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Cada

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Everything posted by Cada

  1. How are you actually converting the sounds? I extracted the sounds with the Extractor ( http://www.nfscars.net/file/view/shift/10034.aspx ), but every application I have just fails in every epic way possible to open the damn audio files.
  2. Hi, it's me again :D. May I ask if you know how the sound which the viper generates when hitting max rpm is "created"? I basically fail at "recreating" this with the samples. Is there another sound (like turbo from TDUs generics soundbase) played or is is the currently unchangeable "equalizer" setup of cars in TDU? You can hear what I mean in your video at about 1:05. God damn that sounds so awesome it would make me want to hit the max rpm all the time if I would play tdu :) .

    1. First, your sounds are outstanding, it blows my mind everytime I watch them on youtube (don't have TDU installed), I think I'm a soundfanatic or something, if I remember the sound the Porsche Carrera GT made after shifting into sixt gear... I guess I watched that part a dozen times. I really do hope you do more awesome sounds. Second, may I ask if your sounds can also be used in other games? In this case for "Racer Car Simulator (www.racer.nl). Ofcourse with full credit regarding the sounds to you. If it is ok with you, do you have this sounds in 44.1khz stereo/16 Bit format? The game can actually make "good" use of (though 16 Bit format is optional). That is, if it does not cause you any circumstances at all. I just remember reading somewhere that TDU sometimes uses a weird sound format (like 22khz and so on). I guess the message got a little bit long.

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