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XtremeMan reacted to BEight for a file, New Roads Project: Waialua backroads
Back with a new road for TDU1.
Adds the backroads found behind Dillingham airport to Schofield Barracks from tdu2
Not a 1-1 port. There are a few differences.
Also added the runway from an older mod "Dillingham Airfield Resurfaced" to avoid conflicts
Have fun
How to install:
Normal route:
Find "Euro" should be the folder after "mod-data"
Replace Euro in your tdu1's directory. Let it overwrite sector files.
Andraste route(if you have the mod manager installed)
Extract RAR into "mods" folder located in your TDU directory
Location:
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XtremeMan reacted to Reymondox for a file, [TDU Platinum] Porsche 991 R, 991 GT3 & 997 GT3 Sound Mod!
Hi!
Made with a lot of love , I hope you like it!
ⓞ-------------------Credits-------------------ⓞ
Samples by GabelS300.
Channel: https://www.youtube.com/channel/UCPEKmsYmcus4HFoQ9HtGEDA
Mod: https://www.youtube.com/watch?v=tH0hWZh2VFU&t=12s&ab_channel=GabeIS300
ⓞ--------------------------------------------ⓞ
ⓞ----------------Information----------------ⓞ
This is a sound mod for Test Drive Unlimited with the Platinum mod.
Replace the sound of the Porsche 991 R, the GT3 and the
997 GT3.
Also includes modified versions, like the 991 GT3 RS and
997 GT3 RS.
The download includes the mod and a copy of the original files in
case of uninstall.
ⓞ-------------------------------------------ⓞ
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XtremeMan reacted to BEight for a file, New Roads Project: Mountain Pass
Summary:
Adds one of the new roads from TDU2 to TDU1.
Installation:
Extract the two .rars into your TDU Install directory. Let it overwrite the Bnk files.
Entry points:
Known Issues:
Tree flickering
A few trees can flicker on and off. None actually on the road, but it may be distracting. I'm currently looking into it.
Floating trees
I didn’t have the Heightmap model from tdu2 so the terrain is a mix of TDU1 Hmap, TDU2 roads, and guesswork.
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XtremeMan reacted to BEight for a file, Dillingham Airfield Resurfaced (OBSOLETE) mod now merged with New Roads Project: Waialua backroads
About:
This mod allows you to drive on Dillingham airfield.
This mod adds a collision surface to the far north-west airport of Ohau as well as sharper cleaner Hmap textures. The runway also has some markers for 1/4 mile and 1/2 drag racing. The airfield is enterable using the slip road already present in the original game, the barrier has been removed.
Installation:
Extract the Rar into your tdu directory.
WIP
I may make more changes to this when I get a chance, nothing is truly final.
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XtremeMan reacted to KseNon_435 for a file, BMW M5 E60 & M6 E63 SOUND
Original sound by MOD3K.
Rework by KseNon_435.
Sound Redline 8500 rpm.
Remade audio tracks.
Softened audio transitions.
P. S. The tachometer readings are not correct.
Demo:
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XtremeMan reacted to mds_blaze_scut for a file, FX by TDU_Daydream
Replace files in folder Test Drive Unlimited Daydream\Euro\Bnk.
For correct operation, you need a Fix Map in TDUMT!
My "Real Water Mod" is already attached!
In this archive, these files have a different size from the original. The registry checks this and will not start the game until this error is fixed. To do this, you need the Magic MAP Tool. The easiest way to use it is to download TDUMT 1.10.2 or 1.13 and there press MAP Tool -> Fix All
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XtremeMan reacted to BEight for a file, Coconut Island (Another new island mod)
Coconut island
Foreword: If you see players mysteriously fly to a blank island during a cruise, chances are they have this mod.
WARNING:
DO NOT Use these new roads if you have a penalty meter: Car delivery missions will fail if you use these new roads! I know its tempting to use this as a shortcut, but stick to original tdu roads for now. Summery:
This mod replaces an empty island off the coast on the east side of Oahu. This mod adds a new racetrack(Not based in RL) Complete with rumble strips, starting-line, Pole position.
This map is a bit smaller than Surfer's island but much more detailed, and more convenient as you can drive there via two bridges.
Known Issues
Shadows, Yep... they still flicker like crazy, one day ill crack this problem
Landscape messed up: very occasionally the landscape messes up, spilling onto the road, Remapping (Going to map mode spawn somewhere else then spawning back again)fixes the problem
TDU road ruined: Unfortunately a tiny tiny part of TDU road had to be replaced to make the new bridge work. The area before was really nothing special, you wont miss anything.
Map Half missing: The map is a little bugged when you look at from map view, but its fine.
Installation:
Warning: this will replace your world-map(The map in Map-mode), If you don't want to replace the world map remove Hawaii.bnk from the .RAR
Extract files over Test Drive Unlimited directory files.
It should replace
8-5.bnk,
8-5-1-2.bnk,
8-5-1-3.bnk
8-5-2-2.bnk,
8-5-3-1.bnk
And that's that!
Credits
A massive thank you to the beta-team:
Listed alphabetically
BetaTGC,
Mannard,
NikTSG321,
SiRiuS,
tduiceman
XtremeMan,
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XtremeMan reacted to BEight for a file, Smooth Roads Project
This mod changes the surface of some of the roads to a much smoother ride experience.
Problems:
Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine.
Also, if your a photographer there are ways to make the shadow look normal, you just need to hit pause at the right moment.
Installation:
Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -2-4 contents.
Credit:
B-Eight
BetaTGC69: Beta testing and finding potholes.
if you have any trouble with this, please ask.
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XtremeMan reacted to BEight for a file, Surfer's Island BETA V2 (New Island mod)
This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. 🙂
Problems:
Flying guardrails, couldn't change PMIs so they will have to remain here for now.
Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures but didn't get round to it.
Installation:
Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -1-1 contents.
How to get there:
Bookmark coordinates: Documents\Test Drive Unlimited\savegame\YourUsername\bookmark\bookmark.txt
Copy this:
"Surf Island" 1 10162.41 34.09 8955.99 0.862 0.007 0.508 427894457
Then paste it into your bookmark.txt. Make sure to keep the comma at the bottom of the list.
bookmark.txt
Credit:
B-Eight
BetaTGC69 Beta testing and taking these photos for me.
if you have any trouble with this, please ask.