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terzer

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Everything posted by terzer

  1. i tried it, it has issues with the polys, and it doesn't have proper interior. it will be very hard to find a model with interior. i can make one, but it will take months (i'm busy) and it will be not accurate (made from photos) i have a suggestion, concerning the models, i now that it will be negatively accepted by the moderators and other members: why don't we buy the models? somebody will make a paypal account (administrator, ect.), and everybody, who wants that model into the game will donate 1-2dollars or euros. when 50-60 people want the car and donate 1 euro, the people, who own the account will buy the model and expert modders can make the car in no time. (also it will be the end with low-poly interiors, exteriors, textures....) i don't think, that for the most people here, donating 1dollar will be a problem... i don't know. its just a thought. :) imagine maserati grand turismo, ferrari f50, 485 italia...
  2. i tried it, doesn't work. i will try other drivers. Thank You!
  3. i always wanted that bugatti (in blue of course :) ) but i don't have a 3d model. if i find one i will make it!
  4. unbelivable!!! +rep Thanks! edit: last time i reinstalled the game, because after using a mod, the distant ground appeared black. now its the same issue: -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) -- can you fix this? or its only by me?
  5. update: new hardcore physics. They are for only hardcore mode, if used in normal mode, the handling will be very light and arcade. you still can play and have fun, but it will be not realistic. link: DOWNLOAD also in the first post enjoy!
  6. its called iz3d driver, you can google it, i tried it, after 5min my eyes hurt
  7. I really appreciate your help, and i'm sorry for the copy-paste patch. that was before weeks. now i know how to make patches, now i'm working on a update 1.3 for the veyron and the next release will be proper! Thank You!
  8. Thank You for the photos! It will be even better for the update! -- OLD IMAGE REMOVED (imageshack) -- here are the hands. i will search for different camera. this is the camera from chevrolet cobalt -- OLD IMAGE REMOVED (imageshack) -- this is from Ferrari scaglietti -- OLD IMAGE REMOVED (imageshack) -- here is from mercedess cls amg -- OLD IMAGE REMOVED (imageshack) -- don't mind the body, i can move it back. i think this is it
  9. off topoic: wow wow wow?! there is one?! i didn't know that!
  10. the only problem with the camera is the little right position, otherwise the height and the distance could be adjusted and i can guarantee that the height and distance is accurate.
  11. nope the hands are not fail, i fixed them (its old photo) i forget to tell that the physics are for arcade mode, i don't play hardcore. i will make and hardcore mod. Thanks for the screens! For arcade mode, the physics are pretty real. The gear ratios are from the mazda site (i drive mazda 6) and i can say that they are real. The only other camera, which is good is the default car camera. You can replace it with other car and import the tdupk file (in the rar) and you can use these physics on other car how lower? in height? i use the ssr, because it matches the camera and personally i think not many people drive ssr oftenly
  12. this happens when the car is bigger than the original. sorry it can't be fixed :( (it can, but i have to make the body smaller, witch is not realistic) well, the car is a little bit wider, because when i use the original width, it looks very narrow and there is no proper camera.
