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Eudemon

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Everything posted by Eudemon

  1. It's still good to show the general feeling towards a feature though.
  2. I never noticed it before but when the roof is going up and a strike of lighting happens you can see the dynamic shadow of the roof in full effect. It's the little details you can miss but when you see them you appreciate them that much more. :D
  3. Same guy with multiple accounts by the look of it as noone is this stupid to moan about clouds this much. :evil:
  4. Nope wasn't me, these orders were from Head Office. lol
  5. Well I remember one time a delivery didn't come in of LCD tv's because the person who sent the order dated it 10 years in the future.
  6. If you're going to post something guys at least make it somewhat clear what you're talking about, saying the lights need rendered more is not helpful. t. I agree the trailers show cars that move in a stiff manner but from what I played and saw the cars didn't act like that apart from maybe the Zonda Cinque due to it being more stiff than the TT-RS and Mustang which especially had very apparent roll in the corners.
  7. PC and PS3 is upcoming, Xbox 360 hasn't been mentioned yet.
  8. It's possible that whoever entered the date at their Head Office put it in for the wrong title. It's easily done, I used to see it happen when I worked at PC World.
  9. A few people have asked for a specific thread where you the members can voice your concerns and also things that you may have noticed that are not as they should be. A good example that is always getting mentioned is the rims on the Ford GT for example as well as the visuals of the rain drops hitting the ground. This is not a thread for you to post your wishlist or your dislike of a certain feature but more so about something that needs fixed or tweaked. We'll compile the list and keep it together in the first post for ease of reference. Please note again this is not a complaint topic or somewhere for you to post what you want in the game, it's for actual inaccuracies you have spotted in regards to what is shown in the game and media compared to the actual. -------------------------------------------- Vehicle Models * Ford GT - The rear rim is flat compared to it's real life counterpart. * Koenigsegg CCXR Edition - Carbon Fibre weave is in a 'V' pattern on the real car. * Aston Martin One-77 - Front air intakes do not appear to be completely hollow/see through as shown on ingame model. [Tobberian] * Pagani Zonda Cinque - The rear wheel is deeper in reality but appears to have the same wheel as what is on the front. [bruce08] * Aston Martin DBS Carbon Black - The wheels shown in the images appear to show darker standard wheels than the actual Carbon Black editions. The V12 Vantage in the same set of images show with the correct wheels. [kyle56] * Pagani Zonda Tricolore - The wheels of the car are actually Gold with a blue centre, the pics show the wheels as the same as the Cinque. Plus the rear wheel is not deeper as in reality but appears to have the same wheel as what is on the front. * Ford Mustang GT - The badging says GT, but the rear only has one exhaust pipe, meaning it's actually the V6 model. [gingervette] Vehicle Related * Light-up Dashboard/Dials - At night the dials hopefully light-up as you would expect, nothing has been shown of this so far. * Digital Gauges - TDU was missing them and we're assured they are coming with TDU2, let's see them. :) * Headlights - Headlights look weird with the glowing orbs and the somewhat downward beams. (See Gumpert Apollo and Ford GT in Environments trailer) * Wheel Blur - 1. The wheels have blur and the tires don't. 2. The blur makes the rims look fake and flat, so far I think only the Camaro and 300SL had wheel blur which didn't make the rims flat-ish. [CLR-GTR] * Wipers - We haven't seen these in action yet, with rain being in the game it would kind of seem crazy not to have them working. [CLR-GTR] * Rim Reflection: Most rims, even on exotics, really hardly reflect anything. It'll be better for the diffuse colour of the rim to show up a bit more real. [CLR-GTR] * Wheels through Ground - In some pics (especially the Shelby) wheels are shown as being in the ground. [CLR-GTR] Environment * Rain Drops - Rain drops seen so far in trailers look more like oil and are too big. * Reflections - Roads reflect everything except cars. The cars only show up with a solid dark shadow plane below them. [CLR-GTR] * Offroad - Concern about people being able to complete off-road challenges with high-end supercars as the routes look too smooth and flat. [CLR-GTR] * Trees - In some areas it appears there's too many trees as in the E3 trailer you could see a plane flying through some. [CLR-GTR] * Dust - The clouds of dust thrown up by 4x4's/SUV's off-roading so far has been far too little, I'm not after huge clouds that hang in the air for 5 minutes but something a little more convincing would help the atmosphere a great deal. [t.]
  10. Namco Bandai Games EU have posted a higher quality version of the trailer on their youtube and you can clearly see that the cut in the Audi TT-RS's roof (0:57) when closing is actually an opening of the actual car when the roof is closing. The quality of the video on Gamespot hid this and made people think it was a fault whereas it's just a see through section of where the roof joins are when closing and I imagine opening.
  11. What? It never did 270mph it only says it could probably do it. Theoretical top speeds are nothing, the Veyron theoretically (ie perfect conditions) was said to do 270mph. Until it does it on an actual track or road then the Aero just got served massively. Plus looking at the 2009 Aero it looks like it again needs more power despite the massive lack of weight it has compared to the SuperSport.
  12. It always was on top. And Em the Aero did 257mph not 267mph.
  13. No I saw about 50 or so from what I can recollect but even then I could safely add another dozen from what the license probably contains. The 20 I was talking about were what we had been shown officially in media and through magazine interviews and such.
  14. The Gumpert is a member of the elite like the CCXR Edition, Zonda Cinque and especially the Veyron. We have also only been shown about 20 cars at a rough guess and there is plenty more to come. I don't know if BMW will be a part of the list or if the cars you mentioned will be either but one thing's for sure there is plenty more surprises to be seen and many more cars to be revealed.
  15. I agree the lights need work especially from what was shown of the Gumpert and Ford GT but GT5 quality is not something you will get unless you wish to wait till 2012/2013 for the game.
  16. Yeah as one thing that was mentioned was that people wanted the ability to place their cars and bikes where they wanted. So much so that they made examples of being able to have a Ferrari garage, a Lamborghini garage, US muscle and a bike garage etc.
  17. I managed to grab it before Gamespot seemed to die and have added a Youtube version to the first post. Nice trailer and music, inGrooves seems to be behind the music as they put in the quickest Copyright claim I have ever witnessed on one of our youtube videos. :D
  18. Interesting, the TT-RS was a 2 Wheel Difficulty when myself and Fabien playtested it.
  19. 别说像了,本来就是他执笔的...TYPE MOON的名誉画家
  20. I think he should name his new track that, would be quite original.
  21. We'll have a Gallery umm in the next decade. lol Also I've never understood the watermarking of images that aren't yours.
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