you will be playing with them that matters most to people. And “Payback” is set in a region called Fortune Valley, a place that closely resembles the areas of Nevada, including of course, Las Vegas. The cars range from your everyday street cars to supercars and onwards towards the pinnacle of the hypercar. For those worried that the EA exclusive Porsche deal may have resulted in some bad blood between the two, fear not as Porsche is in. We won’t have to wait long to get a better look at “Payback” as the game will be at EA Play along with a comprehensive showing at E3, both of which take place in the coming weeks (of course you already knew that right?). Need for Speed Payback is due out on November 10th worldwide for PS4, PC and Xbox One. [gallery type=rectangular" link="file" size="seven-post-image" ids="7001,7002,7003,7004,7005,7006]
  9. [headline]PlayStation 4 Update 3.50 Available Now[/headline] As well as being hard at work closing down studios, Sony have also been hard at working further improving the PlayStation 4. Here are the 4 most notable features added/improved in 3.50: Appear offline Friend online notifications Remote Play for PC and Mac Custom Scheduled events Appear Offline Have you ever been on your... Read more on this...
  10. DiRT 4 Rallycross Gameplay If there is one motorsport that is fun to watch every time it is on then it is Rallycross. Combining typical versus racing with rallying is just something that works and DiRT 4 showcases this with its newest trailer. Being the official game of the World Rallycross Championship, it would be easy to discount DiRT 4 and see their push of this form of racing as an attempt at getting people into something they are heavily involved with. But this would be unfair, as rallycross is just such an immense display of control and skill, coupled with fierce rivalry, culminating into an incredible spectacle for those who are watching. And because of this, it is of no wonder that its popularity continues to grow. As when you have famous World Rally drivers such as Petter Solberg, Sebastian Loeb and Ken Block taking part, you just know that it has to be something special. Solberg himself is helping make the whole experience in the game even more authentic, providing feedback to the team at Codies into shaping it into as close as possible to the real thing. Whereas in rallying it is the surroundings you need to watch out for, in these races it is the other drivers that will be the ones to cause a spin, crash or even flip. It’s not an all out destruction derby or anything but there is certainly plenty scraped paint, dented bumpers, bent side panels and more, seen often at the end of races. Featuring multiple classes including Group B classics, Rallycross is sure to one mode that gains a lot of attention from players and probably gives the real championship some extra supporters. DiRT 4 is out for PC, PS4 and Xbox One in early June 2017.
  11. Assetto Corsa PS4 v1.14 Players of Assetto Corsa on PlayStation 4 will be delighted to hear that the update they have been waiting for has gone live, as at long last custom/private lobbies and custom championships are now a real thing thanks to this patch. And that’s not all players will get, as this update is a chunky one in free bonus content too. Providing something for both racers and drifters, the ‘Highlands’ track which is based in Scotland, is the latest environment to be added to the game. Made up of four layouts that offer their own set of challenges. New cars are on the agenda too, with five in total (3 being completely new) being added, and even though they are totally free, they are certainly not crap. There's a Group B rally legend Audi Quattro S1 E2 , a Le Mans winning Mazda 787B... and a Mazda MX-5 NA to take control of. That last one may not sound that special, but let’s remember, the MX-5 (Eunos) is lauded as one of the best drivers cars around and so when paired with the excellent physics of AC, it should be a real joy to play with. The physics engine gets an upgrade too, with the v10 tyre improvements coming to console after a solid showing on the PC. And finally, with Kunos keeping to their word from what seems a long time ago, owners of Porsche Pack Volume 3 will have the 911 RSR 2017 added to their game as a free update to that DLC.
