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zephyrlee

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  1. Like
    zephyrlee reacted to binbow in TDU2VPE Release   
    TDU2VPE ver3.2.6.2 released.
     
    Changes - ver3.2.6.2
    - Minor bug fixed.
    - New Tab page has been added for some items.
     
    Download link : http://www.mediafire.com/download/bpaow54z3b0cmx3/TDU2vPE_ver3.2.6.2.zip
  2. Like
    zephyrlee got a reaction from binbow in TDU2 : AutoPack ver. 1.73 "Serenity Pack" (07/09/2016) - 8 new cars !!!   
    Let me paraphase what binbow have said. VPE is innocent and it only shows what the vehicle is in the database. It never lies-if you think it is wrong, you may consider the data is wrong.
     
    In short, the person who set up the database made a minor mistake. Binbow did nothing to your database.
  3. Like
    zephyrlee reacted to Loek in TDU2 : AutoPack ver. 1.73 "Serenity Pack" (07/09/2016) - 8 new cars !!!   
    If we were to judge at what people want to see, I'd say a Jaguar F-Type is the more popular opinion.
  4. Like
    zephyrlee got a reaction from StarGT in TDU2 : AutoPack ver. 1.73 "Serenity Pack" (07/09/2016) - 8 new cars !!!   
    That's really good news :D I checked his Youtube channel and I found many interesting cars
  5. Like
    zephyrlee reacted to StarGT in TDU2 : AutoPack ver. 1.73 "Serenity Pack" (07/09/2016) - 8 new cars !!!   
    [ATTACH]25732[/ATTACH]
  6. Like
    zephyrlee got a reaction from StarGT in TDU2 : AutoPack ver. 1.73 "Serenity Pack" (07/09/2016) - 8 new cars !!!   
    :DTell me there is Ruf Yellowbird. I saw it on Star's facebook page.
  7. Like
    zephyrlee got a reaction from binbow in TDU2VPE Release   
    Here I want to share with you guys what I discovered in all items. Obviously few people know about it. It is a very powerful tool
     
    d23: a funny function, which controls the vibration of the exhaust when the car is idle.
     
    d30 & d31 seems to affect the cornering behavior of a vehicle. A higher value tends to make the car understeer.
     
    d94: I'd call it " max rpm damping". When the vehicle is at max rpm with full throttle, if the value of this item is high(like more than 0.5), the rpm will bounce back, like 7500 rpm bouncing back to 6000 rpm and then going up to 7500 and then bounce back.
     
    d99 & d101: these two works together. If the value of d99 is too low the vehicle would sink into ground while braking hard. If the value of d101 is too low while that of d99 is high, the vehicle would bounce badly at high speed or at rough surface. If the value of each is way too low the front or the rear part would sink into ground.
     
    d110/d111 the horizontal angle of the front/rear wheel. No you can't stance your car with this. Neither do hella-flush lol. However they do affect the handling.
     
     
    [d115] this one is very important. According to my test, all unfinished vehicles which are not able to go fast are with d115=0. If you change d115 to other value it should go faster than 69 km/h.
     
    [d133] also this one is important. Many unfinished cars, are with d133=0, so they have no brakes. Edit this item to a value below 0. The brakes will work.

    d137 & d138: anti roll bar damping.
     
    d140 & d141: automatic gearbox down shift rpm.
     
    redline_rpm & redline_rpm2 : automatic gearbox shift up rpm.
     
     
    That's all I know about it. If anyone knows other things about it please tell me :D
     
    And sorry for my bad English I should have worked harder at school :sulk:
  8. Like
    zephyrlee got a reaction from TIMELESS in TDU2VPE Release   
    Here I want to share with you guys what I discovered in all items. Obviously few people know about it. It is a very powerful tool
     
    d23: a funny function, which controls the vibration of the exhaust when the car is idle.
     
    d30 & d31 seems to affect the cornering behavior of a vehicle. A higher value tends to make the car understeer.
     
    d94: I'd call it " max rpm damping". When the vehicle is at max rpm with full throttle, if the value of this item is high(like more than 0.5), the rpm will bounce back, like 7500 rpm bouncing back to 6000 rpm and then going up to 7500 and then bounce back.
     
    d99 & d101: these two works together. If the value of d99 is too low the vehicle would sink into ground while braking hard. If the value of d101 is too low while that of d99 is high, the vehicle would bounce badly at high speed or at rough surface. If the value of each is way too low the front or the rear part would sink into ground.
     
    d110/d111 the horizontal angle of the front/rear wheel. No you can't stance your car with this. Neither do hella-flush lol. However they do affect the handling.
     
