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pentaura

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Everything posted by pentaura

  1. I do using 1.16.3, since it's the only version that works with TDUCP now. Well, time to learn TDUF again! Thank you very much for the help and quick response!
  2. So in the end I tried to put back original DB.bnk from TDUCP again and the dealer returns, though I need to assign things again, but the game can run without problem Anyway I think I know why this happened. Every time I delete a paint option in one car (since I just want to have few choice for paint on a specific car), things happened. I also tried this back then and it results to the game crashes at starting. My question is how do I delete things safely? I just want to reduce paint options, especially on new car slots.
  3. Okay, I think this is one of the weirdest bug. I am trying to add new Lexus car and I want to put it in Lexus dealership. The weird thing is there are no Lexus dealership options in all dealers and rents. I check in database the Lexus database is also missing. I check other Lexus car and in point selling the vehicle also shows blank. However I can enter the dealership in game. So what files should I change in order to fix this? Edit: After I write this, I fire up TDU again, and now the dealership is completely gone...
  4. It seems that I used lower version of TDUMT, I tried the newest one and it works perfectly, although the loading time takes quite long. Thanks for the solution! Other question if I may, is there any way to make TDU cameras.bin editor work with new cameras.bin? The problem is the program doesn't recognize the new camera slot (no new camera slot appear on the list), although other slot can be loaded without issue.
  5. Right... I've tried the full version, with clean install of TDU 1.66. My first problem is i cannot edit a car in TDUMT (Unable to load requested vehicle data). And if I replace cameras.bin using the one from TDUCP tools folder, I cannot even open the Vehicle Manager (Unable to load module: VehicleManager). What went wrong with this one? I'm using version 1.16 btw.
  6. @Milli We may have a different opinion about mod that should be used, since for me I choose the one that will not disturb the playability. Still, I'm really grateful for your mod and your dedication to fix the bug, you save me from the hassle of adding essential cars that should be in every racing game. So for the future patch in general, is it possible to add more gears or this game engine can only handle 7 speed gearbox? Most modern cars now have 8, 9 and even 10-speed gearbox (and it's not a CVT, for that I can divide gears as many as I want), and if I want to add them in the game, this can be quite a dilemma.
  7. If the not aligned camera cannot be solved, for me I have no problem with that. Maybe the one that need to be solved is just the one that is outside the car or, I forget to mention, sits on wrong side (especially for RHD cars). For the passenger problem, maybe you can use other similar cars from other modder instead?
  8. Okay then.. let me start. For camera problem, it is easier to list addon car that has no camera problem, they are: - Subaru Impreza - Both Honda passed (although NSX is a bit too high) - Mazda RX-8 - Both Toyota passed - Nissan GTR and 370Z - Ford Mustang Boss 302 - BMW M3 - Lexus ISF The problematic camera are either sits too low/too high, behind the front seat, not aligned to steering wheel or placed outside of the car. My seat position setting is farthest from steering wheel and height slider is in the middle. Cars that are missing: - Mercedes C63 AMG - Fiat Coupe Cars with weird passenger position (can be observed when test drive a car) - Nissan GTR - BMW M1
  9. BTW for bugs on cars in Milli's patch over TDUCP, should I report it here or in Milli's patch thread instead? I found some cars with problematic cockpit camera, some cars that has name in dealership but the model is missing, and some cars with the passenger sits on weird place.
  10. Aaand there goes my plan of combining Lexus and Toyota into one dealer. Thank you for the answer, looking forward for the next updates!
  11. Hmm that strange, after I check again, Ford dealer become normal again. I think my PC act up sometimes... Oh btw, Unlock all dealer slots is included in this patch right? Since apparently in my game, the Lexus dealer the maximum vehicle slot is only six. I tried putting another car in 7th slot and the car doesn't appear nor it can be selected at all (also on map it only tells 6 vehicles when pointed). Is the Lexus dealer can only hold 6 vehicles?
  12. Hi, I've just replaced 3 vehicle slots (1 from unlocked slots and 2 from TDUCP slots), and so far everything is working fine. However, I would like to ask regarding cameras. Some of the unlocked slots and all of the TDUCP slots, I cannot change camera settings individually (like adjusting Hood, Hood Back, Cockpit, etc). I can only change camera set and IK set only. My question is, is there any way to set camera for RHD vehicles other than using this method, or I should just put RHD cars on the slot that is able to tweak camera settings? This is my only concern since I will put might a lot of RHD vehicles. Oh and another bug, It seems that after applying this patch, repetitive cars in one shop have invisible bodies, like in the Ford shop. I can check and buy the first Mustang GT, but the other Mustang GTs in the shop will have invisible bodies But so far, I like your patch! I will patiently wait for individual camera slots so I can add some SUVs.
  13. Thanks for all of your answers, and thanks Djey for hearing my requests. Too bad that the animation can't be fixed, but at least it's not quite a big deal. At least we will have decent list of cars and bikes (Something that the big names like Forza and Driveclub can't do!) thanks to all of you amazing modders!
  14. Things are going good there, but I have several questions, 1. I don't know if this has been a feature or not, but will current patch (or future ones) differentiate shared files? Like in Saleen cars for example, all using the same file for wheels. (In my opinion, there is too much unimportant variation which I want to replace most of the cars). 2. Now I also don't know how possible this fix (maybe I should ask in TDUF thread), but is it possible to fix character animation for manual RHD car mod? That would make the game enjoyable even more. Well, looking forward to next patch. Definitely wait for the new camera slots, since I also want to add loads of SUVs in my game
  15. Okay then. I would also like to ask whether this patch is compatible with "addon" cars already released such as Bugatti SC Atlantic? Is this patch also compatible with project paradise, since we might need big bnk for future mods?
  16. Umm, correct me if I'm wrong, but is alpha 1 includes brand new slots already (not the one from unreleased DLC)? I don't see them in TDUMT. I see the readme, but I'm not sure if I interpret them right...
  17. Oh BTW, I found a very weird bug. After I add those two cars, I'm trying to replacing some cars that I don't like or repetitive. Funny thing is, TDUPE still read the performance of vanilla vehicle and the one I add as the same file (in this case, I'm copy and modify number from Charger SB to make Charger FnF, then I want to replace my Charger SB with Charger Daytona). The weird thing is, the game still treat the car differently, the Charger SB still have its own performance file and my addon car have their own performance file. My only worries is just some of the files will clashed at some point. If it come this way, I think it is safer to keep making new slots while 'deactivate' the cars that I don't want (means remove them from Car shops). Anyone else has other solution?
  18. Holy crap, first time trying it works like a charm! Thank you very much for your tutorial, Tob! Also Djey, your TDUF is so awesome I rather think it is some sort of sorcery... Here's what I've done. No car replaced at all. I also have community megapack. [ATTACH]23870[/ATTACH] New member in Japan Import. Only need to fix the tires. [ATTACH]23871[/ATTACH] Forza Horizon DLC is in TDU now :) Once again, thanks Tob! Thank you for the tutorial!
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