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tomsolo

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Everything posted by tomsolo

  1. Solution hex editing for 2DMAT. I wrote a simple tutorial for how to change rim's color, the car elements is similar but little complicated.
  2. Add examples, and HC2HF tool. Note: the tools is very alpha stage, need desktop settings 96 dpi and work smooth. The car color editing tutorial is coming soon.
  3. Another examples, change chassis and rims color. Tricolore Cinque [mod edit:] Please don't post pictures above 500kB, use a thumbnail or a text link instead.
  4. Just you. Some rims have 2-3-4 material you change all what ever you want.
  5. Released without Active colors... :)
  6. Active Color's pointers is found - was hard as the diamond -, and seems work smooth. I found another Eden bug, but i have an idea how to bypass (not too hard.) The next task: trying to find Engine OFF solutions.
  7. I succesfully solved an EDEN/ATARI bug: the Color chooser limits colors nb 130.560, because make a mistake when convert RGBA values. Now possible is using the full RGB (16M) spectrum, when you want set a sticker color. :) The options "set active color" is coming... Unfortunately this is using a dynamic pointer, I need more time ...
  8. Uh, how many times have they asked me this... Yeah it's possibile - but meaningles and painful. Example, you have Citroen 2 CV edited top speed like a SS (465 km/h). If you exceed normal top speed (104km/h with lv5) you got a terrible lag - you don't see, just other players, because you have different topspeed datas. TDU2 very few things synchronize online, all other things is solved in local client. If anybody use own stats, the online play will be lag of hell. Otherwise "no limit" for overwriting value here is a example video a hacked SS - in theory got 3000km/h, the spedometers limit 999km/h. https://www.youtube.com/watch?v=QTE0vx4tZjM
  9. Is there somewhere a list of TDU2 cars which no options for tunning ? I know, all Ferraris and some DLCs... and other?
  10. Yes, - that's was the main reason - edited data saved in your profile. :D Currently I still write instructions/help file - if finished i will send link for testers.
  11. Thanks positive words ,first, workin version success. If you want help for testing, limited time is possible, send PM for me an I reply with instructions. I prefer any expercienced user who have modder or similar bar or who was already my tester :) Current working phase.
  12. Possible, but meaningless. If you have edited any data (memory or database) you got a terrible lag on server (maybe different values).
  13. Working on.. i have a gui :) Added Tuning reconfigurator - filter untuningable cars like Ferraris and restict max tuning level 4. Added active Color in Stickershop. Added Taunts - one hotkey write TDU2 chat. New: use delimiter multiply phrase randomly ( :), :D) Added DayFlash - hold Flashlight. Added SlotPuker - automatic play with slot machine. Stay tooned :)
  14. Hmm some research result: Note: Maybe need a filter for untuneable cars - i dont wan't making a program with high level cheat factor. (But imho: untunnerable (this is the right word? :) ) cars is most stupid thing what ever seen. eg Ferrari.) Oh and yes is possible fill dealers with any cars what you want: https://www.youtube.com/watch?v=QSB1aN0--1c Note: maybe useful with some cars - Except DLC cars! - i think club cars, reward cars (Ariel 500) or Racing School Cars.
  15. I working on a small things - trainer? -, this is help reconfiguring elements of the buyed cars. Example: You have a Ferrari Italia , default case, you don't have options changing rim type or interrior color etc. Before: After: Current Features: Change Rim type - requirements: modell have multiple rims Change Interrior type - requirements: modell have interriors Change Factory color - requirements: modell have interriors Note: hacked cars by old exe (Lancia->FFX) inherit parent types result: less working options. Change mileage - this useful, because over 30 000 km the odometer stop working (nice eden programming). Change Paint type - stickershop free - paint on road :) Change Paint Color 1 - color hex code Change Paint Color 2 - color hex code, use bicolor painting Show/Hide Sticker - enable or disable show sticker on car. Requirements: stickered cars. Current phase: I have working CE version, next phase build as trainer program.
  16. Oops, i posted wrong place... :) Admins pls move - TDU2 Mod Workshop -> Gameplay Mods WIP thanks! ;)
  17. Hello guys, i wrote a simple tutorial, if you want precise colors in Sticker Shop maybe useful if read this. (I don't have much time when i made, if read any Cheat Engine gurus who want making a pointer version this stuff: we will appriaciate! :) Tutorial have 10 steps, but estimated time: 10-20 seconds. Requirements: Cheat Engine 6.1 (Install and pls go Settings - Debugger options and set VEH debugger!) Note: this is only work if you have a previous filled color sets. 1. Launch TDU2, but no load profile! 2. Launch Cheat Engine and open TestDrive2 process. 3. Click on [Memory View] button, and right mouse click on top addresses - select Goto address and set: 009ABF2A 4.Right mouse click on 009ABF2A address and choose - Find out what addresses this instruction accesses 5. Switch TDU2 and load your profile. 6. Switch Cheat Engine and you got 6 addresses. Just double click all, one after the other. 7. Select all address in list - right mouse click and choose: Show as hexadecimal. 8. Nex right mouse click and select Change Record - > Type and choose Array of Bytes, Lenght = 3 9. Set names (Description) and colors (Value). Colors is hex color codes like a web colors. 10. Enjoy your precise color sets! Happy Painting!:bananahello:
  18. Updated first post, at night i will upload few examples. Done.
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