  12. Assetto Corsa Console Update - Get Ready! The big Assetto Corsa console update (v1.14) that will add the ability to create custom lobbies, the new ‘Highlands’ track, and deliver five free bonus cars, is coming to PS4 players on May 17th. Announced on the official social media pages of the game the latest update which was detailed only recently is the BIG one for many console players, as it will give them the ability to set up their own racing lobbies online and also allow for the creation of custom championships offline. Therefore, whatever kind of racer you are, there's something here to keep you interested. It was expected that this update would likely be more towards the end of May rather than only a number of days after the earlier announcement by the team. However in saying that we are still waiting to hear about the Xbox One release. But with this being Kunos, at least we know we will be informed about whatever is happening with it, and hopefully Microsoft will supply them a drop date that they can then shout out. Many console players will be excited about the landing of this update as it brings a lot of extra content by way of the new Scotland-based 'Highlands' track (PC announcement trailer below), which was created in partnership with nVidia and Sparco because “the perfect track does not exist”. Ignoring the sales pitch, the new track and their layouts is designed to thrill and test players’ bravery with its high-speed sections along narrow roads that are littered with boulders along the edges. Factor in five new pieces of free machinery such as the Mazda 787B and this update will not only have current and previous players jumping back in, but could also sell the game to those who have waited. And if the update proves reliable, it would be hard to argue that won't be the case. [via Assetto Corsa Facebook]
  13. Assetto Corsa “Ready To Race” DLC An all-new premium DLC car pack is heading to Assetto Corsa next week and it is very much squarely aimed at the racing enthusiast, with the forthcoming release presenting a package that caters to multiple racing flavours. Coming first to players on the PC through Steam on May 18th, and then (much?) later for those on PS4 and Xbox One, this newest pack provides the “most wanted” ready to race models from Audi, Lotus, McLaren and Toyota. Assetto Corsa - “Ready To Race” Cars Audi R8 LMS 2016 Audi R18 e-tron quattro Audi TT Cup 2016 Audi TT VLN 2013 Lotus Eleven Maserati MC12 GT1 McLaren 570S McLaren P1 GTR Toyota Celica ST185 Turbo Toyota TS040 Hybrid As can be seen from the list above, the term “Race” is being broadly stretched, as with the inclusion of the Lotus 3-Eleven we must be looking at the local trackday kind, whereas the McLaren 570S must mean the manner in which speeding away from the lights in the city is one too. Obviously I am joking here, though the McLaren road car does seem a bit of strange one you have to admit. [gallery type=rectangular" link="file" size="small-post-image" ids="6920,6928,6926,6924,6919,6921,6922,6927,6923,6925] There will be an update (v1.14) released on the same day and some of what this will address is shown below. Further details about the “next major Steam update” to be revealed over the coming days. Assetto Corsa PC – v1.14 Update Info Added wind algorithm Added AI Aggression selection More AI differences within a single lap to generate more battles Added AI wing setup variations New AI algorithms for understeer detection and downshifting Improved Downshift Protection Updated Steam statistic reader to synchronize steam achievement [via Assetto Corsa Facebook]
  14. Assetto Corsa Console Update v1.14... update The team behind Assetto Corsa are eager to keep their console population informed about what is going on with the approaching BIG v1.14 update. Unfortunately that doesn’t include a release date, however in a posting by publisher 505 Games we learn of everything it will have when it does come. For many online racers it will be the arrival of Custom Lobbies that will be the best thing, whereas those who play offline will enjoy being able to create their own Custom Championships. And if you’re sick of the view from the cockpit position then smile, as this is now possible to customise during a session. But that’s just the tip of it, as there is an astonishing amount of FREE bonus content landing also. The “Highlands” track, based in Scotland, is the first of these, PC players have been able to enjoy this and its four configurations for a while now, but in what we hope is not too long. so too will those on PS4 and Xbox One. Highlands – The original layout, 8152 meters long, filled with