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binbow

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Everything posted by binbow

  1. @mitkop81 Thank you for the information. I would like to do something if I can manage it.
  2. @MikeS121 Thank you for the report. There seems to be a bug in the program regarding vehicle name change and rim folder name change, and it is under investigation. However, due to trouble with my computer system, investigation work is stalled. Please wait a while. Regarding F2012: In F2012, it seems that the reason for setting the address saving name is different from that of other vehicles, which is why the changed name is not saved. I do not know if the patch developers intentionally did so or not.
  3. @Ali: Since this error is an error issued by Windows, I can not immediately investigate the cause (phenomenon can not be reproduced). What kind of work do you get this error? Please tell me such detailed information.
  4. Please see the explanation by tdudec itself. Usage: tdudec.exe <d/e> <input> <output> [type] by default type is set to 0 for decrypting the savegame/playersave files, use 1 as type for decrypting other files (like .btrq, .db and so on)
  5. In that case, I will check the following things. - Is the "Read only" setting in the "Eden Games" folder in the document folder off? - Is there enough space on the HDD?
  6. @Minime891: Thank you for the new HUD. It seems to be easier to read RPM compared to ordinary HUD.
  7. I thought that want to change not only the red line, but also the timing at which a crossover point between each component element or a specific noise occurs etc. Hmm...It seems that your view might be the correct answer.
  8. Yes! I need digital read out. I want to know the rpm at which a specific sound ( **_onmid.wav etc..) starts to be heard.
  9. Does anyone know of a method to obtain the correct rotation speed in the TDU 2 vehicle? I'm looking for a mod such as a telemetry system or a digital display tachometer.
  10. The setting of the max rpm etc are grasped a little about a specific vehicle. However, I have not been able to generalize them so that can edit all vehicles. In order to handle these values with the tool, the structure of the data must be generalized. I will continue to analyze and expand this tool.
  11. This is a tool for changing the setting value of the volume such as the engine sound described in "CarVSTConfig.xmb". TDU2SVR ver1.1.0.2 released. Changes - ver1.1.0.2 - Expanded the Engine Load/Unload element number to _7. - Fixed a bug in which elements would be grayed out by repeated file loading. Download link : Install: - Store the file generated after extract zip file in a suitable folder. Usage: - Fill in the file name in the "Target ..." field - When you click the folder shape icon, the file selection dialog is displayed. You can also enter a file name by D & D a file. - Either "CarVSTConfig.xmb" or the sound file "xxx_high.bnk" can be read. Note: Reading the sound file xxx_high.bnk may take some time as compared to reading the xmb file. - After changing the value of the element, click the "Save" button to save the value. - After saving, "yyyymmmdd-HHmmss_file name" file is created as backup. Thank: The information of this post was very helpful. I thank the contributor.
  12. There is a field for entering the file name in "Misc - Sensitive data - File name definition" tab page. Here you can specify the file name of the file to use for sound etc. MichaelB450, Thanks for the quick help. [ATTACH]30926[/ATTACH]
  13. The length limit of the name is only the size of the free space of the database. I can not reproduce the situation that you reported. But, I'll investigate anyway.
  14. TDU2vPE_ver3.5.1.4 released. Changes - ver3.5.1.4 Fix: When importing "_tireDB.csv" an error message dialog rise. Fix: The brand name editor in "Name" tab page was not working properly. Download link: TDU2VPE_ver3.5.1.4.zip
  15. Sorry for the inconvenience. I will check the source code, please give me some time. -- edit Mar/9 -- I am suffering for now from unknown problem that the compiler does not work properly.:confused: Investigation of the problem you reported will take a little more time.
  16. Put TDU2VPE.EXE a suitable folder after extract the zip. It is desirable to copy all files to the newly created folder outside of "Program Files" or "Program Files (x86)". And, tdu2vpe calls TDUDEC.EXE internally to change the db_data.cpr. Therefore,you must have TDUDEC.EXE. You can download TDUDEC.EXE from here. --- edit --- After download TDUDEC.EXE, you can also put TDUDEC.EXE in the same folder as tdu2vpe.
  17. As for the item "is DLC?", when installing Autopack xx, all "isDLC?" is canceled, so tdu2vpe does nothing. --- edit --- If you really want to change it individually, you can change it with Misc - All items (see the figure below). [ATTACH]30665[/ATTACH]
  18. @Stuntkyle: Umm,,, I have no idea of the cause at all. Could you please send me the file "db_data.cpr" or "db_data.dec"?
  19. Let me know more details. 1.What kind of operation does the error occur? 2.Does vpe boot without any problem? 3.Does the same error occur even if data of any vehicle is loaded? Or will it be an error only for certain vehicles? 4.Where is the folder where you installed vpe? It is necessary to install vpe in a folder created outside "C: Program files.... or C: program files (x86)..." 5.What Windows version running on your PC?
  20. @Stuntkyle: S.C.R means "Solar Crown Race" Regarding "Access violation", I do not know the cause. Can I get information such as the contents of "Settings" that might be useful for reproducing errors? By the way, is the version of your game v034 build16? Is the game playable without hindrance?
  21. There is a link on the top post of this thread. The link is still alive right now.
  22. TDU2vPE_ver3.5.1.3 released. TDU2vPE_ver3.5.1.3 released. Changes - ver3.5.1.3 Fix: When loading specific vehicle data, there was a bug in which an error "No Unicode mapping ..." was displayed. Download link: http://www.mediafire.com/file/kjxal9z5mixqaqz/TDU2VPE_ver3.5.1.3.zip
  23. I am preparing the release of the new version. Please wait for a moment.
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