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Tob-Racer

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Tob-Racer last won the day on May 31

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About Tob-Racer

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    DB quacky expert | Old T-DUck member

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  • Location
    France

TurboDuck.net

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    Test Drive Unlimited Platinium

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  1. Have you tried replacing the file with TDU Modding Tools ?
  2. What car are you trying to add ? Did you resize the wheels as indicated by the modder in the readme file if the mod is made by Rulezzz ? Check the wiki modding guide chapter ajust the mod to see how to do it.
  3. Unfortunatly it all depends of the mod. On vanilla cars it may work but not all mods are the same on how they work in the game. I actually asked my self how to modify these secondary colors in the database. We're facing TDU's limitations for the database and for the car mod the original author of the mod have to edit it to make it modifiable by TDUMT. This was my question last week in my own thread with replies from ancient TDU car modder TDUZoqqer: Can't help sorry. Also bit of news about the wiki guide, Got a bit busy lately but I've made some progress by making it more organised. I'm actually working on how to add wheels with TDUF. It take a LOT of time explaining TDU stuff guys, please get in mind that. Even though I have a real life job writing guides on removal-refitting parts on real cars, it takes time to write as clearly as possible and illustrate. Bonjour/Hello On est sur un forum en Anglais. Pose ta question avec un traducteur ou utilise un traducteur pour lire. Ce problème est déjà arrivé à d'autres ici sur ce topic.
  4. Nice ! Good progress well done. For the wheels Leonctrindade had the same problem on his 488 Spider. You just need to resize them to the real life spec: 235/40 R18 You and @575_EVO Sorry I can't help for TDUMT... Something got messed up in your unknown TDUMT's xml file, don't know why and where. Pretty sure both of you are using the wrong TDUMT. Simply use the TDUMT out from the your downloaded TDU Platinium's zip file. Works flawless. That's my final answer. -> That' "normal". It's from the modder who made this car.
  5. Are you using TDUMT's Platinium ? Your problem is TDUMT's doesn't recognize it's own library (VehiculesSlots.xml) cause again Milli modified this file to make it work for Platinium. The VehiculesSlots.xml library needs to have exactly the same values, IK, cams names as the database you're trying to modify. I have multiple xml files depending on what version of TDU I work on. One "vanilla" xml, one from my own experimented car slot addon and one Milli provided for Platinium with the rest of TDUMT's Platinium.
  6. Don't use TDUPE from Platinium because the CarData.mdb file (file to make TDUPE working) is specifically modified by Milli for Platinium. That's why you got an error. So switch back Platinium's TDUPE back to the TDU Platinium folder. Instead download the "normal" TDUPE. Set this TDUPE to the Vanilla game (Check "the School of Modding thread" I've made how to do it). Extract the Audi A6 4.2 physics. Close TDUPE. Open Platinium TDUF. Select the slot you're replacing. Import the physics file. Use TDUMT in "Colors" section. Or go to the Paint Deluxe shop. Not sure but I think Kishin made these clothes. You should contact him and he might teach you how to. But from what I know, I think you need to extract the 2db files out of the Bnk with the help of TDUMT's File browser app then use the 2db -> dds converter app from TDUMT. You should be able to edit the dds files with Photoshop or PAINT.NET for exemple. Check this thread down bellow. It's a thread for modding a support each other to create mods.
  7. That's gonna be too long to explain. I haven't written the tutorial for all that process yet. But you give me a good occasion to do it. I'll write it now, will try deliver it tonight or tomorrow and reply here when it's ready. Basically you need to Rename each wheels like that: F488_Rst_F_01, F488_Rst_F_02, F488_Rst_F_03... Add the Bnk files in the Bnk folder ( Bnk\Vehicules\Rim\Ferrari) then with TDUF force the MagicMap to read the files, In the database copy the wheels from the Ferrari F430 and edit all the values to make it different from the original. Specially each REF values that needs to be different from the original F430 wheels. Connect your added wheels to the slot. If you can't wait you can still do it following my video in my tutorial when I edit TDU_Rims.db and TDU_CarRims.db (not forgetting to resize the wheels in TDU_Rims.db), add the values in the Database (in TDUMT using the "DB ressources" app), change the values in TDU MT "Database" app. The video probably is only good for the rims where you don't risk too much. At the moment did you managed to resize your wheels ?