fast flowing path with curves and several jumps. Highlands Long – An extension of the original layout, 12191 meters long and has all the characteristics of the original layout. This layout features some slower curves, a fast series of left and right turns, after a passage between rocks and the distinctive 3km long “Cabhag straight” Highlands Drift – A configuration born to create long powerslides with supercars and hypercars. At 5167 meters long, this layout features long, flat and smooth curves, perfect for holding a constant power slide. The “tower lùb”, guards the surroundings at the top of the hill. Highlands Short – The shortest configuration, only 1714 meters, but based entirely inside the city. Incredibly intense and requires the concentration of a pro. Should you have exhausted the usage of the current available vehicles then smile, as five more are on their way and they won’t cost you a thing. The selection is extremely varied, with two from Mazda that could not be any more different to each other (unless one of them could fly), an Audi rallying legend, a 1200bhp producing bi-turbo Lamborghini Gallardo, and an extremely nice sounding BMW M4. Those last two are kind of already existing examples in new clothes but for no cost to us, we’ll take it. Assetto Corsa – PS4 / Xbox One Free Bonus Content Highlands (4 layouts) Audi Quattro S1 E2 Mazda MX5 NA Mazda 787B BMW M4 Akrapovic Lamborghini Gallardo SL Step3 There is also a quite substantial upgrade to the physics engine, with the new v10 tyre physics added along with the following: UPGRADED PHYSICS ENGINE * Updated minimum pressures and optimum pressures for various cars. * New v10 tyre wear algorithms more sensitive to load for all cars. * Graining is now reducing when driving in good temperature conditions. * New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated. * Updates for cars that already had V10 tyres. * Updated chassis balance and inertias for all 151 available cars. * Updated engine coast braking for street cars. * Updated Brake heat for the following cars * Shelby Cobra * Lamborghini Miura * Alfa Romeo GTA * Abarth 595 * Ford Escort RS * Ford GT40 * Lotus 25 * Lotus 49 * Maserati 250F 6C and 12C * Lotus 72D * Ferrari 312T * Ferrari F40 Don’t worry premium content buyers, you’re not being completely left out, as if you splashed out on the Porsche Pack Vol. 3 (or the Porsche Season Pass) then you will find the 911 RSR 2017 will be yours. Just like they promised. Providing there are no other delays with submission or anything else unforeseen, the long-awaited update should be with us at some point this May. [via 505 Games] *main image is from the PC announcement earlier in the year
  15. Gran Turismo Sport – Porsche Trailer #2 An extended version of the trailer that announced that Porsche and Gran Turismo were finally going to officially meet, has been released. And this time we get the red car’s version of events of that fateful meeting on the Nordschleife. Lasting just over 3 minutes and devoid of any music to interfere, this new cut shows even more footage from the interior view of the car as it hounds the other, and displays why the replays of Gran Turismo are so highly regarded. Watching the car work as it is shown between being planted on the tarmac and slicing through the corners, to fighting to keep control as it reaches the limits of adhesion where the tail then wants to break out, is made that much better when it looks as good as this. As mentioned previously, this trailer has no soundtrack other than the engine noise and exhaust note and it might just be a placebo effect, but this sounds better compared to the one from about a fortnight ago in my opinion. One area where I feel I notice a difference is the interior engine sound, it appears more muted. And the part that really makes me think this, is at the moment where they enter the Karussell. This new video doesn’t seem to have that waspy sound I tend to compare to. Again this might be just me hearing things that aren’t there, but I love good sound in racing games, and I think, there is a difference between them. Captured in 4K at 60fps, the trailer is a treat for the eyes and there is plenty on show here for everyone to make up their mind on. I am really hoping Gran Turismo Sport will raise the bar for GT games from now on, as competition is fierce in this area and as we have seen elsewhere, a name can only go so far until people realise that there is better out there. [gallery type=rectangular" link="file" size="seven-post-image" ids="6888,6889,6890,6891] Gran Turismo Sport is still set for a 2017 release and will be available on PS4 and PS4 Pro.
