Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Eudemon

Administrator
  • Posts

    24,487
  • Joined

  • Last visited

  • Days Won

    194

Everything posted by Eudemon

  1. Feel free to create a sticky at the top full of community and mod download sites if you wish.
  2. Good call Ruthless, I saved them myself also but if they've been removed I don't want to go against that but you guys doing it is not a problem. :D Welcome to TDUC also! :monkeydance:
  3. I don't think you need to worry about transforming cars, I mean look at the height of the buggy compared to the Lambo. And the images are actually labelled as tests.
  4. I'd say play your cards and see what they do afterwards, include the Drivetrain changeability and see if Atari/Eden/NBP say anything about it. If not then we have our answer but I wouldn't go so far as to allow players to change all things about their car that would disrupt the TDU online experience for others. As you can imagine also, I need to be careful how this goes about as even though Atari say sweet fudge all there's still a good group of people I can talk to and maybe eventually get some info from.
  5. Haha no chance, the shape is heritage to the 300SL which is clear to see however the front they have really disappointed on as like you said it looks more Nissan GT-R than Mercedes. There's really something wrong with the front but the side and rear isn't too bad but I see 300SL and no Viper in this thing.
  6. So what would you say is best for this Djey? We are not trying to limit or censor you in your progress in giving players new tools and featuresets to toy with, just trying to keep it as level a playing field as possible without Atari/NBP lawyers shouting at you, us and especially me. Being a mod on the EU Atari forums is really a problem sometimes.
  7. Sorry I was talking about the Community Patch what with the addition of the limo for example, it's longer than normal AI traffic so does this affect normal users of TDU when others use it? Likewise with the optional method to alter traffic density and such, or are these offline features only?
  8. I would rather you use this thread to discuss matters pertaining to the disadvantages of these factors as if it's publicly known then it opens up the possibility of members arguing over what's right and what's wrong and so on, leading to a divide and that's something we don't want. Another thing is how do these affect normal TDU players? ie; those who have the retail game only.
  9. So in regards to the whole bhp, gears and weight editing, that can only be done offline right? And it's a shame you guys can't get any real info from those actively involved in the game, seriously Atari/Namco Bandai Partners or whatever the hell they call themselves now really need to learn already, I mean they have been like this for a long time and it clearly gets them nowhere!! It's infuriating to say the least.
  10. Like I have said many a time before, time counts for nothing in these matters.
  11. So essentially the main threat with this is racing, compared to say this other guy who we had here who has worked out like yourself how to change hp, gears, weight etc and get crazy acceleration and top speed in little time. The difference here being that these cannot be used online whereas MT1.10's drivetrain can which lets be fair isn't that much of huge thing compared to like I said the trainer users that are already out there. Can you set single player times with these huge increases like this other guy is candidly showing others how to do on his forum? I don't want to take away the full modding potential in the accuracy of the cars, ie Audi R8 -> Ascari KZ1 becomes AWD from RWD is a great thing. So I would say as long as the power, gears, weight etc doesn't change then compared to what is already out there this is pretty acceptable. However if I get any grief from Atari about it, it will have to be removed. Speaking of which Djey, don't you or someone on tdu/2.fr speak with David Nadal sometimes? If so can't he check out what they think about this?
  12. Kyosho and AutoArt do the whole carpet, chairs, boot lining etc. Very high detail that you can never really get over.
  13. Bburago is cheap mate. It goes like Bburago, Maisto, Hotwheels ----------> AutoArt, Kyosho
  14. http://forum.turboduck.net/showthread.php?t=3738 :locked:
  15. Thanks Djey, like we've all said you are highly respected and much loved for your contributions with not only your Modding Tools but with your general respect for others and also the support you give. I know from the start your views on cheating and I also understand that there is more you have uncovered, and for the good of the community you do not want to publicly reveal or allow it to be used, which is great and shows you have real integrity. It's also reassuring to see that you can see where we are coming from regarding this matter and I'm sure you now see the complexity of this situation fully, as like you said there's a lot of good in this latest release but as with virtually everything, the good has to come with the bad and the bad here even though small is still enough to really disrupt the many few who still enjoy racing. Of course it also opens up a whole new arena to those racers in the VS stakes, what's better? A RWD or AWD car for example so there's good also with that. It is also clear to see that Atari/eden is at fault in not having the foresight to realise that this would eventually happen as I imagine it wouldn't be that hard to do a server comparison with the local DB files. Anyway, getting to the main point, I do very much like the ability you are giving TDU players, however the chance of increased disruption makes me worried even though there are already trainers that do a lot worse. Ah I'm really in a pickle here.
  16. Is there any real way to distinguish between that though? I mean wouldn't that require original coding from the game itself to be altered? And to be honest I don't like the idea of it being completely removed as that's unfair to those who want to use it for basically cruising. Aaaah this is such a :headbang: lol
  17. As you guys know with the latest release of the respected and much loved Modding Tools concerns have been raised over it's good and bad points. The good far outweigh the bad of course but even though the bad points are small they can be destructive to the TDU online community and it's players. Now obviously with the PC there is always some cheating and foul play to some degree but the main question about MT1.10 is does this latest release add to and thus increase this issue or like I said at the start, does the good simply overcome the bad and the small amount of bad eggs who will use it in that manner aren't really relevant as they may be using a trainer anyway? Let's see if we can get this sorted. Thanks.
  18. Djey I am going to send you a PM in 5mins.
  19. What we have here is a Paradoxical reaction.
  20. Anti matter can't be destroyed, it can only be used. ;) Wait no that's Dark Matter, so Mellors enjoy your new banstick and if anyone tries to destroy it I will personally waste you. :evil:
  21. Well it would be them or AutoArt. I'm not skimping. :cheeky: I have to say I am very partial to the F40 as it's Limited Edition and it looks soooooo damn cool.
  22. Been looking around this week for something special and found these as very likely contenders. http://www.kyosho.com/eng/products/diecast/detail.html?product_id=104008 OR http://www.kyosho.com/eng/products/diecast/detail.html?product_id=102732 Opinions? I know everyone won't want a Ferrari or a model or something with wheels but it's just an idea seeing as TDU is about cars and we well hopefully love cars so what better prize than ...well a car. :D
  23. *hands Mellors anti-matter banstick*
  24. Hey there, welcome to TDUC, great to have more internationals here. Hope you enjoy your time here and any questions feel free to ask.

×
×
  • Create New...