  13. Thank You! It still has some issues with texture colors, but i will continue work
  14. Mazda 6 2008 1.0 Vehicle replaced: Chevrolet SSR Converted by: terzer Credits: 3D Model - Evermotion; Rims - terzer; My first mod Luxury Body: -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- Sport Body (tail lights in silver, spoiler, sport bumper and grill: -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- Interior (both bodies shares 1 interior): -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- Rims: -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- MORE BRILLIANT PHOTOS, THANKS TO REACT!!!!! Features: 2 bodies High Poly Interior Cock LR High Poly Model Working Gauges Working Doors Working Windows 2 Rims Realistic physics (well its a little bit faster) 2 sounds (one made myself and modified Sky roadster sound (search it in the rar)) Video Reviews: Both bodies in a race: http://www.youtube.com/watch?v=zMUTM59KerU Sport body with modified Sky rst sound: http://www.youtube.com/watch?v=3PmolkS9pFc Lux Body with my sound: http://www.youtube.com/watch?v=ljvM8pr3jyY !!Please make sure to backup your original files before installing this mod and read the included README file if there is one!! Download Link Rar with the files, physics (tdupk file) and sound Lux Body Installer (including rims and interior) Sport Body installer (including rims and interior) Sound Rar file with 2 sounds, please rename "SSR_audio (sky roadster modified).bnk" to SSR_audio.bnk if you want the second sounf Physics installer BEWARE, there is no uninstaller (i don't have original SSR physics) NEW Hardcore Physics installer BEWARE, there is no uninstaller (i don't have original SSR physics) Requires Djey's Magicmap Terms of use: ------------- - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners Optional Terms of use - If you wish to edit this modification please contact me via e-mail:[[email protected]] - You are allowed to edit this modification and it's contents for your own private use [if applicable] - You are allowed to post this modification on your own site [if applicable] - If posting a pic using materials from other properties please credit them accordingly ie; Rear Wing from NFS Most Wanted [if applicable] - Before uploading work by another modder, permission must be granted by the original author AND I HAVE TO SAY BIG THANK YOU TO OLEG!!!!!!!!
  15. Hi, i'm making open-able doors for my car, i managed to open the doors in the right direction (axis), everything's fine. i configured the interior (with one door) INT_HLR_L but in game the panel is far from the door. i tried to move the axis to many places to match the outside door, no change. i tried also to move the axis of the door, still no change. the only change is that when i try to move the axis of the door panel, in game the panel is scaled. take a look: -- OLD IMAGE REMOVED (imageshack) -- see? the panels are longer than the doors. i'm sure that the interior and the exterior matches perfectly (before the outside doors and inside panels matched perfectly) Please help me!
  16. http://www.youtube.com/watch?v=3PmolkS9pFc see? you will understand when its accelerating. once you hit the gas, you can turn more violently.
  17. yeah, take a corner with 20km.... the question is that with gas the front end has grip, it turns, without gas you have to drive really slowly to have a grip. I use 4cyl. I think the clue is the center of gravity
  18. witch is strange for a game, pretending to have "real" measurements. When i drive fast in the real world, i often compare the road movement (road markings) with tdu, and yes, its very close. i think the problem is with the feel (general theory of relativity :) ) if you're not in the car, driving 200mph in traffic, you don't have adrenalin in you'r blood. and scare, of course.
  19. Hi, i'm making my second realism physics mod, but every time i have a problem. when you slow down to take a corner, and when you lift off, you experience heavy understeer. you have to put some gas in order to have some grip. when you accelerate you have front end grip, witch its exactly the opposite in the real world. you have to take the corner without gas, in the game that's not possible. I tried every possible setting, no effect. Does anybody knows something for that? p.s. i'm talking for FWD cars, but that occurres also on RWD and AWD cars. Thank You!
  20. update: look 1st post.
  21. Hi, i'm making mod and at one point (after changing the wheel height, ride height ect.) the wheels started to sink in the road. I can't make the on the road, everytime they are in the road (sinked to the rim) the strange thing is that different wheel sinks differently (although i matched them in zmodeler) I can't find the logic. I thought that D_Plane is the ground level and if i move them to touch the plane, they will fit. Please help me! -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) --
  22. he can send his work to someone to finish it. and offtopic: why TDUZoqqer stopped modding?
  23. in my mod the textures were dark, i turned the sliders of diffuse, emissive, specular to light grey, and everything is ok
  24. In other forum, where there is some kind of support (here apparently there is no such thing) they told me to remove the bump layer (just make it mix with previous) and it worked.
  25. hello, i'm trying to make whole new rim. i made it, i textured it, it worked, but the reflections are wrong: http://www.youtube.com/watch?v=A5aEkuuPgCg see? i played with cubemap texture, changed the settings, no difference... Please Help ME! Thank You!
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