  16. Project CARS 2 Special Editions Are Pretty Special In today’s gaming space, special editions and pre-order bonuses are fairly routine and let’s be honest, not that special at all. There are some exceptions to this but generally it’s run-of-the-mill cheap extras that are usually provided. This is not the case at all with Project CARS 2. As rather fitting for a team called Slightly Mad Studios, they and Bandai Namco (shoutout to Lee ‘Pizza and Games’ Kirton!) have revealed the various special editions that are going to be available. Showing a high degree of respect towards their fans, the lowest version of these, called the 'Limited Edition', will be the same price as the Standard copy and will include the game (O RLY?!), steelbook case, stickers!, and an exclusive ‘Japanese Cars Pack’ that comes with four models from those of Honda and Nissan. A step up from that is the ‘Collector’s Edition’. This is where the cool stuff starts to come in, as inside the very nice looking Collector’s Edition Box there is everything that the 'Limited Edition' has as well as a Season Pass Download Code that entitles holders to the non-purchaseable ‘The Motorsport Pack’, a 200 Page Art Book, some Esport Live VIP Pass that gets you preferential treatment at real-world events, and an awesome looking 1:43 scale diecast McLaren 720S, in one-off SMS-R Stealth Satin. However, for as incredible as the ‘Collector’s Edition’ is, there is one other, and it is rightly called the ‘Ultra Edition’. Limited to only 1000 copies, this is the dog’s dangly bits of special editions, as contained within its Ultra Edition Box is the game, steelbook case, stickers!, DLC, Season Pass, Esports VIP thing and the Art Book from those above. And as good as all that is, we now reach a whole other level, as on top of all that, there is an individually numbered cap and a McLaren 720S sketchbook. This details the development and design of the car itself, with never-before-seen sketches, models, clays and renders, giving readers an in-depth look at how McLaren’s new supercar came to be. Wait is that it? I hear you say. What about that sweet little model the Collector’s get? Well dear reader I have left the best to last, as there is a model in this one but it’s not a cool little 1:43 scale version, instead for your major purchase, you get a 1:12 scale version!! The majority of people have probably seen 1:18 scale models for the most part in shops and perhaps in car showrooms, and even model collectors tend to prefer this size (yep, I do) due to the price to size ratio, and so a model car this size is absolutely nuts! But it is also phenomenal too, as this thing looks soooooo good. The satin black and orange colour scheme really is striking. And so if you are not loaded enough to put in an order for the real machine, well then this could be the next best thing. It will cost a pretty penny but for a change, it does actually look like you will get a good amount of worth for your hard-earned moolah. With E3 on the way and the halfway point of the year approaching fast, a release date other than LATE 2017, should be heading our way in the very near future. Project CARS 2 is due out before the end of 2017 and will be available for PC, PS4 and Xbox One. [via Projectcarsgame.com]
  17. The Crew Passes 12 Million Players Over 12 million players have test driven open world racer The Crew, Ubisoft have revealed. More than two years after its release, players are still jumping on and exploring the vast replica of the USA that is the game’s world. Needless to say, the team are delighted at this achievement, and keeping in line with this ‘12’ milestone, the official Ubisoft blog roped in 12 members from developer Ivory Tower, to say a little something. We’ve only chosen a few but you can view all at the source link below. Every time I realise how strong and growing our community is, I can’t help but get emotional. Releasing The Crew was a childhood dream come true: building a whole universe dedicated to exploration, competition, adventure, and creating glorious moments with friends or solo, behind the wheel of our favourite rides. I’ve never thought this vision would strike a chord with so many and I am always thankful to see how more and more players connect to this world, filling it with their own challenges and creations. One of them is a screenshot I’ve been using as a wallpaper on my smartphone for over a year now (see pic). It represents everything I like about The Crew: the call of the road, the fact that the destination doesn’t really matter as long as you’re enjoying the journey. And really, ours has just begun! – Stéphane “Fergus” Beley, Game Director We live in hope that the “ours has just begun”, is a hint to a possible sequel, that could see a reveal at this year’s E3. The Lead Game Designer isn’t afraid to admit that he has been beaten by many a player, but even with that revelation there is no bitterness held, as still they share a nice little tip for how to perform a better drift. From low-key road trips on country roads to exhilarating chases across the most iconic cities, I’ve lived countless adventures at your side these past two years. And even if I’ve designed a lot of challenges and missions in The Crew, I have to admit I’ve been whipped pretty badly by some of you in PVP! I still have a couple of aces up my sleeve, though, and today I’ll give away one of them: when you want to drift, just hold A & B at the same time – That’s called power drifting, and that’s my gift to all those who keep challenging us, helping us deliver the best experience possible, and giving us the ambition to