Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Milli

Administrators
  • Posts

    6,568
  • Joined

  • Last visited

  • Days Won

    322

Milli last won the day on March 7

Milli had the most liked content!

Recent Profile Visitors

52,400 profile views

Milli's Achievements

  1. Enable bigbnk in the launcher. You've changed any information when logging in? This profile were used where before?
    Wonderful work EJS! Finally a car that nobody has ever done. Lol
  2. Imagina! Fico feliz que esteja gostando, é um trabalho longo, que ainda tem muito o que melhorar, mas estamos todos, fazendo o melhor que podemos! E vou te pedir um favor, que tente escrever em inglês no fórum, o Google tradutor ajuda bastante, sabe como é, regras do fórum onde tem gente de todo lugar do mundo.
  3. Make sure you have project paradise working, (must say 0.03) in the main screen, and make sure to have bigbnk active in the Project Paradise launcher.
  4. Enable BigBnk in the launcher. Also, make sure your Project Paradise is working. In the main menu screen, it must say 0.03a instead of 1.66. Also make sure you have d3d9.dll in your TDU main folder. If the game crashes with d3d9.dll, make sure to remove any compatibility mode of the .exe files.
  5. 1.22 is going to be called 1.25, and it's currently under development. Some stuff i've been posting on Discord about the update. Not to mention the "El Plan" project.
  6. From mega you need all the 5 files. I suggest get it from Torrent. Plus, do make sure you don't use a savegame from another TDU modpack, because the difference of cars in the database might, not always, but it might make your game crash on start-up. To use an existing save game, i suggest you to sell all the cars and have only an Alfa Romeo GT. So the savegame can be easily "ported"
  7. mili pleas you can to added back fire in the game i want that ?

    ×
    ×
    • Create New...