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NutsAndy

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NutsAndy's Achievements

  1. I will blame it on my tiredness and my illness, but thanks for breaking my dreams :lol:
  2. thank you Fabien, from what i read through google translator i am extremely reassured in how good this game will be! looking forward to the rest of the article :thumbsup:
  3. Are you saying that mine weren't well done?:sulk: Joking, Im just ecstatic that they have been put in the game and worked on to a high standard, I imagine that Cruising will be 10x better in TDU2. Tracking turn signal usage? don't tell the real life authorities about it... otherwise we'll end up with a new type of camera to worry about on the roads.
  4. for a whole year? that's insane, took me about an hour to knock some foolproof ones up on Gmod. Hell, with so much time being spent on them ill even use them whilst drifting!
  5. I'm looking forward to that report Diablo, hope you had a whale of a time.
  6. Eden could've kidnapped him in a bid to take over the biggest TDU fansite...:eek2:
  7. My jealousy would kick in too, except i'm all jealous'd out after the pizza incident
  8. Have loads of fun... and pizza, I'm looking forward to what you have to say about it afterwards. I hope you can bargain for some exclusive information.
  9. That looks much much more fun than I expected!
  10. The Hide and seek sounds really good, as does cops and robbers, the hide and seek one would need a system implemented to force the camera view and hud and other game rules. One off the top of my head is kind of like GTA IV again, Vehicle escort missions, where the VIP has to drive a very precious and prized vehicle from one destination to another, like the vehicle delivery missions except there are many different routes to take, the VIP has a team of defenders who try to fend off the attackers trying to steal the car. Damage done to the VIP car will be deducted from the end points of team that damages it, the people trying to steal the car have to stop it like the police would, causing as little damage as possible (they are stealing to resell not crush!) - A bonus is given to the team that wins, with the bonus getting bigger if the car is in good condition. VIP car would be a lower category vehicle than the defenders and attackers cars. Vehicle damage should disable the cars in this game mode though to make the playability of the game a bit more entertaining, so i doubt they would consider it.
  11. Agree'd, Let's face it, most modern hatchbacks are easy to drive, but when you get into the realms of Koenigsegg's without driving aids you'd need your witts about you. I also feel that the cars in the game should only come with the driving aids they can have in real life. So a TVR shouldnt come with any driving aids apart form the steering wheel, handbrake and accelerator, brake and clutch pedals... Launch control is a very good idea but i personally would only use it to learn from it.
  12. Each person has their own individual taste, I like standard cars or some body kits aslong as they are understated and aid the looks of the car, I myself like the smooth look, so no spoilers, bump strips, decals. I like the car to look clean instead of placing a vent in to any panel with a space larger than 3cm on it. If people want something different than me then fine, I would prefer it if they let people customize as much as possible, that way you can judge what is coming and either die of laughing, take a different route to avoid a crash or agree that you like their style too depending on how many pieces of barbies summer cottage are stuck to it. I am presuming that the customisation will amount to the same as Forza3's, so ill be stuck with changing rims and paint, but that's perfectly fine to me. - I hope they'll let you remove the registration plates on the car so you can create your own through decals like i had to on forza3. But, even if we can only modify paint... there are always people who will do this:
  13. It was the same on the x360 and pc, but they still allowed driving aids and so on to achieve those higher times, i would much prefer a single time and options such as driving aids and fuel to act as the difficulty rating. At the end of the race it should use the damage to the vehicle, driving aids and fuel status to give more exp and cash. That would be my ideal game play.
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