always go one step further than expected. After all, this is your game too! – Paul Narducci, Lead Game Designer Depending on how you prefer your handling in a game like this – you will either love, or not have fond feelings for this next one: A few days ago, I went to a huge event and found myself in the middle of a crowd of 400,000 people. Being able to see and be part of the human tide was both impressive and humbling. Then it hit me: there are 30 times as many The Crew players! The rush of emotion I got was overwhelming – thank you all so much! You have no idea how inspiring you are. Fun fact: I used to tweak the vehicles’ handling on what we called “the Branchu Loop”, north-west of Monument Valley. Then I noticed you guys were using Observatory Dash as a training mission, so I’ve taken up using it as a test-drive spot – and still do! – Sylvain Branchu, Vehicle Handling Designer Post-release support has been quite something for this game, with the update to the engine, introducing weather, and of course the photo mode. These were all something the community asked for, and incredibly, they got it! Being big fans of the latter ourselves, it was nice to see that there is passion in the team for it too. Like a lot of our players, I’m a big fan of our Photo Mode. Between my everyday job and a burning passion for nice pictures, I’ve quickly become a real screenshot machine! So here are some tips for the amateur photographers out there: take the fuzziness into account before capturing, it’ll help you get more realistic pics. For tight close-ups, don’t zoom in right away. First, set the focal length to a minimum, then choose your angle, set the focus to your liking, and shoot. Don’t forget to send us the result – here’s one of my personal creations! – Aurèle Gannat, Game Designer This last one, displays the feelings many players have for a game like this, as in how it is all about the freedom given to the player to play the game how they want to. That's what gives this title and those like it, longevity. They are the game that people will jump back on during bouts of playing others, as there is just not really anything else like it that allows the passing of time to be done in such a manner. (except for going for a real drive of course) I was really into the Artic Monkeys’ AM album when I started working on The Crew, and especially the song “Do I Wanna Know”, which is part of the game’s soundtrack. To me, it feels like the spirit of that song has soaked the whole game’s DNA: it’s the perfect road-trip track, the kind you want to turn all the way up while watching the scenery go by, goofing around with friends, or showing off in your favourite ride. It’s really touching to see how players share this kind of connection to the game, giving meaning to even the smallest details. It makes us all part of this big community. – Lucie Dugand, Level Designer Well done to all those behind and involved with the game, it’s been a wild run the last years, and we wouldn’t mind seeing even more of it, in the future! [via UbiBlog]
  18. Gran Turismo Sport Porsche Footage Polyphony Digital have released the first official gameplay footage of Porsche in Gran Turismo Sport, and as you would expect, it looks unbelievably good. It is crazy to think that despite the series being almost 20 years old, this is the very first time Porsche has properly been seen in an official capacity in a GT game. The footage is made up of a pair of 991-gen Porsche 911 GT3 RS chasing one another around the Nürburgring Nordschleife, and is taken from what appears to be the game's illustrious replay mode. It begins with us having a look at the car selection screen, where it can be seen that scrolling through the available body colours, also changes the wheel colour. Next, it’s out onto the track and sitting behind the wheel of the car itself, as a brief stint in the cockpit view takes up the first part of the on-track action. In this segment we get a good look at the high detail of the interiors. It wouldn’t be GT without those incredible replay angles that can be easily mistaken for real life at times, and this first showing of Porsche delivers in that aspect with some short, but truly stunning scenes! You get a sense that we are meant to be checking out the sound of these cars too throughout this, and even though strides have been made in this area, there is still that waspy computerised sound gnawing at your ears in the higher rev ranges in my opinion. (I like authentic sound in my games!) For many this won’t matter which is a shame actually, as if more people cared about it, maybe we would see GT excel in this department to the level that they do in the visuals. Maybe in GT7 huh?
  19. Assetto Corsa Console Private Lobbies Delay The wait for the Assetto Corsa console update that will at long last bring custom lobbies, has unfortunately received another delay. Kunos Simulazioni shared the news, and their sorrow, at not being able to get the update out before the end of April as they had hoped on their official social media channels over the weekend. To help ease the upset however, they did provide a few screens of the feature in action and some of the many settings ardent players will be able to use, when it does eventually land. [gallery type=rectangular" link="file" size="seven-post-image" ids="6828,6829,6830] Console players of the game shouldn’t be too bothered with this latest push back as let’s be honest, a lengthy wait is not unexpected in the console scene. We would hazard a guess that May will be the month it will actually become available but we wouldn’t bet a chicken dinner on it.
