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Type-X

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Everything posted by Type-X

  1. rFactor - Now Available On Steam Image Space Incorporated has added the first of their titles to Steam, making their rFactor simulation available on the popular platform. ISI is the latest sim developer to join the Steam trend, being the last of the major sim players to join Valves’ extremely popular platform. While the studios’ current rFactor 2 title isn’t available on Steam yet, rFactor is testing the waters as the long-running sim is now available for 19,54€, a 15% reduction of the regular 22,99€ price. Originally released ten years ago, rFactor is a modding friendly simulation that is backed by a wide range of community-made mods & tracks with new ones still being developed today. Included Cars 2006 Formula IS – High Performance Open Wheel 2005 Hammer – Full Bodied GT 2005 Howston – Full Bodied GT National Stock Car – Stock Car Panoz – Full Bodied GT 2005 Rayzor – Rally Turbo 2006 rF3 – Quick and Nimble Open Wheel 2005 Rhez – Small FWD Sport Compact 2006 Rhez – Small FWD Sport Compact 2005 rTrainer – Low Speed Open Wheel 2005 Venom – Rally 2005 ZR – Affordable High Performance Sedan Included Tracks Bama Super Speedway – High Banked Superspeedway Barcelona – Permanent Road Course Brianza – Permanent Road Course Essington Park – Permanent Road Course Euroring – Permanent Road Course Jacksonville Speedway – High Banked Superspeedway Jiading – Permanent Road Course Joesville Speedway – Paved Short Track Lienz Festival – Country Roads Mills Metropark – Road Course with two layouts Montreal – Permanent Road Course Northamptonshire – Permanent Road Course Nuerburg – Permanent Road Course Orchard Lake – Banked Tri-Oval with Infield Road Course Sardian Heights – Street Circuit with two layouts Toban Raceway Park – Permanent Road Course with four layouts
  2. Lot of nowadays mods are low quality and driving to strange (mostly drift cars). So i Prefer original.
  3. https://www.youtube.com/watch?v=46Cfrl7hMoQ
  4. Assetto Corsa V1.1 beta Changelog leaked ? Apparently this afternoon Kunos Simulazioni accidently released the V1.1 Beta of Assetto Corsa on the Steam network. Not long after the release the version was reverted back to the V1.05. During the update, some community members have captured the changelog. At this point, we do not know how complete the change-log is, but it looks very promosing to say the least. UPDATE! Kunos Simulazioni just tweeted that the accidental deployment of the update was in fact an older test Beta. The development team have now corrected the mistake and re-uploaded the v1.0.5 hotfix version. Change-log V1.1: Fixed tyre fake shadows in slo-mo replay Improved AI Added custom head movements per car (driver3d.ini) Driver helmet/head now cast shadows in onboard camera Added custom weather selection Improved Pedals App Rendering performance optimisations Particle rendering optimisations Render Stats form now features units Added “final” damage for high-speed impacts Added quality settings to replay that allow up to 4x longer replays Fixed driver shift preload animation at race start Fixed camera car not using FOV value Fixed AI choosing wrong (slow) tyres Updated FMod to 1.05.12 Tweaked exterior reverb parameters Tweaked envelopment values for some sound events Improved positional surface sounds Fixed wind and tyre rolling noise Fixed doppler effect for rev limiter and horn Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini AI race starts greatly improved Fixed wrong shadow resolution when moving through F6 camera car cameras Fixed graphics not following dynamic track grip levels in Multiplayer Fixed “fast” height evaluation for validating setup ignoring tyre pressure FPS caps is now compatible with the new 1ms resolution timer Suicidal server admins are now a protected species and not allowed to kick themselves anymore Adjusted fuel consumption for most of the cars UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI Added 4WD simulation in drivetrain.ini Added live axle suspension geometry [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used. AC now support multiple configurations on circuits A to B gameplay options for Hillclimb tracks and specific circuits that support. Tyre pressures can now be shown in digital_instruments.ini Limited static weather situations can now be selected from the UI. Weather is also moddable. Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint. Customizable TrackIR rotation range. Chat window now supports full Unicode charset
  5. I don't think they will make it happen. I hope after this pack they will work on other DLS or add on. Street cars or road cars. I need Supra and AE86 so bad :p Or maybe some drift pack ? :drool:
  6. Here they are… The Assetto Corsa Dream Pack Cars Kunos Simulazioni have just released a very clever picture of the long awaited Assetto Corsa dream pack cars on the Nordschleife green hell. This just serves to further ‘whet’ our appetites for this DLC and make us wonder how much longer we will have to wait before its release! The upcoming Dream Pack DLC for Assetto Corsa will include 10 new cars and the laser-scanned version of the Nürburgring Nordschleife. What is your favourite car and why, feel free to comment! Dream Pack DLC content: Nurburgring Nordschleife Sauber Mercedes C9 Corvette C7R GTE Nissan GTR GT3 Alfa Romeo 4C Alfa Romeo GTA Alfa Romeo 155 V6 TI McLaren P1 McLaren F1 GTR BMW M235i Mercedes 190 E 2.6-16 Evolution 2
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