  8. Actually Rulezzz made the classic MGB GT: https://hf-garage.ru/files/mody_dlja_test_drive_unlimited/drugie/1965_mgb_gt_ado23/26-1-0-1417 Replace one of the custom slot. Read a couple of replies above how to.
  9. Is the game crashing right at the start or in the middle of gameplay ? Have you got the BigBnks activated ? Also make sure the d3d9.dll file located in ...\Program Files\Atari\Test Drive Unlimited\ is not being detected as a virus by your antivirus. Make no sense. I don't understand sorry. Explain clearly your problem please. Same question as above: Have you got a legal copy of the game ? Have you install the game first then the mod ? Is the game crashing right at the start or in the middle of gameplay ? Have you got the BigBnks activated ?
  10. Hello Yes it's still there. You have to set it to a custom dealer though with TDUMT. Why create a new thread for such a simple question ? You could have ask in the thread dedicated.
  11. Don't worry for noobs questions Yes you can do it all with TDUF ! When you click on "Edit", it's your chance modifying the numbers. https://github.com/djey47/tdu-cp/wiki/TDUF-Rims-Handling Or if you want to use TDUF you can do it manually by modifying the value directly inside the databse (my guide). Much slower but same result. Use your backup Atari files. Replace one of the 10 slots made specially for modding. Open TDUPE, set TDUPE to your vanilla backup game. Export the .tdupk physic file and close TDUPE. Open TDUF, open the slot you are replacing and import the Audi A6 tdupk file.
  12. No worries. Welcome ! Have you changed the size of the wheels as indicated by Rulezzz who I believe made this mod ?
  13. She said many times she won't add any vehicles. But you can either: replace one of the 10 slots made specifically for modding or add a new slot with the help the wiki guide and tutorial.
  14. Okay, time to bring back this topic. I've seen many people in the Platinium thread dying to know how to add a car. A few tutorial already exist. The one from civicmanvtec where I learned how to do add cars my self. Credits to him. One from JPTH. And mine who's got a video and is okay clear but have 2 major problems to cause the game to have conflicts with the original Atari car. And with the lastest versions of TDUF Database Editor, you can add a car so much more quickly, safely and efficiently. Plus it's got a dedicated guide: But for today's standard, it's in my opinion the best to understand the basics of adding cars into the game. Anyway, enough rambling. This tutorial will be completely useless and pointless on this side of the forum soon cause I've started to work on the wiki guide. You should definitely check it out ! I spent a couple of hours to make it so I'll be please to hear from you It's not finished. But at least you'll get all the basics knowledge. And if you dying to try add a car soon and do some experiments, you can watch the video on the first page of this thread but please ignore the copy-paste section of TDU_CarPhysicsData.db.hex cause this is where all the mistakes happen. Refer directly to the wiki. Also remember that this is the old manual painfully long method. TDUF is much faster, if you want fast, go to Djey's thread. I'll keep you updated on the progress of the wiki here. Again feel free to ask me any questions. I'll try to answer. Or my colleagues if they happy to help.
  15. Are you still there ? If not, I just reply for every people reading the forums. [email protected]_$HOTGUN made an awesome detailed tutorial a few years ago. Link is still working ! One simple guy who was just really motivated for converting car models into TDU (Pator5) learned a lot from these tutorials and managed to release some great mods like the Ferraris 250 GT Lusso and California. Anyone who have time to spend, lots of motivation and patience can make a car. And if someone is starting something but need support, there is my thread for that where we support each other:
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