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Tool831

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Everything posted by Tool831

  1. -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) --
  2. -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- My WIP LP570-4
  3. Quick Render - 3ds Max -- OLD IMAGE REMOVED (imageshack) -- WIP -- OLD IMAGE REMOVED (imageshack) --
  4. -- OLD IMAGE REMOVED (imageshack) -- Problem solved..
  5. http://tx-pro.co.cc/cmps_index.php << That's the site there, however the site is getting updated so you will not be able to connect. I am not sure how long it will be down for but keep an eye on it. :) It will be back.

  6. Excellent work!To yourself and djey and others included. :) I appreciate the hard work you have done to make TDU more fun and well expandable (new traffic cars ftw)
  7. Voted windows.. These are my reasons so please, do not think I am having a go at people who want it and people who don't. I am just saying what I think. :) I want to just make that very clear. Positives Negatives: 1. Photomode if you wanted a picture with windows up and vents down, it wouldn't be possible and would get quite annoying. 2. Wouldn't work well with cars that actually use it as a air brake "Oh look I just put up the air brake while going 200 kmh" 4. Getting pulled over by the cops when winding the windows down would put the spoiler/brake 5. Some people like windows and would have to make a mod have more versions just for those who wouldn't want that. (Would just create more stuff for modders to do, not that im complaining) 6. It would really increase requests/suggestions if most people did it 7. In a showroom winding windows down or up would cause the spoiler/vents to be raised when not even speeding 8. They are there for look really nothing important 9. (not 100% sure) when exiting a showroom the windows are winded up 10. Sound changes when winding the windows 11. Windows would be permanently disabled which would drive many people crazy 12. Would need then to create a version were windows do work. 13. Vents would raise while raising the doors :eek: Cause in order to work then need to be inside the door. ------------------------------------------------ Positives: 1. Would create a nice effect 2. Would make modders have less time creating versions for vents up and down etc 3. (I guess) It would just please a lot of people
  8. well I have been talking to TurboLag last night and I can Confirm that it will be on some type of audi but until I get proper progress I will not say.
  9. Versions Confirmed Versions: (Real Shots for reference) ;) Before you post please note even if they are a semi different version of maybe the 06' model it still looks the same. :cheeky: Small Spoiler: -- OLD IMAGE REMOVED (imageshack) -- No Spoiler: (Ugly I know, but hey some may like it) -- OLD IMAGE REMOVED (imageshack) -- Subaru RB320 (Attempt) -- OLD IMAGE REMOVED (imageshack) --
  10. Well no point in telling me that.. :lol: Like ive said billion times now I will be doing the whole Shift car list. ;) All you have to do is wait.. It will be done but just wait until I am ready to do it. ---- Back on topic now. When I get home from college today I will be working on it to the max. Tomorrow I dont go to college, so it will be full steam ahead. :D
  11. Was thinking of the Impreza RB320 :) Don't know just yet, wanna get the stock done half way first.
  12. Hello all, I have stopped this as I am going to go on my teams site, I will not give it out just in case it is against TDUC rules. It should be easy to find though, really it should. :lol: I am not quitting modding, I am just moving. TDU has been the home of mods and even my first mod C6R, I think its time I go to my teams site and stay. I will be around on the forum still only for TDU2 updates and progress. I will visit the mod shop but I think its best for all that I stay the hell out of it and only support the rest of my mods. Note: The Subaru is still in WIP just decided to make the move now. ------------ Cya Around. :cheers:
  13. well.. I run it at: HDR: On AA: 16xQAA Resolution: 1366 by 768 Detail Level: High ---- Nvidia Control Panel: AA Filtering: 16x AA - Gamma Correction: On AA - Mode: Enhance the application setting AA - Setting: 16xQAA AA - Transparency: Super Sampling Maximum pre render frames: 8 Multi Display/Mixed GPU Acceleration: Use Global Setting Texture Filtering: Clamp Texture Filtering - Quality: High Quality The other options are on default settings. ------------------------ I strongly recommend you only use those settings if you have a decent graphics card. ;)
  14. In most cases setting the rim to a old muscle car (depending) sets it, though each car is different. Some can make it really huge and some can make it really small. I haven't tried anything with the LP670 so you'd have to fiddle around with it. Anything, I am just wondering what setup you have. :) I already explained why in previous page. ;)
  15. The door lines are a separate texture on 1 side of the car, then the back half uses a big texture that makes the bodylines from the rear half of the car. The way it was also modeled wouldn't be able to do it. I detach doors all the time (All of icekid's cars, Shift cars etc) if they have 3D bodylines, I personally do not like flat bodylines, though with this car and its quality I made it a exception. I do small/medium parts of modeling like the Cinque I did with the engine cover and rear diffuser, side vents on the fenders, not a whole car and updating part by part with 3D bodylines I will admit that. The way this LP670 was made just wouldn't work for what it has. This was also a exclusive to GTR2 that was recently released I do not wanna just jump in and edit everything they they have been working on for a very long time. I only edit the main parts that TDU needs in order to work. I've been waiting for this car since 17 November 09 and got it/permission on the 21 March 2010. Imo its not necessary to have opening doors all the time. My opinion, you drive not opening doors. ;)
  16. whatever kurgan. Think what you wanna think couldn't give a crap mate. cya...
  17. I tend to ignore you, cause you have nothing good to say about anything. Before you say it, I don't want you to praise me or call me 'god' but at least something saying "Congrats good mod" or "I enjoy this" would be nice. You saying "OFMG! These tyres are crap! you got a bug there and there, oh your physics i cannot bodyswap blah blah blah" is pointless. So until you actually say something decent that I actually accept, then too bad for you mate. Sorry, start cheering up alittle and maybe ill start to acknowledge you and your existance. :D
  18. Opening doors was never on the features list so please look at features list before saying that it doesn't have any. ;);) Doors do not work, this car wasn't modeled to have them. The windows can only work if they doors exist. So that is the reason why when opening the doors the windows move. As for some shadow or dark spaces, I do not get this so I am 100% seriously not sure why it would do that unfortantly. :sulk: Seat belt does stick out but a simple IK swap will fix this, Rims are too small. Go into TDUPE and change 'default Rim' this will make the rims bigger depending on if you select the correct car.:p @Tester: That bug you say what happens with the driver head, push your ingame seating position forward. Head on the avatar gets removed in interior view so that the head doesn't opstruct the interior camera. Either find another camera to use. Interior colours wasn't done due to limitations on textures, there wasn't enough textures in order to fit the interior colour texture. I hope that covers most peoples questions.
  19. Final Images Final Interior Shots ---------- All honesty I thought this would be a project.. And would take awhile turns out that well it isn't.
  20. That was a pretty short back to topic..
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