A few people have asked for a specific thread where you the members can voice your concerns and also things that you may have noticed that are not as they should be. A good example that is always getting mentioned is the rims on the Ford GT for example as well as the visuals of the rain drops hitting the ground.
This is not a thread for you to post your wishlist or your dislike of a certain feature but more so about something that needs fixed or tweaked.
We'll compile the list and keep it together in the first post for ease of reference.
Please note again this is not a complaint topic or somewhere for you to post what you want in the game, it's for actual inaccuracies you have spotted in regards to what is shown in the game and media compared to the actual.
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Vehicle Models
* Ford GT - The rear rim is flat compared to it's real life counterpart.
* Koenigsegg CCXR Edition - Carbon Fibre weave is in a 'V' pattern on the real car.
* Aston Martin One-77 - Front air intakes do not appear to be completely hollow/see through as shown on ingame model. [Tobberian]
* Pagani Zonda Cinque - The rear wheel is deeper in reality but appears to have the same wheel as what is on the front. [bruce08]
* Aston Martin DBS Carbon Black - The wheels shown in the images appear to show darker standard wheels than the actual Carbon Black editions. The V12 Vantage in the same set of images show with the correct wheels. [kyle56]
* Pagani Zonda Tricolore - The wheels of the car are actually Gold with a blue centre, the pics show the wheels as the same as the Cinque. Plus the rear wheel is not deeper as in reality but appears to have the same wheel as what is on the front.
* Ford Mustang GT - The badging says GT, but the rear only has one exhaust pipe, meaning it's actually the V6 model. [gingervette]
Vehicle Related
* Light-up Dashboard/Dials - At night the dials hopefully light-up as you would expect, nothing has been shown of this so far.
* Digital Gauges - TDU was missing them and we're assured they are coming with TDU2, let's see them. :)
* Headlights - Headlights look weird with the glowing orbs and the somewhat downward beams. (See Gumpert Apollo and Ford GT in Environments trailer)
* Wheel Blur - 1. The wheels have blur and the tires don't. 2. The blur makes the rims look fake and flat, so far I think only the Camaro and 300SL had wheel blur which didn't make the rims flat-ish. [CLR-GTR]
* Wipers - We haven't seen these in action yet, with rain being in the game it would kind of seem crazy not to have them working. [CLR-GTR]
* Rim Reflection: Most rims, even on exotics, really hardly reflect anything. It'll be better for the diffuse colour of the rim to show up a bit more real. [CLR-GTR]
* Wheels through Ground - In some pics (especially the Shelby) wheels are shown as being in the ground. [CLR-GTR]
Environment
* Rain Drops - Rain drops seen so far in trailers look more like oil and are too big.
* Reflections - Roads reflect everything except cars. The cars only show up with a solid dark shadow plane below them. [CLR-GTR]
* Offroad - Concern about people being able to complete off-road challenges with high-end supercars as the routes look too smooth and flat. [CLR-GTR]
* Trees - In some areas it appears there's too many trees as in the E3 trailer you could see a plane flying through some. [CLR-GTR]
* Dust - The clouds of dust thrown up by 4x4's/SUV's off-roading so far has been far too little, I'm not after huge clouds that hang in the air for 5 minutes but something a little more convincing would help the atmosphere a great deal. [t.]