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BoomBap

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  1. Like
    BoomBap got a reaction from Cynapple in Does TDU2 work on Windows 10? (DVD Version)   
    Unfortunately I don't know where to find only updates and DLC.
    Try joining the turboduck discord and asking there!
  2. Like
    BoomBap got a reaction from Cynapple in Does TDU2 work on Windows 10? (DVD Version)   
    Yes, it will work fine!
  3. Like
    BoomBap got a reaction from MagicV8 in Sound Modding Question   
    Ok so I finally joined the TurboDuck Discord to get more info and it seems that it is not possible to decrypt the CarVSTConfig.xmb file.
    That said, I'm getting some decent results even without accessing it, most likely I'll be releasing a sound pack mod in the near future.
    I have quite a list of cars in mind to dedicate a sound mod to, and I've already started and completed almost 4 sounds!
    Ferrari 458 Italy
    Ferrari 430 Scuderia
    Nissan GTR
    Lancia Delta Integrale Evo 2
    I won't deny that I'm doing it objectively for me more than anything else, as I hate the synthetic and soulless car sounds of the old racing games.
    Which then, for heaven's sake, maybe at the time they could have been there, and also considering the large fleet of TDU2 cars, the devs certainly couldn't work miracles, indeed they even did it on some cars, objectively speaking.
    In conclusion, I don't know if people are really interested in this aspect etc, but basically once I've made them for myself I'll be happy to share them, hoping someone appreciates them!
    Ok stay tuned!

    Small Preview
     
    *This is initial version old video!
  4. Like
    BoomBap reacted to KKC_Tauboss in Test Drive Unlimited 2 - VR TUTORIAL with RTX Card Map Crash Fix + Reshade Support   
    Hey everyone!
    so recently I bought myself a quest 2 and that gave me the idea to work on making some of my favorite games work in VR. Test Drive Unlimited 2 was especially interesting to me, driving around in such a big map with VR is amazing! This guide took me 3 days to make and I went through a few headaches and hoops until it finally worked. But the result is amazing. If my tutorial doesn't work for you, just let me know and we can try to find a solution together.
     
    This was tested on the steam release of TDU2. Other releases should also work but maybe you have to manually add TDU2 to steam to make use of SteamVR
    I tested this with a Quest2, but it should theoretically also work with other VR headsets

    You need

    1. SteamVR (standalone)
    2. OVR Advanced Options on Steam
    2. TDU2 Cam Hack (from ToCA EDIT)
    3. Opentrack (from GitHub)
    4. DXVK(from GitHub)
    5. Large Address Aware (from TechPowerUp)
    6. TDU Universal Launcher (made by Knyazev) !UpLauncher will NOT work! 
    7. ReShade 5.7.0 or newer (optional)
     
    RESHADE SETUP (must be done before next step)
    1. Download ReShade
    2. Start it and select your tdu2.exe
    3. (IMPORTANT) Select VULKAN as the API
    4. Install the effects you want
     
    VULKAN SETUP (this will fix the map crash and make VR work properly)
    1. Download DXVK from GitHub (its a tar.gz file)
    2. open it with 7zip or WinRAR
    3. inside the file go to x32 and copy d3d9.dll from there into the main game directory
    4. install large address aware. just execute the file, point it to tdu2.exe and patch it to use more than 2gb (this should remove most stutters)
    5. put the universal launcher in your game install folder (whitelist it if you have an antivirus). execute as admin. make sure in options that the game path is correct. start in offline mode
    6. check if it works before proceeding
     
    RESULT 
    The game should launch now as a VULKAN application (you can check it with afterburner)
    (usually the API change means you have to readjust the resolution and Hz in game settings)
    If you use reShade:
    please make sure to set a button in reShade to toggle the effect off. You need to turn ReShade effects off temporarily if you want to tab out of the game!!
     
    VR TUTORIAL
    IMPORTANT: in test drive unlimited 2 steam properties TURN OFF steam overlay and desktop game theatre
    1. Connect your headset to the PC and start virtual desktop
    2. On your PC, start SteamVR in steam - make sure it has all the permissions it needs and detects your headset
    3. Download OVR Advanced Settings in Steam and launch it
    4. Open opentrack, set its input to SteamVR + (set hotkey buttons to center and restart tracking)
    5. Start tracking 
    6. Open the camera hack and enable trackIR + use limits + disable steerlook (the mod should register your headset movement)
    7. In your headset, you should now see your desktop in SteamVR. Press the desktop button on the bottom left.
    8. Launch TDU2 via universal launcher on your PC screen (you have to use your mouse NOT your VR controller)
    9. Go back into your headset. The game should open in VR - now we can adjust the screen to be immersive
     
    MAKE IT IMMERSIVE VR
    In steamVR in your headset should be an options button on the bottom left (from OVR)
    1. Go to OFFSET and change the Z-axis so that the SteamVR window is VERY CLOSE to you (so you don't see borders while gaming) and press apply
    (sadly you have to redo this every time you wanna play)
    2. Press the desktop button in steamVR (next to settings)
    3. On your desktop tab back into test drive unlimited 2 (with keyboard NOT your VR controller)
    4. Adjust the zoom level in SteamVR (its a slider)
    5. Get into gaming position, recenter opentrack with the hotkey. Then adjust the camera with your numpad (the hotkeys are labelled within the camera hack tool) until you're happy -> then press 7
    And that's it, now you should be able to play in full immersive VR!
     
