DiRT Rally Console Preview
With the clock counting down to the console release of DiRT Rally in April, Codemasters have thrown up a new video of their recent twitch stream, taking us through the ins-and-outs of the console version of DiRT Rally and answering - and swerving - questions from the community.
The video lasting over 50 mins goes through a lot about the game, giving a detailed full run down of what those who purchase the game can expect. The early parts take us through how the game will begin with players in a Classic Mini and the new Rallycross 1600 Series, a tiny bit of information about the "very rear-engined" Alpine A110 and then some words of the legal challenges that were faced in regards to Sébastien Loeb's Pikes Peak monster, the Peugeot 208 T16 Pikes Peak, and how it can only be kept to the modern tarmac version in the game; where we are then treated to some game footage of the car on said course.
Console players are idiots... sorry what I mean to say is that the next topic discussed is the new advanced driving videos that are there for those who are new to rallying, or typically keep their racing on the black stuff. Some technical aspects are also confirmed with both consoles being 60fps -- PS4 is 1080p, with the Xbox One mostly being the same, but dynamically reducing to 900p if the occasion should arise in order to keep the frame rate up. Alongside the talk of the new trio of Colin McRae liveries that are coming and the start of the Q&A, we are catered to an Alpine being run on a snowy stage.
Information that can be gleaned from the Q&A:
- Little chance of a livery editor due to the way the cars are built and the amount of work involved in bringing something like that to the game however they did mention that they "have potential thoughts how they can support this kind of stuff"
- Australia's chances of getting in the game are "on the list" but not at the front, just like places such as "New Zealand" and "Ireland"
- The Fanatec handbrake is seemingly supported as long as you have the Fanatec Base
- They have tweaked the Masters races to be slightly easier
- Group B cars are on the wishlist to come to Rallycross
- Console versions are essentially running High but with tweaks and optimisations (uhoh... what's that ominous glow?)
- There is no plan to add livery packs
- They are aware of the want for custom language Pace Notes however it's a tricky area
- Revamping the car classes in the career is something they will look at in the future but not with DiRT Rally
- Game feels good with a pad (Xbox One Rumble triggers support)
- Working on driver for newer AMD cards on Windows 10
- Thrustmaster T100 supported on PS4
- Cross-platform multiplayer of PS4 and Xbox One not with DiRT Rally
- S1600 only on Rally Cross stages
DiRT Rally is out on PlayStation 4 and Xbox One on April 5th, 2016.
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