  20. Gran Turismo Will Finally Have Porsche! After damn near 20 years, Porsche is finally making its official appearance in Gran Turismo. The iconic brand has been sorely missed from the racing titan, except for a hidden away attempt back in the GT3 days where Kazunori Yamauchi tried to get his own 996 GT3 into the game, but unfortunately had to suffer the disappointment of not being able to make this happen because EA went and snatched the licence all for themselves, meaning the car was made unplayable or removed depending on the disc's region. In this the year of two-thousand-and-seventeen, that exclusivity hostage taking of the famous German manufacturer has now been severed, and now the marques’ legends and backlog are starting to show up in so many top racing titles that you could easily forget the whole sorry affair even happened. (I however won’t and in fact do still cry at least once a month thinking about it :() Porsche's inclusion in the forthcoming GT Sport was revealed through a posting on the official PlayStation Spain twitter, where an image containing the very highly-sought after modern Porsche 911 GT3 RS was paired with the news about the game's European Beta starting this weekend. Naturally the realisation that Porsche was finally in Gran Turismo, quickly overtook the whole ‘Woohoo Euro Beta is here!’ excitement. This announcement was quickly followed by more glorious images of Porsche metal (albeit the same model) from GT Sport's photo and Scapes modes. Initial impressions of the Beta from those lucky sods in the USA who have been able to play seem pretty positive too, apart from those sounds. They’re better sure, but when you got the competition blasting out those authentic sounds you need to step this up in your own game. [gallery type=rectangular" link="file" size="seven-post-image" ids="6728,6729,6726] What is interesting is that we are probably likely to see GT Sport and the new Forza Motorsport 7 come out around the same time, or at least know of and will have seen both in action with the presumable Forza 7 debut being at this year’s E3. And with the new Forza being a poster-child for Project Scorpio, that shouldn't be looking too shabby either. Yep, things are looking good for the racing fan yet again! GT Sport is still slated for a 2017 release and with the improvements being seen and this announcement of Porsche being in, things are only getting better and the delay is looking ever more like the right decision. Rough for RUF? Perhaps not many of you are even thinking about this now that Porsche are in but I want to know what happens to RUF now? As much as I love the 911 in most of its guises and a number of the brand’s offerings past and present, I still adore RUF’s CTR ‘Yellowbird’ and their R turbo, Rt12 and others. It would be a real shame to lose these but then if it comes down to having to choose between either Porsche or RUF, then the former is going to be the popular choice, and rightly so. However in my opinion, it would be a shame to lose RUF completely.
  21. VR Comes To DiRT Rally Since its initial release back in December 2015 DiRT Rally has astounded both fans and critics. The combination of the realism alongside the fantastic sounds and stunning graphics offers an immersive experience for players. This has resulted in a difficult-yet-addictive game, a legend up there with the likes of the original Colin McRae Rally series that preceded DiRT, and of course Richard Burns Rally. Codemasters are now taking the virtual rallying sim to the next level. As if it wasn't immersive enough already, DiRT Rally is now available for PlayStation VR. Make sure to check it out below! Welcome To Virtual Rallying Every game mode in DiRT Rally will now be available for drivers in VR, including hill-climb and rally-cross. And for the multiplayer lovers out there, you'll be glad to hear you can now test your skills as a co-driver. Co-Driver Mode allows you to deliver the pace notes on rally stages, testing your timing and accuracy, using the buttons and touchpad on a DualShock controller. One wrong call and your buddy's hitting a tree. The visuals may take a hit but the immersion players experience should compensate for that. Available Now Existing players can access the VR experience thanks to a new DLC, on the PlayStation store for £9.99. New users can purchase the DiRT Rally Plus PlayStation VR bundle as a digital download from the PlayStation Store or as a retail version from Argos.
