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Milli

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Everything posted by Milli

  1. The things hidden behind the "Plenty eyecandy to distract you", as Loek perfectly said so.
  2. I feel you. I always enjoy small details in games. It's always amusing to notice them... to me, shows how much they care about their games. And this last sentence is questionable... lol Old people always say things are getting worse and worse every year, and that is not entirelly true, they're just... different. :lol: Wait for it to get released... because it still has a massive chance to be a huge flop. :lol:
  3. Many things to reply. :lol: Will try to make some sense and reply you all in the same time without multi-quote everyone. Robik, yeah, you've got the word right, these newer games doesn't seem to be polished, and it sort of annoys me, because they are huge sellers, they win a lot of money with the players, and they don't seem to care enough to polish it, or get these details right! And if it's so "small" that nobody will notice, why didn't they do it then? The same time spent for make the paddle shifter move to the wrong direction is the same time to make it move to the right direction. :lol: Loek, that title was more of a clickbait. :lol: But point is, it's not only those 2 things. The overall driver hand situation is poorly made in Forza 7, It looks like TDU with mods using the wrong IK. Then there is the windshild reflex, which is really wrong and overdone. Then the exaust shake (M5 video), which is real, but they overdid it. Then the side mirror shake... notice how an Audi RS6 shakes it's side mirrors at high speed. It's like, really Forza? Hassan, better in what sense? Could you elaborate your statement? :lol: I believe all Forzas were "solid" games, otherwise they wouldn't be as popular as they are, the point is, other than having what they should have (More cars, tracks and graphics), what is much better in it than Forza 4, 5 or 6? And i saw that aswell Diablo, but i don't know what to think about it, in the same time i think it's cool to have those assist bonuses, which encourage people to drive without them, i think it's also cool to not have them, so people who are not really good at the game won't feel like they're garbage and need to "work harder" in the game. :lol: So, in general, what i think is, yes, Forza 7 is beautiful. A game that catches your eyes with massive car pr0n and eye candy weather, it has a big car list and a track list, but it all hides that they made a few things worse than the previous games, and most people won't notice, because they will be amazed by eye candy visuals. Maybe i am getting too old for games...:lol: And will start to say, in my time things were better... :lol: P.S. Yes, many lol faces. :lol:
  4. MotoGamesTV have been releasing a couple of comparisions videos, featuring Forza 7 against previous Forza games (Mostly Forza 4), and there are things that older Forzas do seem to do better. This one for instance: In Forza 7 the driver don't actually shift the car. He did in Forza 4, but apparently, it's an automatic in Forza 7. Now on this other one, featuring a M5: There is shifting animation, but it looks so... not really well done. And this was better made in Forza 6, as it shows in this video: In this Ford GT video, we can also notice that the movement of the paddle is wrong aswell, as it moves like it's been pressed, and not pulled. And in all videos, you can see exaggerated windshild reflex, where you can actually see the reflex of the driver's gloves, like if the car has no dashboard at all and how the driver does not properlly holds the steering wheel (Really clear on the M5 when turning). I mean, all these things, as i can see, were better made in Forza 4 or Forza 6. What you, Forza players, have to say about it? Am i nuts to be a bit annoyed by this? :lol: :nuts:
  5. Buy the Enzo and tune. You will have the FXX. If the tuned car is the kit1, all you need to do is go back with it in the tuner shop. If the car is kit 3, it won't be tuned.
  6. Those are the clouds, and they're more bright because HDRI is activated.
  7. Some updated images. Edit: Re-worked on the weather, FX and HDRI. This is the result, 100% straight from the game.
  8. Without bigbnk you won't see a lot of cars. They will be invisible. I think you should try to get bigbnk working. Start the game from the project paradise launcher.
  9. The fake claim to the Huracan Performante comes from the fact that in the video, the car clearly misses the passenger seat and other interior parts, which result in a lower weight than the car you'd buy. Which sort of ruins the porpouse of "production car" lap time. But these lap times now a days are always a bit hard to believe, as we don't know which tires they're using. The most beliavable lap time recently is the ACR, which was done with Kumho tires, and both Vipers had issues with the front left tire. :lol: But, it's fair to say this Porsche is very quick. The speed it can tackle those corners, are videogame department. :lol:
  10. You can actually use Patch 2.00, but make sure that Ultra Community Pack gets installed after the Patch 2.00. ;)
  11. :hello: Welcome to the forums! Don't forget to give your tooth, so you don't get cursed. :lol:
  12. GT3 Touring is there as a GT3 Package. :lol: Very simple, but i think sometimes, less is more. Plus, this could be a daily, i guess. :lol:
  13. Definetly so. I don't know why you played it at all. :lol: :lol:
  14. That is a limit. And yes, undercover is garbage. :lol:
  15. They all had garage limit. Underground 2 had 5 car garage and 20 more in arcade. Underground 1 had 1 in career mode and 20 in arcade too. Carbon was not much different. Undercover was garbage and i didn't played it. :lol: Gran Turismo, which is the game with the biggest garages always had a 100 car limit untill GT4. Since then, when they learned to create page lists, i've never filled the garage. But all this talk is a bit worthless, because TDU has more garage and cars than any NFS. Over 400 cars is a lot, i don't think you guys realize how much is that.
  16. Car rentals only display the first color and first rim choice. TDU Platinum will have more cars than garages, and that is something people will have to deal with it. It is not like NFS, where you can have only 5. You can have over 400. Believe me, that is a lot. You won't use half of those 400. People will ride Chirons anyways. :lol:
  17. I don't know. Haven't really found on where to change the amount of traffic spawn. :/ Need to look better later. Found someone looking for Lotus tuning shop and then he followed my 205. Also found out he was playing TDU without any mods. :lol: Told him to download UCP. o/ Gedza
  18. TDU Platinum has reached the mark of 500 cars and it's not even finished yet!
  19. It has tuning, but not on european tuner. Because every tuner can hold only 8 brands.
  20. I don't have a release date. So can't say it will or it won't. Because i really don't know. :lol: Progress on it has slowed down a bit, as i have less free time due life responsabilities, but the project is still going, and it will worth all the wait. I'd say the changes made from UCP to Platinum are almost as big as vanilla TDU to UCP.
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