    Potential Issues I encountered
    ISSUE: Game doesn't register your Controller/Keyboard input
    SOLUTION: You probably tabbed/launched into the game with your VR controller. use your keyboard and mouse instead. Simply close the game and restart from there
    ISSUE: Map Crash
    SOLUTION: Make sure you installed DXVK(after ReShade) and that your game really runs in VULKAN
    ISSUE: Alt+Tab Crash
    SOLUTION: Toggle Off Reshade (it may rarely still crash, proceed with caution)
    ISSUE: Game won't launch
    SOLUTION: Please launch the game using the universal launcher and with admin privileges / Make sure that your card actually supports VULKAN
     
    Happy playing!
  5. Like
    BoomBap got a reaction from binbow in Sound Modding Question   
    Ok so I finally joined the TurboDuck Discord to get more info and it seems that it is not possible to decrypt the CarVSTConfig.xmb file.
    That said, I'm getting some decent results even without accessing it, most likely I'll be releasing a sound pack mod in the near future.
    I have quite a list of cars in mind to dedicate a sound mod to, and I've already started and completed almost 4 sounds!
    Ferrari 458 Italy
    Ferrari 430 Scuderia
    Nissan GTR
    Lancia Delta Integrale Evo 2
    I won't deny that I'm doing it objectively for me more than anything else, as I hate the synthetic and soulless car sounds of the old racing games.
    Which then, for heaven's sake, maybe at the time they could have been there, and also considering the large fleet of TDU2 cars, the devs certainly couldn't work miracles, indeed they even did it on some cars, objectively speaking.
    In conclusion, I don't know if people are really interested in this aspect etc, but basically once I've made them for myself I'll be happy to share them, hoping someone appreciates them!
    Ok stay tuned!

    Small Preview
     
    *This is initial version old video!
  6. Like
    BoomBap got a reaction from Ramon1991cobra in Sound Modding Question   
    Ok so I finally joined the TurboDuck Discord to get more info and it seems that it is not possible to decrypt the CarVSTConfig.xmb file.
    That said, I'm getting some decent results even without accessing it, most likely I'll be releasing a sound pack mod in the near future.
    I have quite a list of cars in mind to dedicate a sound mod to, and I've already started and completed almost 4 sounds!
    Ferrari 458 Italy
    Ferrari 430 Scuderia
    Nissan GTR
    Lancia Delta Integrale Evo 2
    I won't deny that I'm doing it objectively for me more than anything else, as I hate the synthetic and soulless car sounds of the old racing games.
    Which then, for heaven's sake, maybe at the time they could have been there, and also considering the large fleet of TDU2 cars, the devs certainly couldn't work miracles, indeed they even did it on some cars, objectively speaking.
    In conclusion, I don't know if people are really interested in this aspect etc, but basically once I've made them for myself I'll be happy to share them, hoping someone appreciates them!
    Ok stay tuned!

    Small Preview
     
    *This is initial version old video!
  7. Like
    BoomBap got a reaction from MagicV8 in Sound Modding Question   
    Hi guys, today I was feeling quite nostalgic while reading the new news about Test Drive Solar Crown (hopefully it's not a flop, considering who's developing it)
    However, I therefore decided to re-download TDU2, companion of so many beautiful hours spent, considering that I literally consumed it at the time when it came out.
    Having said that since I have modding experience in driving games and seeing that the modding community is still active I thought why not improve what is now really the weak point of the game?
    Obviously I mean the sound sector, of course I'm aware that miracles cannot be done, but already using more accurate sound samples, etc., the driving experience could be made more interesting.
    I am aware that the game used very few samples for engine sound and that it used them for both interior and exterior of the car etc etc.
    My curiosity is ;
    Is it possible to also have access to the text files that control the sound samples of the cars?
    I already have experience in sound modding, and therefore sampling sounds from videos etc, fmod etc. (although I'm not very sure if he used fmod tdu2, indeed I would say unlikely.)
    However, if anyone could give some more info it would be appreciated, thanks in advance
  8. Like
    BoomBap got a reaction from jdm0 in Sound Modding Question   
    Hi guys, today I was feeling quite nostalgic while reading the new news about Test Drive Solar Crown (hopefully it's not a flop, considering who's developing it)
    However, I therefore decided to re-download TDU2, companion of so many beautiful hours spent, considering that I literally consumed it at the time when it came out.
    Having said that since I have modding experience in driving games and seeing that the modding community is still active I thought why not improve what is now really the weak point of the game?
    Obviously I mean the sound sector, of course I'm aware that miracles cannot be done, but already using more accurate sound samples, etc., the driving experience could be made more interesting.
    I am aware that the game used very few samples for engine sound and that it used them for both interior and exterior of the car etc etc.
    My curiosity is ;
    Is it possible to also have access to the text files that control the sound samples of the cars?
    I already have experience in sound modding, and therefore sampling sounds from videos etc, fmod etc. (although I'm not very sure if he used fmod tdu2, indeed I would say unlikely.)
    However, if anyone could give some more info it would be appreciated, thanks in advance
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