  22. Porsche Pack Volume 3 – Console The latest update for Assetto Corsa, the Porsche Pack Volume 3 and Update 1.12 we reported on last week is finally out for the Playstation 4, with the updates coming to Xbox One players tomorrow. Console players of Assetto Corsa should now be getting used to being 2-3 months behind PC users when it comes to these updates, it must be very frustrating watching the clock to see when updates you've known about for a months will be available. As reported last week, the Xbox One update has suffered a delay, but thankfully the team over at Kunos have made an effort to get that delay down to just one more day. Great work! This is the final of three Porsche Packs, finishing the Assetto Corsa Porsche extravaganza. It is made up of racing icons of historic and contemporary racers. The pack was originally meant to contain a 2017 911 RSR, however this was delayed as the team felt the car was not ready for release yet and so the Turbo S was brought in to make up the numbers. Despite the swap, Kunos have promised that the new 911 RSR will land as a free upgrade to the Porsche Pack Vol. 3 when the car is ready. PORSCHE PACK VOL. 3 DLC CARS Porsche 911 GT3 Cup 2017 Porsche 911 GT3 R 2016 Porsche 919 Hybrid 2016 Porsche 908 LH Porsche 917 K Porsche 911 R Porsche 911 Turbo S The accompanying update has a few items of note, such as improvements to the damage and repair system intending to make collisions more realistic, some models have been tweaked including some cockpit instruments, and some Events for the 3 Porsche Packs and the ‘Red Pack’ have been added. The Macan Turbo, the last of the free Porsche bonus cars will be made available. Private Lobbies are not included in this update, however a comment on the Assetto Corsa’s Facebook page states that they are aiming to get it out in 1.13 (bad luck for some). Also missing is the Custom Championship feature, although you can be fairly confident that Kunos are working on getting this out for their console playing community. UPDATE V 1.12 Changelog Added support for DLC content: Porsche Pack #3 FREE bonus car! – Porsche Macan Turbo The damage and repair system has been improved. As a result, collisions will now appear more realistic Various 3D models have been tweaked and improved, including that of the cockpit instrumentation Reviewed damage curve and repair times Fixed wing damage model on Nissan GTR Fixed graphics kersCharge and kersInput for ERS system Fixed wrong online pit crew locations Improve AI cut detection Fixed Ferrari FXX K fins All-new special events 15 events for The Red Pack DLC 13 events for Porsche Pack Vol. 2 DLC 12 events for Porsche Pack Vol. 3 DLC
  23. Porsche Pack Vol. 3 For Console Next week will see the release of Porsche Pack Volume 3 and update 1.12 on the PlayStation 4, but unfortunately Xbox One users will have to wait as the update “encountered some issues” on the platform. The final of the three Porsche Packs will deliver yet another quality selection of vehicles from the Porsche brand, both old and new. Modern racing machinery gets a big nod, with two 991 GT3 racers and the 2016 Le Mans-winning 919 Hybrid among the pack's contents. Classic racing isn't overlooked either thanks to the inclusion of the iconic 908 Lang-Heck (LH) and 917 K, which are both ready and willing to be let loose on the numerous circuits and roads of Assetto Corsa. Last and by certainly no means least, the pack contains two of the most sought after modern Porsches, the 911 R and a 911 Turbo S. PORSCHE PACK VOL. 3 DLC CARS Porsche 911 GT3 Cup 2017 Porsche 911 GT3 R 2016 Porsche 919 Hybrid 2016 Porsche 908 LH Porsche 917 K Porsche 911 R Porsche 911 Turbo S For those of you who remember the early days of when the car lists were revealed, you might be thinking ‘there’s something not quite right here?’. And you would be right, as the 911 RSR 2017 was meant to be included in this pack. However due to Kunos not feeling that the car was ready, they replaced it with the Turbo S with the promise to bring the RSR 2017 as a free upgrade to owners of the pack at a later date. It seems that they will be keeping to their word, as this promise has been repeated in the blog post announcing this pack. However, there is no mention as to when this could be. As with previous updates, the latest will bring another free Porsche to owners of the standard game, with the last of these being the Macan Turbo. UPDATE V 1.12 RELEASE NOTES Added support for DLC content: Porsche Pack #3 FREE bonus car! – Porsche Macan Turbo The damage and repair system has been improved. As a result, collisions will now appear more realistic Various 3D models have been tweaked and improved, including that of the cockpit instrumentation All-new special events 15 events for The Red Pack DLC 13 events for Porsche Pack Vol. 2 DLC 12 events for Porsche Pack Vol. 3 DLC [via Assetto Corsa blog]
