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Tob-Racer

V.I.P!
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Everything posted by Tob-Racer

  1. I did work hard. I spend A LOT of my free time release that mod everybody asked but no many did tried... And again, I spend more free time trying to do a proper tutorial. Many said I deserve one and I will surely continue working hard in the future.
  2. Thanks :) Still waiting for my modder badge... :toetap: :D
  3. Great ! :) Nice Supras ! That's one of the cool thing with Comb@t's latest mods, you've got so many versions of it + so many rims and with my tutorial you can install all the versions you like. :D If you want, when you create rims in the database, you can use your rims for 2 or 3 slots. Like the Corvette C6 Coupe, Convertible and Z06. :) In TDU_CarRims.db.hex, Just copy the reference of a car + add rims ref next too it. Add another car reference you like and again use the same rims. Piece of cake :happyroll:
  4. It's in the middle of no-where. Lots of Farms :D Long main road going doing to the motorway ;) Better idea now ? :cool:
  5. Alright :) So let me re-use my shot up there :cool: It's somewhere in the middle of the Island ;) Easy access
  6. Oh sorry :D I fault we had to say what is the name of the place you are and you said Pearl Harbor so to me it was already founded. So If I understand right, we have to take a pic on the exact same place you are and post the pic here ?
  7. This car have been already made by Reventon09. I know where to download it but links are dead. Let me send it to you by PM. ;) EDIT: Pm is your box !
  8. Nice idea ! Well stoled one but anyway :D Alright, If you gave an answer to your location, let me start then :cool:
  9. Héhé :lol: I admit I can't wait to have my modder badge :D Yea Backup, backup, backup and always backup :nods: Alright, Have some good holidays then ;) Take care
  10. It's a pretty good idea but the best idea would be if I fix TDUPE's problem instead of loosing too much time trying to avoid the problem.
  11. Yea, that's the main problem of add new slots. What I recommend is extract TDU_CarPhysicsData and before open it with the notepad, install the modded physics on the original Atari slot so you can still have a mod on it. But I will make another tutorial of how to add modded physics on the original Atari slot and temporally avoid TDUPE's problem. There is a way, it's not easy but it works. At the moment, I recommend to install modded physics on original slots if desire and then copy the line and paste it to create your new slot. At the moment, it's a great method to keep original Atari Cars like Enzo Ferrari, Nissan Skyline GTR R34, Mercedes Mclaren SLR, Jag E-Type and many more.
  12. Great ! :) Congratulation ! Now you can try again with another car ;) I hope you will succeed ! Process is the same for any car. Just the values and the names can and must be different.
  13. Thanks for the enthusiast :) Glad to see you've done it and I can't wait to see pics of your new slot ;) Well, Yea I've got 4 copies of TDU: One is my backup with all the original files, another one have mods but doesn't have new slots, the other one is for my Beta car slot Add-On and the last one have my SLS and my RS5. I'm actually adding more rims and separate common HUDs; For example, Murcielago Rst and Cpe use the same HUD but I want each slot to have their own HUD. But you know, you can use any directory, It will work ! Just make sure to write it correctly in TDUF. :nods: The Bnks are not th biggest problem to be honest, if you fail with TDUF, you can try again later but make absolutely sure the database is fine with all the references. :) And most important ! MAKE A BACKUP OF YOUR DATABASE EVERY TIME BEFORE YOU GONNA INSTALL A NEW SLOT ! Then if you fail install a slot, you can backup and try again. But If you manage to make the Bnk1.Map accept the new file with TDUF well, you don't need to do the TDUF process again. Edit: @alonso It's up to you. You can install it or not. I've done it my self and it works perfectly with the new slots. But I quite recommend to install it because you get the new cars :cool:
  14. Naa mate :D I still believe 3D modelling is more complicating than the Database :nods: I will have a try again one day. My E-Type is waiting. +Rep button doesn't work... Thanks to Comb@t aswell for being a very good teacher ! I can't wait to put my hand on the engine a create my baby ! Need plenty of times... I'm also too obsessed with numbers in the database :nuts:
  15. Fast & Furious soul these days on TDU Modding :D I mean, custom cars ! Looks awesome ! Good luck with this monster. :drool:
  16. :eek: The first time I saw that car on the film, I immediately wanted to drive it. Thank you so much for working on it ! :D Oh and what's going on with the F12 Berlinetta ? Just curious :)
  17. Big Congratulation mate for this beautiful F40 :) Awesome job ! You worked hard and you deserve a modder badge and +rep. I was glad to try your Italian cavallino first :p Still waiting for my modder badge aswell :wait2: :wait:
  18. Thanks for the vain joy with your big title :( Snif...
  19. It's not gonna make any difference if you download TDUMT again. Your database is good ! That's the most important thing. Vehiculesslot.xml is good too. So it must be TDUMT's language or/and as Djey said, TDU_Clothes.db missing. You don't need to do everything again. :) Make sure TDUMT, TDUPE and your game is set to English US please
  20. No problem :) Tell us if your new slot work please. I also would love to see a pic of your baby 599 too, just if you want :D
  21. Thanks for the help :) Well yea I already know that. Just to correct you, the second screen of TDUPE is the 3rd SLR Mclaren, not the second. And the 3rd screen of the SLR is the 2nd SLR ;) And the first one get the problem I'm trying to resolve where you can't access to the original slot.
  22. Thanks :) I'm going to have a look now and I'll tell you what's wrong as soon as possible. EDIT: Your error is very simple :) You were using the VehiculesSlot.xml from my Car slot Add-On mod and your database contains only all the original Atari cars and the community megapack. My Car slot mod is not in your database so TDUMT got confused. One slot in Vehiculesslot.xml is a slot in the database. If there is one more or one less, TDUMT get that error. So here is the VehiculesSlot.xml you should use down here Apart from that, you've done a good job in the database :) It should work fine. :happyroll: Be Careful with TDUPE if you also using the CarData in my CarSlot Add-on mod. If you have 2 Copy of TDU: One with my mod and the other with your 599 China Edition, make sure to have different profile of CarData and VehiculesSlot.xml !
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