Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

NexG07

Members
  • Posts

    2
  • Joined

  • Last visited

Reputation Activity

  1. Thanks
    NexG07 reacted to vit-jan0 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    He should make a tutorial. Here is how to load TDU1 database in TDUF:
    0) download TDUF & run gui-common inside SW folder
    image tutorial (official TDUF thread). Description of various car physics parameters here.
  2. Thanks
    NexG07 reacted to MagicV8 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Copy back the complete FX folder within the BNK folder.
    I just can't remember, if landscape/building textures were replaced. So you could also replace the LEVELS and INTERIOR folders.
    At least I support Millis statement 🙂
     
     
     
    First step is to replace the files (as example):
    Custom_1.bnk with exterior for your first car mod. (Test Drive Unlimited\Euro\Bnk\Vehicules)
    Custom_1_I.bnk with interior for your first car mod. (Test Drive Unlimited\Euro\Bnk\Vehicules)
    Custom_1_F_01.bnk - Custom_1_F_08.bnk with the rims you want for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\Vehicules\Rim\Custom)
    Custom_1_audio.bnk with sound for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\Sound\Vehicules)
    Custom_1_WHUD.bnk with the low resolution gauges for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\FrontEnd\LowRes\Gauges)
    Custom_1_WHUD.bnk with the high resolution gauges for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\FrontEnd\HiRes\Gauges)
    "If exist" means, if not existent, you could try here files by other modders. But you could do anyway.
    Name your new mod files like the ones given by Milli, like Custom_...
    Next step would be to go into changing performance data for your first car mod with Djeys Tool TDUF.
×
×
  • Create New...