  24. Project CARS² After being teased by the numerous leaks and unofficial mutterings over the past few months, we are finally getting our first official look at Project CARS 2! ‘Difficult Second Album’ syndrome doesn’t seem to apply to pCARS2, with the trailer showing that it is improving on the high benchmark set by its predecessor. Other studios should be concerned with just how much Slightly Mad Studios are planning to include in this game, they are without a doubt living up to their name. The game will arrive sometime in late 2017 for PC, PS4 and Xbox One. The Trailer: In the video we are shown features such as day to night, fully dynamic weather including snow and icy conditions, and so many vehicles that it is clear pCARS2 will have much more than what the original offered. The accompanying info below the video states that there will be “over 170 licensed cars” and that it will have the “largest track roster ever on console” which is a huge increase over the pCARS1 inventory of vehicles and a strong statement to make in regards to the amount of circuits. Being a technical showcase, support for 12K and VR is also a given and no doubt will be shown in all its glory on some snazzy new Panasonic gear. (that deal is still in place right?) Because of fan feedback, eSports and player championships have also been given a boost and will see some excellent features ensuring that pCARS2 is the go-to game for those who want to run these events. A multitude of new locations can be seen, such as an ice circuit set within a snowy wilderness however the traditional tracks such as the Nurburgring and Brands Hatch are still present. Rest assured that the new Ice Circuit will push the traction of whatever you choose to drive to the limit! New vehicles are also a given, with the Aston Martin Vulcan, new Honda NSX and a green wheeled Ford F150 being a few examples highlighted in the trailer’s footage. And if rumours are true, Lamborghini, Porsche and Ferrari could make an appearance. Previously, it was easy to excuse Porsche due to the EA exclusivity agreement, but Lamborghini and Ferrari were sorely missed from the first game and so fingers crossed that pCARS2 remedies this. It is looking more promising for Porsche though as that stupid exclusivity deal is finally dead as of the end of last year. All in all this game is shaping up very nicely and appears even at this early stage to be deserving of its ‘Ultimate Driver Journey’ tagline. If they can nail all that they have already shown and keep the game running smoothly and stable with less of the bugs and problems that the first one occasionally suffered from, then they could very well smash the opposition. [gallery type=rectangular" link="file" size="seven-post-image" ids="6610,6611,6612,6613]
  25. GTR 3 Real SimBin and the GTR series of games are notorious in the sim-racing history books but despite their past glories there have been torrid times too. The history of SimBin is a fun one to read but what cannot be denied is that their games were some of the very best for racing simulation fans. For long time followers of the genre you may be thinking ‘GTR 3 is already in development is it not?’. Well yeah it was, I still have the GTR 3 announcement trailer on my Xbox 360 in fact, and we all remember that screenshot where they took a dig (‘threw shade’ for you kids out there) at Forza and Gran Turismo, but alas irony has a way of being pretty ironic, as the game seemed to go into hiding and experience a delay that Polyphony Digital would be proud of! Skipping forward only a short near to 5 years since we last heard anything, RaceDepartment has scooped that GTR 3 is on its way and that SimBin UK and Sector3 Studios (of RaceRoom Racing Experience fame), are in the process of creating the new instalment for a 2018 release. Unlike previous GTR titles which were PC only, GTR 3 will be coming to console too, on the PS4 and Xbox One. For so long console players have wanted a PC type of racing simulation on their side and now there seems to be a barrage of them consistently landing. It will also utilise the splendid Unreal 4 engine and so should be looking fine in the visuals area. Day to night transitions along with dynamic weather conditions have been confirmed too, with the tracks being prone to hazards such as aquaplaning. Puddles will pool and then gradually disappear as the cars move through the standing water or the weather improves due to the dynamic water control. Better damage modelling is another aspect that will be getting a substantial improvement with the new title, over the current system seen in RaceRoom. From the interview it does appear they view those on console as wanting less of a real experience than their PC counterparts, but here’s wishing they mean that the options will be there for them to do this, rather than the game being fundamentally set up this way on those platforms. "I think another point we need to take note of is, whilst the PC community would love this hard core simulation thing which is fine, as Allan said there is a console community that aren't going to fully adhere to that. The product at the end of the day needs to appeal to both sides, hardcore racer as awell and the casual gamer. – Chris Speed, Sector 3 CEO Take a look over at RD for the full interview and prepare for yet another incredible racing sim to vie for our affections. [via RaceDepartment]
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