     
    [d115] this one is very important. According to my test, all unfinished vehicles which are not able to go fast are with d115=0. If you change d115 to other value it should go faster than 69 km/h.
     
    [d133] also this one is important. Many unfinished cars, are with d133=0, so they have no brakes. Edit this item to a value below 0. The brakes will work.

    d137 & d138: anti roll bar damping.
     
    d140 & d141: automatic gearbox down shift rpm.
     
    redline_rpm & redline_rpm2 : automatic gearbox shift up rpm.
     
     
    That's all I know about it. If anyone knows other things about it please tell me :D
     
    And sorry for my bad English I should have worked harder at school :sulk:
  9. Like
    zephyrlee reacted to binbow in TDU2VPE Release   
    TDU2 VehiclePropertyEditor: Ver3.5.1.8 released.
     
    I reverted public version to ver 3.5.1.8.
    Ver3.5.1.9 released yesterday canceled because it turned out that I made a bug in "export all items to CSV" function.
     
    Changes - ver3.5.1.8
    Fixed: An error that "db_data.dec file is missing" occured.
    FIxed: Brand name change function was not working properly.
     
    Changes histry
     
     
    Download link: TDU2VPE_ver3.5.1.8.zip
     
    Requirement:
    - TDUdec.exe; This tool change the db_data.cpr. So, this tool calls TDUDEC.EXE inside the program. Therefore, you must have tdudec.exe. You can download tdudec.exe from here: Luigi Auriemma
    - V34 build 16 or later based unpacked game files.
     
    Screen shot:
     
     
    Installation:
    Place TDU2VPE.EXE a suitable folder after extract the zip.
    Important; It is desirable to copy all files to the newly created folder outside of "Program Files" or "Program Files (x86)".
    Older version user, it is necessary to overwrite the TDU2VPE.exe.
     
    Before Use:
    Please specify the location of TestDrive2.EXE and TDUdec.exe at the "Setup" tab page before use.
    After you have finished filling the respective folder name, please press the "Done,Save" button. The program will restart with the new configuration.
     
    Usage:
    - Read Vehicle data:
    In the section of "Target vehicle", select the Vehicle, to read the data by pressing the "Load" button.
    The current value is displayed in the column "Setting".
     
    - Edit a data:
    Enter a new value to "Modify to" column.
     
    - Apply new value to db_data.cpr:
    Press the "Apply" button.
     
    - Export/Inport:
    By pressing the "Export" button, you will be able to Export the data of the vehicle that is currently loaded.
    The Export data can be read at any time by pressing the Import button. This feature may used to make a backup for the specific vehicle data.
     
    - Copy/Paste:
    By pressing the Copy button, you will be able to temporarily store the value of the page you are currently viewing.
    By pressing a button Paste, the value is copied to the edit field if Saved value of the page.
    Copy and Paste is performed for each page. And last stored value of each page is saved until the end of the tool.
    If you use this feature, for example, you can work easily, such as to change the physical size of the vehicle to the same value as the other vehicle.
     
    About changing the color:
     
     
     
     
    About changing the tire size;
     
    How to add new Rim set:
     
     
     
    Removing assigned rim set:
     
     
     
    Basis of how to add a vehicle to the new slot:
     
    About brand name change:
     
     
    How to set a sticker file name:
     
     
    About using the "Unreleased vehicle":
     
     
     
     
    Note:
    - To restore the db_data.cpr, open "Other command" in "Setting" page, there is a button to restore the DB.
    Then restore all the settings back to the initial
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